- No current plans on releasing an SDK/Editor — Bryan
- No limit on number of Mechs that can be owned. Confirming dozens of variants (24+?) — Russ
- Mechs are not limited to a house, however their costs can adjust based on your allegiance — Bryan
- PGI is working to ensure servers available in all major regions. In talks with 3rd parties — Russ
- Legs cannot be separated from chassis on destruction, but result in Mech limping animation — Bryan
- Re-confirmation of game max player size being 3 lances (1 company) vs another (24 total players) — Russ
- PGI understands its players value VOIP but are looking into exploring official options — Russ
- Multiple monitor support (as well as joysticks) are supported however makes and models are not listed — Bryan
- PGI currently employs ~40 developers + IGP and other support staff — Bryan
- Matchmaking will start off simplified but will be developed and evolved over time — Bryan
- Quad Mechs are not planned for at launch, but they may be added if their technical challenges can be overcome. — Bryan
- Plans for an Open Beta are (re)confirmed. — Bryan
- Information about the Beta is coming next week — Russ
- The game will feature a Quick Zoom Reticule (ala MW3's) but its implementation will be different — Bryan
- Damage done into a destroyed area will not overflow into nearby areas — Bryan
- No environmental destruction (outside trees and small props) is planned — Bryan
- Notable named hero Mechs may be implemented as "premium" content — Russ
- Matchmaking will limit at launch to basic pairings and evolve to use class, tonnage and a form of BV — Bryan
- Players get 1 free Mech to start. They can choose from 4 (1 in each class) — Bryan
- Mech models do a fair amount of visual model change as different weapons are added, and more will happen later in development. — Russ
- You can group together with friends and then launch as a group to ensure you play alongside each other — Bryan
- More information on minimum system requirement specs may be released in the next couple of weeks — Russ
- Internal components can be destroyed. Enemy weapons systems can be taken out — Russ
- Players will receive triple XP bonuses for killing Mechs in pink and $20 in the mail for killing Paul. — Aegis*
** This was a joke.
Edited by Aegis Kleaisâ„¢, 16 May 2012 - 03:43 PM.