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Where The Hell Is Everybody In 8V8S?


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#361 Cuthbert Allgood

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Posted 29 December 2012 - 07:01 PM

View PostLykaon, on 29 December 2012 - 04:28 AM, said:



WHy is it that the premade hatting flagwavers never mention the 4 puggies that get a win by having a 4 man premade on thier side?

Most of the time where a 4 man team "pugstomps" there are 4 pugs stomping with them!

Get over yourself not every loss you experience is because of premades sometimes it's better pugs stomping you sometimes it's premades and pugs rarely and I mean very rarely it's 4 man + 4 man on one side and pugs get "pugstomped" by premades.Occationally it's 4 man + 4 man vs 4 man + 4 pugs and my evil premade gets "pugstomped" with our 4 team mate pugs!

Bottom line is when your team wins premades are not even thought of.It couldn't possibly be a 4 man on your side spoon feeding you a win oh no you suddenly got talent. But a loss oh good lord those evil premades are pugstomping again!



lol the irony of this argument is....if the pugs team gets a victory because of a 4-man...it caused the other pug team to get stomped because of it. :D And that only happens like 1 out of 10 times so I have read.

edit: Sorry last time I saw this post it was only 13 pages so this is 5 pages late.
Comment is not out of hostility .. I don't care if I get stomped it has been like that since August when I started so same old same old lol.

Edited by Cuthbert Allgood, 29 December 2012 - 07:22 PM.


#362 GaussDragon

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Posted 29 December 2012 - 09:15 PM

View PostAndrew Cranston, on 29 December 2012 - 05:34 PM, said:

I really don't think there is this massive feeling amongst the 8 man teams that dropping against pugs (in 4's or with the old system) is the way to go because it's the path of least resistance. The current 8 mans can a pain because the implementation is just horrid. Part of it is general balance and part of it is the complete lack of weight/class limitations. You bring Ravens for lights. You can argue that point if you'd like, but if you look in a competitive drop, say in RHOD, that's what you will see brought. Unless you're practicing for tournament drops you then stack the rest of your team with Assaults with maybe one or two Heavys. There are only a few competitive builds/chassis for those classes. Not everyone wants to play at 600+ tons/play those mechs. You can beat those ******** comps with more reasonable comps, say 2/2/2/2, but it usually involves a base cap, followed by a lot of bitching on the forums about how unfair base cap is. So unless you're training for something, like tournament play, what do you do? You wait until you have the people on who want to play those mechs and those types of matches, or you do 4/solo queues.

Even the next phase of implementation is horrid for 8 mans. PGI isn't catering to the 8 man teams, they're catering to the individual players who haven't picked a unit and want to drop solo. They are addressing issues that will make solo drops more fun to play in, as you're more likely to be placed against beginners if you are a beginner, but it only makes sync drops for something like RHOD even more difficult than they were before. It also entirely avoids the weight class issue.

I think some form of a lobby where two teams can set up against one another, even in some extremely limited form, would make the 8 mans much more enjoyable and you'd see more teams playing.

**Also, just a note, I didn't really intend this as a complaint post, I still enjoy the game and play frequently, I'm just noting that the main reason the people gravitate towards 4 mans right now is that typically they are more fun. Those who try to coordinate two 4's to pubstomp is an exception.

This.

#363 Alexandrix

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Posted 29 December 2012 - 11:20 PM

View PostLykaon, on 29 December 2012 - 04:28 AM, said:



WHy is it that the premade hatting flagwavers never mention the 4 puggies that get a win by having a 4 man premade on thier side?

Most of the time where a 4 man team "pugstomps" there are 4 pugs stomping with them!

Get over yourself not every loss you experience is because of premades sometimes it's better pugs stomping you sometimes it's premades and pugs rarely and I mean very rarely it's 4 man + 4 man on one side and pugs get "pugstomped" by premades.Occationally it's 4 man + 4 man vs 4 man + 4 pugs and my evil premade gets "pugstomped" with our 4 team mate pugs!

Bottom line is when your team wins premades are not even thought of.It couldn't possibly be a 4 man on your side spoon feeding you a win oh no you suddenly got talent. But a loss oh good lord those evil premades are pugstomping again!

You'd be wrong if you assume I want premades on my team but not on the other.I don't want premades any where in the same queue as puggers.I deplore having a premade on my side as much as the other.9 times out of ten they are **** at being team players.the 4 of them run off on their own without even a word as to what they're doing.Premades see puggers as second class citizens not worth the time to type out a plan too,and generally have a ****** holier than thou attitude.When half of your team goes off on it's own to get mowed down,leaving the team pretty much SOL,it's pretty much over.

I'd much rather it all just be solo q,and premade q.Just like pretty much any other online game worth a rat's ****.Either that or limit the premade size to 1/4 of the total team make up.for 8men team,max premade is 2.12 player team,max premade is 3..etc. etc. half of the team,either team,being premade is no beuno.

Now,i'm not saying all of them do.Not at all.But that's my general experience.

Edited by Alexandrix, 29 December 2012 - 11:22 PM.


#364 Asakara

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Posted 29 December 2012 - 11:46 PM

We did assault 8 mans for 5 hours starting around 3 PM EST. We failed to find a match one time in that whole period.

Later we did assault 8 mans again from around 9:30 PM EST for 3 hours. We did not fail to find a match at all.

#365 Vassago Rain

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Posted 30 December 2012 - 12:00 AM

View PostKrondor, on 29 December 2012 - 05:08 PM, said:

Or maybe 8-man games are so effing boring none of us want to play them, because you know... we like enjoying the game?

I've had some damned good 4-man matches recently, win or lose, with competent PUGs on both sides.


Yes, let's go with this. It's much more comfy than playing against good players.

#366 Weeble

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Posted 30 December 2012 - 01:11 AM

I normally don't reply to topics over 3 pages but this is so annoying.

The same people hijack almost every thread so they can say the same things over and over. It's not even a discussion because they aren't listening to each other.

Magician asked a question and mods should delete every off-topic post including mine.

The first guy to reply knew what was coming:

View PostPiemasterXL, on 28 December 2012 - 05:45 AM, said:

inb4 pug/premade war.


#367 Thorn Hallis

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Posted 30 December 2012 - 02:50 AM

View PostVassago Rain, on 29 December 2012 - 12:55 PM, said:

Hulk Hogan is a has-been in the style of Elvis.


With the difference that Elvis actually had muscial talent besides his awesome charisma, while Hogan is charisma only.

#368 Corvus Antaka

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Posted 30 December 2012 - 08:01 AM

View PostSilentWolff, on 29 December 2012 - 03:34 PM, said:


This, a thousand times this.


20 year old technology. lobbies? choosing our opponents?

Surely you jest!

no...wait...

:D

#369 Krondor

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Posted 30 December 2012 - 08:48 AM

View PostWeeble, on 30 December 2012 - 01:11 AM, said:

I normally don't reply to topics over 3 pages but this is so annoying.

The same people hijack almost every thread so they can say the same things over and over. It's not even a discussion because they aren't listening to each other.

Magician asked a question and mods should delete every off-topic post including mine.

The first guy to reply knew what was coming:

Well, to be fair, the reasons as to why 8 man games deserted have been hashed out pretty well in this thread.

Two main things stated over and over:

First, is that many groups just can't drop 8 people consistently.

Second, the proliferation of ECM and min/maxing in 8 man groups has altered the game in such a way than many groups find 8-man play very repetitive and boring.

Edited by Krondor, 30 December 2012 - 08:53 AM.


#370 Gremlich Johns

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Posted 30 December 2012 - 08:49 AM

Maybe if they fix ECM.......

#371 Elfman

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Posted 30 December 2012 - 09:10 AM

Well yesterday I ran 8 man from 10:00 to around 22:00 with a small break and played way to many matches.

Played most of them in a hunchback and the rest of the team where (from memory) made up of 1 jenner, 2 hunchies with the rest being a mix of heavy and assault. Think at most we had maybe 1 ECM atlas for a couple of games.

Of those games a few only we came up against 6 atlas with 2 ravens which got beat down quickly. In total we lost a few but ended up wining more that we lost by a large margin

The games that where the most difficult (and the most fun) where against balanced teams who played well.

Lots of the games where 8-6,8-2 with only a couple of 8-0 (weirdly enough the all atlas raven games)

Yes 8 mans require more concentration but with a good group taking the mechs they felt happiest in and not min maxing and having quiet a few just for giggles matches we had a lot of fun and a lot of wins.

Seems 8 mans have calmed down a lot since the first few weeks of ECM either that or all the serious teams can't be bothered to play.

#372 Bishop Steiner

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Posted 30 December 2012 - 09:13 AM

View PostElfman, on 30 December 2012 - 09:10 AM, said:

Well yesterday I ran 8 man from 10:00 to around 22:00 with a small break and played way to many matches.

Played most of them in a hunchback and the rest of the team where (from memory) made up of 1 jenner, 2 hunchies with the rest being a mix of heavy and assault. Think at most we had maybe 1 ECM atlas for a couple of games.

Of those games a few only we came up against 6 atlas with 2 ravens which got beat down quickly. In total we lost a few but ended up wining more that we lost by a large margin

The games that where the most difficult (and the most fun) where against balanced teams who played well.

Lots of the games where 8-6,8-2 with only a couple of 8-0 (weirdly enough the all atlas raven games)

Yes 8 mans require more concentration but with a good group taking the mechs they felt happiest in and not min maxing and having quiet a few just for giggles matches we had a lot of fun and a lot of wins.

Seems 8 mans have calmed down a lot since the first few weeks of ECM either that or all the serious teams can't be bothered to play.


Most of the "serious" teams it appears, are too busy farming easy K/Dr and W/L against PUGnation. If you don't believe me, just ask them.

Why meaningless stats actually seem to inflate tender E-gos, now that is matter of much pondering.

#373 Krondor

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Posted 30 December 2012 - 09:19 AM

View PostElfman, on 30 December 2012 - 09:10 AM, said:

The games that where the most difficult (and the most fun) where against balanced teams who played well.

QFT

#374 Elfman

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Posted 30 December 2012 - 09:26 AM

Seem I loose most matches either as a PUG or in 4 mans but then again mainly do 4 mans to relax get drunk and chat to the other guys.

hmm on second thought I loose way more in 4 mans than anything else :D

#375 BoomDog

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Posted 30 December 2012 - 09:38 AM

View PostBarnaby Jones, on 29 December 2012 - 12:37 PM, said:

They have the right. The problem comes when they try and assert something in regards to how things should change based on no factual info. Just anecdotes and feelings. And when you ask for a suggested fix, they only offer one, and that ONE fix to an imagined problem (those damn facts arent gonna stop me from getting my way) has been showed time and again to o NOTHING but cause more additional problems than just dealing with the imaginary problem we have now. And what do you get in reply to pointing that out? You just want to puggstomp, you only care about stats, you suck at the game etc.

So, though they may have the right, it doesnt MAKE them right.


So you think that it isn't a "fact" that 4 man's are pugstomping? Or are you saying that pugs fighting 4 man teams aren't as common as we think it is, and that we should continue to allow those teams to pugstomp?

Maybe I'm missing your point, but I see a problem with both of those.

#376 Prophetic

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Posted 30 December 2012 - 09:57 AM

I really dislike 4 mans so you won't find us pug stomping unless there are 2-3 of us online. We have been doing 8 mans since phase 2s start and have had fun doing it. Here is something else you guys might try. Get on mwo NA TS and fill some spots with randoms. We do. We don't wait for certain people to be on, we don't run all ECM.
I think it's more the notion of units thinking our prime guys aren't here or if we don't have certain mechs we will get rolled. Stop worrying about the epeen stroke and keep your units active. We enjoy the 4 raven 4DDC try hards and love beating you even more. Just remember that we did it with a league format, whomever we have online and sometimes, pugs.
I also want to thank some of the respectful units out there you are helping the community and 8 man drops. The others, and you know who you are, your hurting the same community you want running 8 mans with your crap attitudes. We will have fun fighting you when it's for real.

#377 Sir Trent Howell

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Posted 30 December 2012 - 11:21 AM

The Blazing Aces scrimmaged against the Ghost Bears and cReddit last night. Very fun games and well played by all teams involved. We're happy to play more teams in organized fights.

#378 Barnaby Jones

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Posted 30 December 2012 - 11:25 AM

View PostBoomDog, on 30 December 2012 - 09:38 AM, said:


So you think that it isn't a "fact" that 4 man's are pugstomping? Or are you saying that pugs fighting 4 man teams aren't as common as we think it is, and that we should continue to allow those teams to pugstomp?

Maybe I'm missing your point, but I see a problem with both of those.


It isnt a fact, and (based on the ONLY FACTUAL INFO we have) its not as common as puggnation would have you believe.

#379 TopHatt

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Posted 30 December 2012 - 01:51 PM

8v8 is where I saw a mech headshot 3 people and then make a fourth headshot one shot kill on a mech while standing below it shooting up... obvious cheat

#380 Bishop Steiner

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Posted 30 December 2012 - 02:42 PM

View PostTopHatt, on 30 December 2012 - 01:51 PM, said:

8v8 is where I saw a mech headshot 3 people and then make a fourth headshot one shot kill on a mech while standing below it shooting up... obvious cheat

knowing how to aim on stupid opponents, and knowing how to hack are actually two very different skills. So unless you have some sort of documented proof, it didn't happen. Are there aimbots? Sure. But you also have guys piloting good high "core" damage builds that get on a tear. I've head shot 3 mechs in a match before, ended the game with 4 kills and under 200 damage...... and I am only "OK" as a pilot.

On the other hand, I am pretty much computer illiterate.... it is simply easier for me to get GOOD at shooting than figuring out how to hack.

I I love hearing people constantly scream at me "Aimbot" or that I am in a premade , when I am Pugging (which is most of the time these day, unless I am running in the 8v8 que)





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