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Just Played A Game Where One Guy Went Hiding


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#61 AEgg

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Posted 21 December 2012 - 03:45 PM

View PostGeneral Taskeen, on 21 December 2012 - 03:13 PM, said:


I guess you don't mind having a little 'chat' with PGI then.

I report anyone who reports a team mates position.

What you are doing is Griefing. You don't like watching some guy retreat and hide? Get over it. Stop complaining about it, quit the match, and go play another one if your time is so precious. This ain't Solaris Online. You're dead, and your team mate isn't, hmm I wonder how that happened?


What you are doing is ALSO griefing. You're prolonging the game at zero benefit to anyone. He is doing the reverse, shortening the game at zero drawback to anyone.

EDIT:More accurately, you are griefing by prolonging the game, while reporting your location is no longer griefing because it no longer incurs repair bills.

Edited by AEgg, 21 December 2012 - 03:49 PM.


#62 Nightcrept

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Posted 21 December 2012 - 03:49 PM

I went and read the rules. I see nothing indicating that reporting the location of a dc'd player is against the rules.

#63 Duncan Fisher

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Posted 21 December 2012 - 03:52 PM

View PostAEgg, on 21 December 2012 - 03:45 PM, said:


More accurately, you are griefing by prolonging the game, while reporting your location is no longer griefing because it no longer incurs repair bills.


By this logic, teamkilling is not griefing. There is no repair bill, and the game will most likely end faster. :)

#64 Accursed Richards

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Posted 21 December 2012 - 03:58 PM

I admit, I've done this once, when the rest of my team somehow died in two minutes without doing anything, and I was just too disheartened / annoyed at them to continue. Not proud of that.

#65 Mongoose Trueborn

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Posted 21 December 2012 - 04:02 PM

View PostSteel Will, on 21 December 2012 - 02:42 PM, said:

I'm the guy. The match was bugged from the beginning with multiple InvalidUserName disconnects from our team. I was the only connected player left alive and the enemy was already capping. What MadPanda left out of his summary was his comment that I should be killed in real life. And I did report you. With a screen shot of the comment.



Hahahahaha noob.

#66 Thedrelle

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Posted 21 December 2012 - 04:06 PM

You may accuse him of preserving his KDR, but what if he was lying in wait for a single mech to look for him in an attempt to ambush, and what you have done was defeat any possibility of a last minute turnaround?

joking aside, it is actually griefing to report one of your teammates to the opposing team, and may be a bannable offence.

it's not a question of whether the powerdown player was exhibiting good sportsmanship, It's the abysmal behavior you exhibited in response.

report unacceptable actions to the support system, not your opponents.

#67 Ghogiel

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Posted 21 December 2012 - 04:09 PM

If someone hides. I will not stop looking until I find them.

It's as simple as that. I am not capping any bases. He's either going to die or have to wait for the 5mins before the rest of the timer runs out while I hunt the sucker down. I'll try to rally the posse for the lynching of the coward, but sometimes it's just noobs in pugs teams who will just cap

He can DC, in which case I will report him for DCing before death. If yer have a yellerbelly hiding on your team, rest assured I am hunting him.

I just found me a shutdown jenner on night river city. Made me happy.

#68 Nightcrept

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Posted 21 December 2012 - 04:17 PM

View PostThedrelle, on 21 December 2012 - 04:06 PM, said:

You may accuse him of preserving his KDR, but what if he was lying in wait for a single mech to look for him in an attempt to ambush, and what you have done was defeat any possibility of a last minute turnaround?

joking aside, it is actually griefing to report one of your teammates to the opposing team, and may be a bannable offence.

it's not a question of whether the powerdown player was exhibiting good sportsmanship, It's the abysmal behavior you exhibited in response.

report unacceptable actions to the support system, not your opponents.


Since when has the report system actually accomplished anything. Has anyone actually been banned for anything in game?

And I don't comsider people like that to actually be on the team.

View PostGhogiel, on 21 December 2012 - 04:09 PM, said:

If someone hides. I will not stop looking until I find them.

It's as simple as that. I am not capping any bases. He's either going to die or have to wait for the 5mins before the rest of the timer runs out while I hunt the sucker down. I'll try to rally the posse for the lynching of the coward, but sometimes it's just noobs in pugs teams who will just cap

He can DC, in which case I will report him for DCing before death. If yer have a yellerbelly hiding on your team, rest assured I am hunting him.

I just found me a shutdown jenner on night river city. Made me happy.


it does seem to me to be happening more and more. I can actually forgive dc's more myself as the game can bug on anyone. But the guys who hide I honestly detest.

#69 AEgg

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Posted 21 December 2012 - 04:22 PM

View PostDuncan Fisher, on 21 December 2012 - 03:52 PM, said:


By this logic, teamkilling is not griefing. There is no repair bill, and the game will most likely end faster. :)


Teamkilling has a detrimental effect on the player that's killed. Reporting a location of the last living mech does not.

View PostThedrelle, on 21 December 2012 - 04:06 PM, said:

You may accuse him of preserving his KDR, but what if he was lying in wait for a single mech to look for him in an attempt to ambush, and what you have done was defeat any possibility of a last minute turnaround?

joking aside, it is actually griefing to report one of your teammates to the opposing team, and may be a bannable offence.

it's not a question of whether the powerdown player was exhibiting good sportsmanship, It's the abysmal behavior you exhibited in response.

report unacceptable actions to the support system, not your opponents.


I'm not sure why telling your opponents where a player (who most likely disconnected) is considered abysmal behavior. There is zero penalty for death, and if you're shut down and not moving, the only reasonable explanation is that you disconnected or crashed, or you're intentionally greifing your team/trolling. If you did disconnect or crash, why should everyone else have to wait? And if you didn't, what's the difference?

It's a different situation if there's more than one player alive of course, or if there's a chance that he's trying to lose those chasing him.

#70 Ghogiel

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Posted 21 December 2012 - 04:23 PM

View PostNightcrept, on 21 December 2012 - 04:17 PM, said:

I can actually forgive dc's more myself as the game can bug on anyone.

There are DC's from game bugs and there are "**** I'm abut to die *presses ALT+F4*" DCs.

#71 dario03

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Posted 21 December 2012 - 04:26 PM

View PostThedrelle, on 21 December 2012 - 04:06 PM, said:

You may accuse him of preserving his KDR, but what if he was lying in wait for a single mech to look for him in an attempt to ambush, and what you have done was defeat any possibility of a last minute turnaround?

joking aside, it is actually griefing to report one of your teammates to the opposing team, and may be a bannable offence.

it's not a question of whether the powerdown player was exhibiting good sportsmanship, It's the abysmal behavior you exhibited in response.

report unacceptable actions to the support system, not your opponents.


I can understand reporting teammates (people that fought but are now glitching or the only one left and have now lost all weapons or are hiding in a attempt to ninja cap because its one on one or something).

But why is reporting traitorous cowards bad?

Of course knowing exactly what has happened won't always be easy but if someone starts hiding while theres team mates still alive or just flat out says hes leaving then theres a good chance they are trying to save their stats.

Edited by dario03, 21 December 2012 - 04:31 PM.


#72 Corvus Antaka

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Posted 21 December 2012 - 04:27 PM

he saved himself a KDR hit and a lost mech. good for him.

#73 AEgg

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Posted 21 December 2012 - 04:30 PM

View Postdario03, on 21 December 2012 - 04:26 PM, said:


I can understand reporting teammates (people that fought but are now glitching or the only one left and have now lost all weapons or are hiding in a attempt to ninja cap because its one on one or something).

But why is reporting traitorous cowards bad?

Of course knowing exactly what has happened won't always be easy but if someone starts hiding while theres team mates still alive then theres a good chance they are trying to save their stats.


True, it's not like I wouldn't ask the guy why he shutdown first. If someone's on the phone or actually plans to get back and play, that's fine. If they don't respond, they might as well be disconnected.

#74 Zylo

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Posted 21 December 2012 - 04:33 PM

View PostNightcrept, on 21 December 2012 - 03:40 PM, said:


Not true. By firing from the rear and then running off as soon as the game looks like it might go south you prevent the death. Then you stay in games where it looks like your team is going to roll the other team. I have been seeing a few players dcing like that.


If they fight and they are the last man standing and can disengage more power to them. But if they are one of the current players showing up who disconnects or hides if the game even looks close i have no sympathy.

Hiding isn't an exploit, but it seems rather stupid to do it. I go out of my way to find enemy players who choose to power down and hide rather than fighting or attempting to cap. I'll admit I want the extra exp and C-bills from the kills. I guess running away and hiding could be seen as a form of griefing to deny the enemy team the extra exp and C-bills but the enemy team still has the chance to find and kill the remaining enemy mech.


Disconnecting to avoid a death is an exploit that needs to be fixed. I suspect when the game is more stable and fewer players are crashing during matches this will be fixed to count a disconnect as a death.

#75 Nightcrept

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Posted 21 December 2012 - 04:36 PM

I hate it when there is still 4 or 5 of your team alive and the 6th guy is hiding in a cave. Telling you that you guys are going to lose anyway so he's going to hide.

Or one of my other favorites was the light mech with ecm who ran around for a few minutes and shot people and then ran to the corner and shutdown for the rest of the game. We where tied in the fight so I guessed it was a clan thing.

View PostZylo, on 21 December 2012 - 04:33 PM, said:

Hiding isn't an exploit, but it seems rather stupid to do it. I go out of my way to find enemy players who choose to power down and hide rather than fighting or attempting to cap. I'll admit I want the extra exp and C-bills from the kills. I guess running away and hiding could be seen as a form of griefing to deny the enemy team the extra exp and C-bills but the enemy team still has the chance to find and kill the remaining enemy mech.


Disconnecting to avoid a death is an exploit that needs to be fixed. I suspect when the game is more stable and fewer players are crashing during matches this will be fixed to count a disconnect as a death.


Running away and shutting down is also a way to avoid fighting your clan mates on the other team.

#76 Wintersdark

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Posted 21 December 2012 - 04:44 PM

View PostNightcrept, on 21 December 2012 - 03:12 PM, said:


Better put me on there then cuz if you a chicken .... then i will everytime.

Your no better then a dcer who moved enough to milk the system.


I've seen a LOT of legit disconnects. It's a common bug. I'm sure people do it intentionally too, but you can't really know what the case is. The reality is they're making a tiny, tiny bit of money - which isn't going to be modified if they're alive or dead, so shooting them is pointless anyways and just ensures they have no chance of reconnecting and contributing. In short, DBAD.

#77 Zylo

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Posted 21 December 2012 - 04:45 PM

View PostNightcrept, on 21 December 2012 - 04:36 PM, said:

I hate it when there is still 4 or 5 of your team alive and the 6th guy is hiding in a cave. Telling you that you guys are going to lose anyway so he's going to hide.

Or one of my other favorites was the light mech with ecm who ran around for a few minutes and shot people and then ran to the corner and shutdown for the rest of the game. We where tied in the fight so I guessed it was a clan thing.



Running away and shutting down is also a way to avoid fighting your clan mates on the other team.

These examples are quite different than being the last alive on a team.

If someone runs off to power down early in the match, ask the team to report him as an AFK exploiter. Use the reporting system where it makes sense, such as those examples above. Why risk getting yourself in trouble when enough reports on a player doing as you describe above might get them banned?

#78 Wintersdark

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Posted 21 December 2012 - 04:48 PM

View PostAnjin, on 21 December 2012 - 03:32 PM, said:

Had a game the other day where another Stalker and I were the last survivors on our team, there were still 5 of the other team left. I had no weapons remaining, a walking CT red everywhere, and my teammate, though I couldn't see his actual damage, was at 17%. We had managed to disengage, and were slowly making our way to the other team's base, when someone said in chat that capping wasn't worth it, that we should turn around and fight. I responded that that was somewhat difficult with no weapons, to which the response was, "well then, you should just hurry up and die then to end the game, stop wasting everyone's time."


That's kind of moronic. There's no penalty to dropping out of a game when you're dead; they could have quit the match and started another in another mech if they felt their time was being wasted.

But, honestly, if you'd capped and won, they'd have made more money than if you suicided and lost, no? It's not like the extra minute is hurting anyone.

Edit: I suppose I'm surprised and disappointed (but I shouldn't be) at the people who just have to be asshats. There's no need to be a ****, you don't gain anything, and you certainly won't change other people's behavior for the better that way. I was foolishly expecting a slightly higher overall maturity here than in your standard shooter. Fortunately, in my time playing, I've only met one ***** in game, but they appear to be much more common overall given forum posts.

Edited by Wintersdark, 21 December 2012 - 04:52 PM.


#79 Wintersdark

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Posted 21 December 2012 - 04:54 PM

View PostNightcrept, on 21 December 2012 - 03:35 PM, said:


You fought. You where almost destroyed. I see know no dishonor in you trying to win the only way you had left.
This, absolutely.

Play to win - this is a good example where surviving crippled is better than fighting to the death: An unarmed mech can still lead to victory. A smart player will disengage before death, particularly if he's unable to contribute further to the fight. In either Assault or Conquest, a half-dead unarmed mech is as useful for basecapping as any other mech.

#80 AEgg

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Posted 21 December 2012 - 05:02 PM

View PostWintersdark, on 21 December 2012 - 04:54 PM, said:

This, absolutely.

Play to win - this is a good example where surviving crippled is better than fighting to the death: An unarmed mech can still lead to victory. A smart player will disengage before death, particularly if he's unable to contribute further to the fight. In either Assault or Conquest, a half-dead unarmed mech is as useful for basecapping as any other mech.


I agree, but I don't see how this is releavant to the issue being discussed, i.e. running, hiding, powering down, and leaving the match rather than trying to win. Sure, you're still alive, but you're no better than a dead teammate if you don't intend on trying to win.


View PostWintersdark, on 21 December 2012 - 04:44 PM, said:


I've seen a LOT of legit disconnects. It's a common bug. I'm sure people do it intentionally too, but you can't really know what the case is. The reality is they're making a tiny, tiny bit of money - which isn't going to be modified if they're alive or dead, so shooting them is pointless anyways and just ensures they have no chance of reconnecting and contributing. In short, DBAD.


You know there's no way to reconnect after you disconnect from the match, right?





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