Sug, on 05 January 2013 - 09:21 AM, said:
I could see permanently owning the Camo pattern, cause those are like skins. But paying for paint each time you repaint is fine.
share your money with me!!!!
Kaptain, on 05 January 2013 - 09:48 AM, said:
This has been said many times and I am glad this poll has received so much response.
+1 for op
Those of you who keep saying "they need revenue" are NOT paying attention to the bulk of our feedback! We are NOT saying to give paint to us for c bills or for FREE! We ARE saying we would SPEND MONEY on them if we were allowed to KEEP what we buy. This would greatly increase the revenue stream as many of us are fundamental apposed to the current system of loose what you pay for.
I know 8 people personally that play this game. 7 of them are founders. 4 of those legendary. Only one of those has painted a single mech and we are all agreed that we will not pay for a thing until we get to keep what we buy.
EDIT: One more thing. Allow us to own what we purchase and I will buy every color and every pattern. Don't, and I will NEVER spend a dime on patterns and colors. From my personal experience and community feedback it is very clear I am far from alone on this one.
no ty buddy for posting in here and keep this going. i need more people to help me fight the good fight cuz alot dont understand consumer spending.
PANZERBUNNY, on 05 January 2013 - 09:55 AM, said:
Most people don't understand marketing.
I mean, the only reason I can see them doing it this way is to scoop early buyers of this system before switching over OR they simply don't have the ability in the game for an account to retain colour and camo to be used on your various mechs when purchased.
funny thing is and i know you know, is that op's proposal benefits both consumers who have small or large purchasing power because its flexible.
in the real world, we know we cant keep our paints for reuse but this is the virtual world igp.
Jetfire, on 05 January 2013 - 10:02 AM, said:
The straight up fact is this, the present monetization scheme for Camo will convert people with massive amounts of funds or very small amounts of Mechs. People who have many mechs or like to change their camo up often or have even moderate investments in MC will not convert very much.
The solution is the make the Paint Cans, Patterns and Decals bind to account unlocks. Think of it like buying a large supply of paint, a stencil and pattern for your paint tech to work with. Nothing is gained from making the paint can limited so keep it infinite like the PC Gamer colors. Now you can continue to release Colors, Patterns and Decals on a continuous basis creating a sustained revenue stream. Yes, someday you may run out of colors that you wish to release, but then you have a large pallette that people will buy into over time and you still have limitless patterns and decals to design.
People with massive funds "Whales" will just unlock everything. Score 1 for PGI
People with a few Mechs will still unlock what they want to use. Score 2 for PGI - balance with where they are now
People with many Mechs will now feel that the money is a fair charge and buy in. Score 3 for PGI
People with moderate funds will see a better value and start to buy. Score 4 for PGI
People with collector mentalities will be enticed to spend and purchase more MC. Score 5 for PGI
People with low funds may occasionally convert due to the fact that they can slowly accumulate options. Score 6 for PGI
All in all there should be no way this change would do anything but attract more revenue. The initial Camo pass is mainly for the Whales and I am sure it has made them some money, but for both PGI and my sake, I hope they realize how much money they are leaving on the table.
i have to repost this one!! iv said it once but im glad someone is saying it for me again. op's business plan benefits ALL. patterns are infinite. mechs are also infinite, is it really a bad thing if igp get creative and add to the existing bt/tt world??
if your lazy lets just stick to colors for now and im sure there are enough colors in the rainbow to make you filthy rich.
Sir Wulfrick, on 05 January 2013 - 10:08 AM, said:
Given the proposal I would, as I suspect many others would, be very happy to purchase quite a variety of paint jobs.
I suspect that the 'sell cheaply to many' paradigm applies particularly well to paint jobs and other cosmetic items that one can buy in MWO. I have no problem with the cost of chassis or mech bay slots, but I do think that the price of MC and cosmetic items is significantly higher than optimal.
mc cosmetic pricing is insanely high for a f2p but thats another topic
HouseCat, on 05 January 2013 - 10:20 AM, said:
Micro-transactions huh... never the easiest thing to balance. I've been wondering about paint actually. So you have to pay every time you make a change, including for patterns?
if you buy a new color (even with mc) for any of the three cammo mode, the existing paint will be deleted and you will have to pay money just to get it back even if you did pay for it originaly. i suck at explaining i hope you get it lol.
JohnnyC, on 05 January 2013 - 10:30 AM, said:
Well... here's the thing. If they offered a paint set of 5 colors that I could re-use for about $5, I would buy it. Right now they offer single paint colors for $1.40 per color (if you buy the 1250MC pack with US currency) that only apply to one slot on one mech. So to paint 3 colors on a color scheme it costs $4.20... even if you use the same color for all three slots. At those prices I will never buy a paint color. It doesn't matter what color they offer, I'm not buying it. That is revenue lost. It was a bad pricing scheme to begin with and it still is.
i think we are getting ahead of ourselves by trying to create a new system for igp. that being said i understand and kind of think its a good idea. my main problem with this is, it is not as flexible because i am forced to buy certain colors and what happens when they come out with more colors?
what might work is a combination of color packs and single color purchase (all being reusable of course for the specific mech) but this part is getting ahead of ourselves. they need to offer us the reuse part first.
Edited by King Arthur IV, 05 January 2013 - 11:31 AM.