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Patch Notes Are Up!


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#1 OneManWar

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Posted 18 December 2012 - 11:47 AM

Patch notes are up! Enjoy (or bring the tears!).

http://mwomercs.com/game/patch-notes

#2 Joseph Mallan

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Posted 18 December 2012 - 11:47 AM

Thanks One!

#3 Endbringer

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Posted 18 December 2012 - 11:48 AM

Agreed. Thanks!

#4 HighlandCoo

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Posted 18 December 2012 - 11:50 AM

Its DEC 4th notes..

EDIT sorry - my bad it's just wrong title

Edited by HighlandCoo, 18 December 2012 - 11:51 AM.


#5 Voridan Atreides

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Posted 18 December 2012 - 11:52 AM

Thanks!

#6 bloodnor

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Posted 18 December 2012 - 11:54 AM

you beat me to it servers are not up yet though. last of this year. well you guys deserve some time off for bringing us this awesome game

mechy xmas

Edited by bloodnor, 18 December 2012 - 11:54 AM.


#7 Glucose

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Posted 18 December 2012 - 11:55 AM

DId ECM just get nerfed? Or is this ECCM?


ECM will now fully counter only the closest enemy Mech.

#8 Taryys

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Posted 18 December 2012 - 11:55 AM

ECM now only counters the nearest mech? =O


edit: ninja'ed by Glucose.

Edited by Taryys, 18 December 2012 - 11:55 AM.


#9 JudgeDeathCZ

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Posted 18 December 2012 - 11:57 AM

Imho the best news are performance ones.Let see at morning(I am at work now :x )

#10 Glucose

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Posted 18 December 2012 - 11:58 AM

I'm having a hard time interpreting that. I wonder if it was meant to be ECCM -- since it has to choose its target. That would make sense.

#11 DerSpecht

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Posted 18 December 2012 - 11:59 AM

I just read REAL NIGHT MAP.. this patch delivers!

#12 Joseph Mallan

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Posted 18 December 2012 - 11:59 AM

Wonder if we will be able to turn the 3F into the 3Fb Royal Stalker!

over all i liked what I read. man those blue pills sure do fix those bouts of ...displeasure :rolleyes:

i have a lot of work to do testing the weapons and just how deadly they are now! B)

See you in the dark of River City Boy and Girls! :D ;)

#13 OneManWar

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Posted 18 December 2012 - 12:00 PM

Dont forget jumpjets working as intended. No more adding 1 jump jet and getting killer lift!

#14 Taryys

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Posted 18 December 2012 - 12:01 PM

View PostGlucose, on 18 December 2012 - 11:58 AM, said:

I'm having a hard time interpreting that. I wonder if it was meant to be ECCM -- since it has to choose its target. That would make sense.


This still does not make sense to me. It took a 1 to 1 to counter ECM, didn't it? So things would not really change too much?

Yea, I will add... MONSTER PATCH!!!

#15 bloodnor

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Posted 18 December 2012 - 12:03 PM

classy mech = urban mech with top hat and cigar epic

Edited by bloodnor, 18 December 2012 - 12:04 PM.


#16 One Medic Army

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Posted 18 December 2012 - 12:05 PM

Dragon hero variant with a torso ballistic (high mounted for sniping) AND 4 arm lasers!

#17 Logan67

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Posted 18 December 2012 - 12:05 PM

Looking forward to conquest

#18 KinLuu

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Posted 18 December 2012 - 12:05 PM

I dont get this:
BUG FIXES

* Refresh MechTree Categories whenever mech ownership changes
* Refresh PilotTalents when GXP Changes via MXP conversion



Can someone explain these points?

#19 StalaggtIKE

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Posted 18 December 2012 - 12:05 PM

View PostGlucose, on 18 December 2012 - 11:55 AM, said:

DId ECM just get nerfed? Or is this ECCM?


ECM will now fully counter only the closest enemy Mech.
I pretty sure they're referring to ECCM.

#20 Arclight

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Posted 18 December 2012 - 12:06 PM

A wee explanation on the ECM bit would be appreciated.





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