Jump to content

Awesome Vs. Stalker... Really? This Is Balanced?

PoV PoV PoV

402 replies to this topic

#281 Kraven Kor

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 5,434 posts

Posted 19 December 2012 - 01:37 PM

View PostQuantumButler, on 19 December 2012 - 02:06 AM, said:

of course not, the Catapult shouldn't have that extreme range either.


Why not?

Some mechs were known for being able to do 360 degree torso turning. I can't wait for those :)

Or, hell, let me flip my arms on the Jagermech :evil:

Edited by Kraven Kor, 19 December 2012 - 01:37 PM.


#282 Vlad Ward

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Merciless
  • The Merciless
  • 3,097 posts

Posted 19 December 2012 - 01:37 PM

Being an 85-tonner that can't move any faster than an Atlas qualifies as Slow, XL or not.

#283 Noth

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 4,762 posts

Posted 19 December 2012 - 01:38 PM

View PostAntiCitizenJuan, on 19 December 2012 - 01:29 PM, said:

The thing is already a killing machine thats the size of the Medium Mechs.

-Slow, Not really, considering how much armor it has justifies using an XL



Lol, it's as slow as an atlas, with huge side torsos, and much less armor. XL engines are nothing but a risk in them. It doesn't need to be nerfed.

#284 1ceTr0n

    Member

  • PipPipPipPipPipPipPip
  • 545 posts
  • LocationMoving at long last....

Posted 19 December 2012 - 01:40 PM

I waited a long time for this mech and when I first saw it vs the PGI painting I was like.... "Thats... it?"

#285 SlowBoy

    Member

  • PipPip
  • 23 posts

Posted 19 December 2012 - 01:43 PM

Nah, the scaling is ridiculous. Centurion is bigger than Stalker, way to go. It's hard to even distinguish the stalket from a Catapult.
Assault mechs should be freakin' big lumbering hulks, and if you pilot one, you should accept the fact that your Gnormous profile will generate a lot of incoming fire. The size should be a ballancing factor too. I laugh every time when I start a match in a Cent, and look down on literally ANY mech around me, this is just BS/

#286 Skyfaller

    Member

  • PipPipPipPipPipPipPipPip
  • 1,332 posts

Posted 19 December 2012 - 01:45 PM

View PostShadowVFX, on 18 December 2012 - 09:56 PM, said:

Is anyone else deeply bothered by it? Not even being able to look 90 degrees to the left or right in a mech that doesn't have any arms seems extreme. Maybe a bit too much? Thoughts and opinions?


I think this is yet another example of the dev's incompetence. Not including such VITAL information as a g-damn narrow torso twist is idiotic. People buy this assault and get the surprise of their lives when they see it cant twist more than 45 degrees to either side.

It cant brawl because of it. And because of ECM it also cannot be a long range fire support boat. It cant be gun support from long range due to PPC's insane heat generation (and wheres the promised EMP effect from the PPC?).

Its like this mech is mediocre in everything. Long range? Catapult beats it. Brawl? Again, a catapult eats the stalker alive.

Its got no armor to speak of either. You cant load an XL engine since the stalker's side torsos get hit and shot off faster than a hunchback's arms.

#287 HlynkaCG

    Member

  • PipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 1,263 posts
  • LocationSitting on a 12x multiplier and voting for Terra Therma

Posted 19 December 2012 - 01:47 PM

I logged in just to "like" all the replies :)

#288 Cferre

    Member

  • PipPipPipPipPipPip
  • Bad Company
  • 290 posts
  • LocationNetherlands

Posted 19 December 2012 - 01:51 PM

View PostAntiCitizenJuan, on 19 December 2012 - 01:24 PM, said:

Stalker is too strong already. It's not going to get buffed any time in the near future.


Don't talk bs.

#289 Noth

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 4,762 posts

Posted 19 December 2012 - 01:51 PM

View PostSkyfaller, on 19 December 2012 - 01:45 PM, said:


I think this is yet another example of the dev's incompetence. Not including such VITAL information as a g-damn narrow torso twist is idiotic. People buy this assault and get the surprise of their lives when they see it cant twist more than 45 degrees to either side.

It cant brawl because of it. And because of ECM it also cannot be a long range fire support boat. It cant be gun support from long range due to PPC's insane heat generation (and wheres the promised EMP effect from the PPC?).

Its like this mech is mediocre in everything. Long range? Catapult beats it. Brawl? Again, a catapult eats the stalker alive.

Its got no armor to speak of either. You cant load an XL engine since the stalker's side torsos get hit and shot off faster than a hunchback's arms.


I brawl just fine in the stalker, I've won turning battles against other assaults and the occasional heavy despite it's low torso twist range. If it had 90 degree torso twist I really wouldn't have to worry about turning battles unless it was a drastically faster mech.

Edited by Noth, 19 December 2012 - 01:52 PM.


#290 Clay Pigeon

    Member

  • PipPipPipPipPipPipPipPip
  • Mercenary Rank 3
  • Mercenary Rank 3
  • 1,121 posts

Posted 19 December 2012 - 01:51 PM

How about normalize the twist on the catapult and the stalker? (120+270)/2 = 195.

There.

#291 Wolf Ender

    Member

  • PipPipPipPipPipPip
  • 495 posts
  • Google+: Link
  • LocationSacramento, California

Posted 19 December 2012 - 01:51 PM

I do agree, it just makes no sense that the stalker that looks like a heavy or even medium mech. it needs to be bigger overall, in overall scale. the arms of the stalker should not stick up and out so much like ears, it looks too much like a mini catapult

#292 Clay Pigeon

    Member

  • PipPipPipPipPipPipPipPip
  • Mercenary Rank 3
  • Mercenary Rank 3
  • 1,121 posts

Posted 19 December 2012 - 01:53 PM

If anything the cent should be smaller.

Also, the stalker is the anti-catapult.

The cat has the best torso twist in the game. The stalker has the worst.
The cat has the hardest RT and LT to hit the the game from the front. In the stalker it's the CT that is hard to hit, and the RT and LT are easy to hit from the front.

Edited by Clay Pigeon, 19 December 2012 - 01:55 PM.


#293 Booran

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,073 posts

Posted 19 December 2012 - 01:53 PM

I think it's weird to have an assault class mech looking smaller than a centurion. I can understand a specialized mech might be built small for concealment and target profile, but it's 35 tons heavier, where does all that extra junk even fit? And it's not even built for concealment, it is the epitome of the "walking fortress", a mobile weapons platform consisting of nothing but two stubby legs, a barrel on top full of weapons, and a seat in front to enjoy the view.
I like the design though, only not the size.

#294 Noth

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 4,762 posts

Posted 19 December 2012 - 01:55 PM

View PostBooran, on 19 December 2012 - 01:53 PM, said:

I think it's weird to have an assault class mech looking smaller than a centurion. I can understand a specialized mech might be built small for concealment and target profile, but it's 35 tons heavier, where does all that extra junk even fit? And it's not even built for concealment, it is the epitome of the "walking fortress", a mobile weapons platform consisting of nothing but two stubby legs, a barrel on top full of weapons, and a seat in front to enjoy the view.
I like the design though, only not the size.


The centurion is huge for a medium mech (seriously it's almost as big as an atlas volume wise. So comparing it to the centurion is not a good comparison.

#295 AgroAlba

    Member

  • PipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 365 posts

Posted 19 December 2012 - 01:55 PM

I think it should definitely be scaled up.

#296 Suko

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,226 posts
  • LocationPacific Northwest

Posted 19 December 2012 - 01:57 PM

I seriously think the Stalker's torso twist range is a direct inverse to the Catapults. It's so ridiculous.

#297 nungunz

    Member

  • PipPipPipPipPipPipPip
  • Urban Commando
  • 612 posts

Posted 19 December 2012 - 01:58 PM

The thing can mount a TON of weapons, but here are the downsides:
  • Heat - It takes generates a LOT of heat to put a bunch or weapons on it and the more guns you have the less space for heat sinks. Most people in my clan run them at around .85 - 1.1 heat efficiency.
  • Slow Speed and Acceleration - Even with the max engine, this thing is slow....and a 305 takes up a lot of tonnage. Can't change speed quickly either.
  • Slow Turning - Dear god, a stock Atlas turns faster than this thing.
  • Limited Torso Twist - Very easy to circle strafe this thing as you can't turn and/or twist very far.
  • No lateral arm movement - Forced to shoot straight ahead....which is an issue with the above two points

It is a bit small, yes, but there are a lot of downsides to the Stalker


#298 Tennex

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 6,619 posts

Posted 19 December 2012 - 02:02 PM

agreed. http://mwomercs.com/...lker-size-poll/

#299 SlowBoy

    Member

  • PipPip
  • 23 posts

Posted 19 December 2012 - 02:19 PM

Either scale up the Stalker (and Atlas), or scale down everything else (OK, maybe just Centurion, Hunch seems OK)

#300 Kraven Kor

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 5,434 posts

Posted 19 December 2012 - 02:23 PM

View PostHlynkaCG, on 19 December 2012 - 01:47 PM, said:

I logged in just to "like" all the replies :)


*sobs* B-b-but you didn't like mi-hi-hiiiinnneeee.... ;)





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users