WVAnonymous, on 21 December 2012 - 01:59 PM, said:
No, it really is dumbing it down. I pulled XL's out of a number of builds when I decided the earnings after matches were too low. I put them all back in, and used my "Cadet bonus" to buy a 385XL for my Awesome. If I had to pay to repair that monster, I would likely not use it, even though I think it will be a real advantage in Conquest mode once I figure out how to pilot it effectively.
If you have no consequences after the build, it is removing an element of thoughtfulness. Even low R&R costs would at least make you think about your build.
Right that's what's ruining this game for me, the feeling it really doesn't matter what I put on my mech, heck it gets repaired for free anyways. You see this in the game play now, it one big stompy slug fest. Just turn off your brain and charge like a bloody ***** (not so smart person). Not like it matters when they blow up your mech with that XL engine.
I understand that the 'casual' players like this, but I totally F#(k1ng hate this! Your actions in the game now have no consequence what so ever (well ok if you loss you get less C-bills). And sure I also want to blow stuff up, but the way it's going isn't fun for me. But oh well...not much you can do about it...just hope Star Citizen will be more fun than this ><
Edited by PPO Kuro, 02 January 2013 - 06:34 AM.