Petition To Pgi To Build A Battletech Single Player Game
#181
Posted 07 May 2013 - 04:28 PM
No to #2....I already paid founder money only to get suckered with false promises and bait and switch. Won't do it again for any game ever.
#182
Posted 10 May 2013 - 09:39 AM
#183
Posted 10 May 2013 - 09:46 AM
much rather see all those potential AI programming resources go into that.
#184
Posted 10 May 2013 - 09:49 AM
I don't have anything personal against anybody at PGI, but holy hell these guys are simply not good programmers. Any single player game they make is going to be just as bad as this cleveland steamer.
While I would actually love to have a MW coop/singleplayer game, I DO NOT want PGI to make it.
#185
Posted 10 May 2013 - 02:11 PM
Niko Snow, on 10 May 2013 - 09:37 AM, said:
As much as I would love single player campaign I have to agree with Niko.
Multitallented, on 10 May 2013 - 09:39 AM, said:
Maybe if they ever find they have the time, epic scale co-op? Though that kind of free resources will probably happen on the 10th of never.
#186
Posted 10 May 2013 - 02:24 PM
Soon:
1. PvP deathmatch (now)
2. PvP imbalanced matches (attacker/defender)
3. PvP full scenarios
4. PvP chained scenarios
Eventually:
5. PvE static defense assault
6. PvE "zombie" mode with conventional attackers v player 'mechs
7. PvE deathmatch, perhaps with AIs filling in to ensure good matchmaking
8. PvE scenarios
9. chained PvE scenarios
10. add storyline and call it a co-op campaign
One sad day:
11. EvE we all go home while our 'mechs fight each other like dueling Terminators.
#187
Posted 10 May 2013 - 04:17 PM
#189
Posted 11 May 2013 - 04:34 AM
Aegic, on 10 May 2013 - 04:17 PM, said:
Oh but it does: PGI can sell story packages for MC.
As everybody is aware it will/would be a long way to go. But I waited roughly ten years for MWO.
So I have patience and eventually there might be a story driven MechWarrior game.
#190
Posted 12 May 2013 - 10:27 AM
It would need pilot xp skill sets, be at least company strength, have more mech options from the word go, not added in dribs and drabs, would need the victor to be in it and the rebuild unseen.
About the only people I think get an A from both platforms are MWO art team, who make the mech wireframes,and the maps keep those, but the mech's need to be scaled properly.
lol just redo Mech comander that will actually load on 64bit win7 or vista (i'm actually considering buying a cheap 32bit based pc to play the freeware version, so I can actually play a game close to battletech as I can't get the thing to run on 'modern' operating systems)
#193
Posted 02 June 2013 - 09:42 AM
PGI said they'd love to, eventually, if it turns out to be possible.
#194
Posted 03 June 2013 - 12:48 AM
If there's to be another SP game it'll be another dev under the IGP banner.
#195
Posted 19 June 2013 - 02:37 PM
I had really hoped MWO would be co-op first.
#196
Posted 28 June 2013 - 05:04 PM
#197
Posted 28 June 2013 - 05:05 PM
#198
Posted 28 June 2013 - 05:21 PM
I can dream.
#199
Posted 30 June 2013 - 09:15 AM
#200
Posted 30 June 2013 - 04:46 PM
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