Colonel Pada Vinson, on 11 December 2012 - 11:09 PM, said:
I hope PGI learns from the LRM Warrior and now ECM warrior that when they bring new things in they should only affect the gameplay slightly.
However, it is still BETA, so now is the time to pull all the crazy ideas out and learn from your mistakes
![;)](https://static.mwomercs.com/forums/public/style_emoticons/default/smile.png)
This might be your opinion and mine too. But think of the guys that got used to park their LRM-Boats on the next hill to their base and rofl'ed all time while just pushing the same button on the first red blip that showed up on their radar - they actually now need some (team)skill to hit anything or survive at all.
Horrace, on 12 December 2012 - 02:42 AM, said:
ECM has limited the mech choices a lot, there is one "best" light and one "best" assault now. The heavy class has suffered the least from this because they don't have an ECM option and the medium class was suffering even before this patch.
Actually the Cicada as a medium mech has one ECM variant too.
But i really can't see a problem. It is not that ECM stops anyone except LRMs from shooting at me. Lasers still hit me and ballistics stil can hit and SRMS of any kind hit too because they are short range. You just need to look out for any targets with your own eyes.
And actually you don't need an ECM mech yourself, because since the introduction of ECM the amount of LRM-Boats has significantly decreased, so you rarely run into whole LRM-FTW-teams anymore and you are still protected by your friendly ECM teammate as long as you don't wander alone.
Edited by Thire, 12 December 2012 - 03:02 AM.