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This Should Be Your Wake Up Call; Pgi


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#101 Manicus

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Posted 11 December 2012 - 11:16 PM

View PostFides, on 11 December 2012 - 09:58 PM, said:


Alpha state, are you on drugs, it spent 6 months in closed beta, while its true that when it came out of closed beta it was almost bug free. Now though its in open beta, in most games they would test specific things...ALpha however is before closed beta, seriously if you think this is Alpha maybe you should try play another Alpha game and compare the two.


Bug free? What are YOU on? I love mechwarrior and am hoping they'll pull off a miracle but th current state of the game is so far from complete that it may as well be alpha.

#102 Tie Ma

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Posted 11 December 2012 - 11:25 PM

Do F students all of a sudden start making Bs on exams? Usually the F student would be happy to get away with a C.

If things follow the normal course, youd expect PGI to produce 7 rating game for MWO. But the f2P/ online community adds another variable and if we push PGI and they listen to us maybe MWO will be the combo breaker

Edited by Tie Ma, 11 December 2012 - 11:33 PM.


#103 MustrumRidcully

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Posted 11 December 2012 - 11:36 PM

View PostMadcatX, on 11 December 2012 - 07:41 PM, said:

Neither am I... PC Gamer is biased and subjective as heck ( Any review site that gives Duke Nukem Forever 80/100 I get immediately suspicious about. )

I'm not saying that if it weren't it would change anything,


But wasn't Duke Nukem also from Piranha Games? And didn't PC Gamer feature Mechwarrior Online big time in one magazine?

If they have a bias, it may very well be positive towards PGI... and MW:O still didn't make the list... Hmm.

#104 Taizan

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Posted 11 December 2012 - 11:45 PM

Its a good thing that MWO is not in the "Shooter" category and it makes absolute sense that its not in the E-Sports category. I wouldn't actually know in which category MWO would fit in.

#105 Ilwrath

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Posted 12 December 2012 - 12:00 AM

View PostTennex, on 11 December 2012 - 08:37 PM, said:

you know what guys. this isn't going to help them. give them feedback. if i've learned anything is that they listen to feedback. it sucks that we have to guide them through everything. but at least it works. maybe eventually we won't need to spoon feed them everything


Listen to feedback? They still have not separated the ques. Pugs are still facing premades. They still put new players in horrid trial mechs AND let them face premades, sometimes even sync drops. There has been plenty of warning about what this will lead to.

Have they listened to any of the feed back regarding the above issues? No they have not.

The netcode. There has been plenty of feedback. Has it improved?

Worse performance with each patch for many players. Did they get some feedback on that? Did they respond to that feedback?

"give them feedback. if i've learned anything is that they listen to feedback."

Really?

#106 Rifter

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Posted 12 December 2012 - 12:05 AM

View PostFides, on 11 December 2012 - 09:58 PM, said:


Alpha state, are you on drugs, it spent 6 months in closed beta, while its true that when it came out of closed beta it was almost bug free. Now though its in open beta, in most games they would test specific things...ALpha however is before closed beta, seriously if you think this is Alpha maybe you should try play another Alpha game and compare the two.


Bug free WTF are you smoking?

Yellow screen bug
Black screen bug
CTD every 4-5 games
Mechlab freezing at least 50% of the time you try and save a mech
Minimap being blank
game loading with no HUD
Battle map being blank
being unable to type into chat
Various sound bugs
overheat/farming/bot exploits
4FPS bug
Game grinding to a halt when 4-6 ECM mechs get together on the map


All of which are known issue, most were known issues when it went open beta and ARE STILL known issues now.

To say this game was ever in a bug free state is just not possible.

View PostIlwrath, on 12 December 2012 - 12:00 AM, said:


Listen to feedback? They still have not separated the ques. Pugs are still facing premades. They still put new players in horrid trial mechs AND let them face premades, sometimes even sync drops. There has been plenty of warning about what this will lead to.

Have they listened to any of the feed back regarding the above issues? No they have not.

The netcode. There has been plenty of feedback. Has it improved?

Worse performance with each patch for many players. Did they get some feedback on that? Did they respond to that feedback?

"give them feedback. if i've learned anything is that they listen to feedback."

Really?


I agree, they used to listen to feedback months ago in closed beta, lately though no they ignore everyone and do it their way anyways, prime example of that, third person view.

#107 HighGround

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Posted 12 December 2012 - 12:13 AM

This game is very AWESOME in MY opinion. I love this game and I have logged over 500 matches so far.

What a lot of you kiddies fail to understand, this game has only been in development for ONE YEAR. For 1 year, this game is VERY good. Most games take 5 years to develop.

And I don't buy all you "this game is crap" people, if it is such a bad game in your opinion then why are you still on the forums? Go play Planetside 2 or something else! Btw, I did play Planetside 2 for about 2 hours before I shut it down and booted MWO back up. This game is the best FPS I've played in a LONG time.

#108 bob1234567890

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Posted 12 December 2012 - 12:21 AM

View PostHighGround, on 12 December 2012 - 12:13 AM, said:

This game is very AWESOME in MY opinion. I love this game and I have logged over 500 matches so far.

What a lot of you kiddies fail to understand, this game has only been in development for ONE YEAR. For 1 year, this game is VERY good. Most games take 5 years to develop.

And I don't buy all you "this game is crap" people, if it is such a bad game in your opinion then why are you still on the forums? Go play Planetside 2 or something else! Btw, I did play Planetside 2 for about 2 hours before I shut it down and booted MWO back up. This game is the best FPS I've played in a LONG time.

LOL don't be stupid...wait nm anyways you remember the mech 5 teaser trailer and all that unreal engine stuff. they may not of kept the mechs but your guaranteed they kept some of the coding. Also MWO is not a FPS so why don't you try actually putting time into a game before judging it. Most of your "i hate this" people on this foum have had faith since they got into closed beta

Edited by bob1234567890, 12 December 2012 - 12:22 AM.


#109 HighGround

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Posted 12 December 2012 - 12:23 AM

View PostRifter, on 12 December 2012 - 12:05 AM, said:


Yellow screen bug
Black screen bug
CTD every 4-5 games
Mechlab freezing at least 50% of the time you try and save a mech
Minimap being blank
game loading with no HUD
Battle map being blank
being unable to type into chat
Various sound bugs
overheat/farming/bot exploits
4FPS bug
Game grinding to a halt when 4-6 ECM mechs get together on the map


Of course it has bugs, ALL games have bugs. Do you people think they leave the bugs in there just for your inconvenience? Bugs take time to fix, you have to go through line after line of code to pinpoint the problem, and when you think you found the issue and write new code to fix it, it might cause another bug somewhere else. I know, I have programmed before. It's not as simple as... "what? a bug? where? we'll have it fixed today!" It doesn't work like that, they will have the bugs fixed as soon as they are sure they've isolated the problem and aren't causing any new problems with the fix. It might be a week, it might be a month. It will get fixed when it gets fixed.

"Wah wah wah, why are you PGI devs putting out new content when you can be fixing bugs! I hate bugs! Ahhhh!" Dude... It's not like every guy in the office is a bug fixer. Different people are assigned to different tasks. There are people assigned to 3D rendering/modeling and animations... they don't fix bugs, the design mechs. You have people assigned to art... they don't fix bugs either, they design camo patterns. You have other people assigned to world design or conquest mode or weapon balancing... new content gets put out while there are still bugs because the guys designing content aren't necessarily the guys having to fix the bugs.

You people really have no concept of what goes into developing a video game or how much time it takes or what goes on at the office in the personal lives of the devs... maybe the guy who fixes bugs is on vacation or sick leave... you don't know. Cut PGI some slack people.

#110 Ilwrath

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Posted 12 December 2012 - 12:25 AM

View PostHighGround, on 12 December 2012 - 12:13 AM, said:

This game is very AWESOME in MY opinion. I love this game and I have logged over 500 matches so far.

What a lot of you kiddies fail to understand, this game has only been in development for ONE YEAR. For 1 year, this game is VERY good. Most games take 5 years to develop.



The only thing AWESOME in this game, is the awesome.

Yes its kinds fun and yes not bad for one year development. What is more interesting is to see how the game has developed over the last few months. It is not going well. You can also compare it to Tribes Ascend that also had a pretty short dev time. TA sure has it faults but is far more polished and has zero game breaking bugs.

You are member of A Christian Gaming Community. Ofc you have faith but faith is not needed here. We need to be realists and the reality is that match making is broken, netcode is broken and performance is getting worse or stays at a very low level when you look at how this game looks.

Reality is that the population is low and stays low because the game is downright hostile to new players. That is a very bad problem and not awesome at all.

You may say that we don't know the population but that they removed the numbers tells us all we need to know.

Edited by Ilwrath, 12 December 2012 - 12:25 AM.


#111 HighGround

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Posted 12 December 2012 - 12:27 AM

View Postbob1234567890, on 12 December 2012 - 12:21 AM, said:

LOL don't be stupid...wait nm anyways you remember the mech 5 teaser trailer and all that unreal engine stuff. they may not of kept the mechs but your guaranteed they kept some of the coding. Also MWO is not a FPS so why don't you try actually putting time into a game before judging it. Most of your "i hate this" people on this foum have had faith since they got into closed beta


LOL, why don't "I" try putting time into the game before judging it? I have played well over 600 matches. I think I have put plenty of "time" into this game. And for your information, this game IS a First Person Shooter. What do you think this is? An MMO? LOL

#112 Adrienne Vorton

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Posted 12 December 2012 - 12:36 AM

View Postbob1234567890, on 12 December 2012 - 12:21 AM, said:

you remember the mech 5 teaser trailer and all that unreal engine stuff. they may not of kept the mechs but your guaranteed they kept some of the coding.


you should see the error here yourself... but i´ll give you a hint... UnrealEngine is not the engine used for MWO, so no...they didn´t even keep a bit of code from the presentation render for MW5... and it wasn´t more than that, there was nothing nearly playable... just a presentation to get interest of investors...

MWO is a whole new game, build from scratch, with development tools PGI had to work out on their own, because there is not a DevTool set as there is for UE3... i could keep that on and on and explain a lot more in detail what took a huge part of the 1.5 years of development so far... but that´s all known to us since... forever...well to some of us at least...

Edited by Adrienne Vorton, 12 December 2012 - 12:39 AM.


#113 Elkarlo

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Posted 12 December 2012 - 12:39 AM

I think of another Aspect of it:
First Hawken goes open Beta today, it will be a Fast Mech Action Shooter with Cryengine 3.
Which will Appeal lot of younger players, i guess most of the Crowd with the nice Founder Badge will stay,
but lot of the Brawlerz will leave. And personally i hope for it as i got a nice Badge.

And that will be a massiv Wakeup Call to PGI, the Founders stay because they have their nice beloved Mechs and they want to play something in Line of the old TT rules, other won't. I guess we will be all smarter on the 16th.

How much Wakeup Call PGI got.

Edited by Elkarlo, 12 December 2012 - 12:41 AM.


#114 Sa7aN

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Posted 12 December 2012 - 12:40 AM

View PostHighGround, on 12 December 2012 - 12:27 AM, said:


LOL, why don't "I" try putting time into the game before judging it? I have played well over 600 matches. I think I have put plenty of "time" into this game. And for your information, this game IS a First Person Shooter. What do you think this is? An MMO? LOL


well a game using the MechWarrior namesake should be a SIM. Mechassault is the FPS series based on BT and MechCommander is the RTS. this has been one of my core issues with the game for quite a while. the rest being PGI seemingly making changes in a way i would liken to the code being a Mad Libs book

#115 Terror Teddy

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Posted 12 December 2012 - 12:51 AM

View PostIamTheEggMan, on 11 December 2012 - 07:28 PM, said:

Personally I love this game, and play every spare minute I get. But this i completely understand;

http://m.pcgamer.com...e-year-nominees

And before all the 'but it's beta' calls so is DOTA 2, Hawken goes open beta today, and planetside has only just gone release.

Sad state of affairs.


Well, to be fair - you can hardly compare Planetside 2 development (backed by SONY entertainment) with PGI when it comes to development.

Also, Valve has some more financial muscle than PGI as well on DOTA2.

And DOTA2 is hardly an advanced game to design in comparison to both Planetside 2 and MWO or even Hawken.

I'll bide my time until spring 2013 since that is when PGI have scheduled their game for RELEASE with the big 'R'.

If the game has the same issues then, then I'll voice my opinions.

I'm expecting at least 3-4 game modes and 3-4 times the maps.

View PostSpiralRazor, on 11 December 2012 - 10:35 PM, said:

Heavy Gear 3


*sigh*

Oh god yes.

http://www.rockpaper...eavy-gear-game/

That game could get me to abandon MWO.

#116 xxx WreckinBallRaj xxx

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Posted 12 December 2012 - 12:53 AM

View PostRifter, on 11 December 2012 - 07:44 PM, said:

Is anyone surpeised? i mean seriously? anyone who look at this game in a unbiased light can tell in the first 5 min of gameplay this is in a alpha state not even beta yet.

Nominating it for game of the year before even hitting beta would be a little pre mature dont you think?


The problem is that it's already being treated and run by its creator's as a released product. They've already made it their top priority to release more crap to sell rather than fix many things broken with the game. Take the economy for instance, it was broken since the first day it was put in the game. It barely got any changes and still a pile of BS now. Do they care bout that? Not really. Just make hero variants and cockpit crap to sell instead. They already got a Founders pre-order type deal and already starting selling MC/Premium to people eager to grind, but that's not enough. They're also gouging you for mechbay slots and paint every time you want to edit your appearance. You'd think that after paying 5250mc for a Mech, it'd at least come with its own mechbay slot. Slots should just be free.(Look at League of Legends. Do you got to pay for hero slots there? No.) It also isn't good enough that you already paid for the paint for a variant, no, you got to pay for it again every time you change.(Again, on League you can switch between 2 skins you own, as much as you want, for free) Point is that when making money has already become your # 1 priority on your game, you can't logically call it a beta anymore. Next patch we're going to get the Stalker(which I'm not against), and more cockpit crap, but nothing the game really needs.

I should add that betas usually have account wipes all the way up until "release". I don't quite agree with that, but that's how most games work and most people cease to consider it a beta when this ends. When you let anyone and everyone in, and there's no more wipes, is it really a beta anymore? I don't know. I'll let you decide that one.

Edited by Bluten, 12 December 2012 - 12:55 AM.


#117 Trystan Thorne

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Posted 12 December 2012 - 12:53 AM

I will honestly admit, that if this was not a game inside the BattleTech universe, that I would not be playing it anymore.

Don't get me wrong, I have some fun with the game, but there are so many better games out there.
It's my love for Battletech that keeps me here.

This game has some great potential, but it has a long way till it becomes a truly great game.

#118 xxx WreckinBallRaj xxx

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Posted 12 December 2012 - 12:57 AM

View PostTrystan Thorne, on 12 December 2012 - 12:53 AM, said:

I will honestly admit, that if this was not a game inside the BattleTech universe, that I would not be playing it anymore.

Don't get me wrong, I have some fun with the game, but there are so many better games out there.
It's my love for Battletech that keeps me here.

This game has some great potential, but it has a long way till it becomes a truly great game.


I think you just hit the exact center of the dartboard with your eyes shut while upside down facing the opposite direction from outside the building through a window. Nice job.

#119 Ilwrath

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Posted 12 December 2012 - 12:57 AM

View PostTerror Teddy, on 12 December 2012 - 12:51 AM, said:

3-4 times the maps.


Half of them will be reskins

View PostTerror Teddy, on 12 December 2012 - 12:51 AM, said:

*sigh*


Yeah.

#120 Thirdstar

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Posted 12 December 2012 - 12:59 AM

View PostHighGround, on 12 December 2012 - 12:23 AM, said:


snip............ maybe the guy who fixes bugs is on vacation or sick leave... you don't know. Cut PGI some slack people.


This has to be either trolling or some very subtle sarcasm.





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