MadPanda, on 29 December 2012 - 05:37 PM, said:
You don't seem to think so either. Pretty weak arguments for the Awesome in your comparisons. You can kill a stalker "once you get close"? Once you get close to a stalker, you will get smacked by 4x SRM6 in your big fat chest and die. Wasn't enough for a kill you say? Well he's packing 6x ML's too, 30 pinpoint damage to your "cant miss even if I tried" fat chest.
And you didn't even try to make an argument why pick Awesome over an Atlas, lol
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I didn't try to argue one way or another since I wanted to see what people had to say first, but I'll go ahead an answer this. My philosophy towards playing the Awesome is this: I'm not playing the smallest assault 'mech; I'm playing the largest heavy.
Getting close is the biggest task of any Awesome. If you don't roll up somewhat unexpected, you will lose the direct fight with another assault 'mech. But after that, I'll take the Awesome over either of the others. You say a Stalker can shotgun me, but that's where additional speed and maneuverability come into play. If you're playing an Awesome with a small engine, you're doing it wrong, IMO.
The 8R can out shotgun any 'mech (or at least has a damn good chance to). 4x SRM6 + Artemis + 3ML + 60kph (before speed tweak) means I fear no Atlas (nothing like watching an Atlas start to back away as it realizes it's out-gunned), and no Stalker once it's no longer facing me (and I haven't seen many that manage to turn with me long enough for it to matter). The 9M is just that much better because with speed tweak, I'm going 84kph.
The other assaults only do more direct damage while they aren't overheated, which, especially in most Stalkers' cases, isn't long.
The Awesome's speed, maneuverability, and damage potential makes it by far the best heavy/medium hunter. There is nothing more satisfying than running faster than the poor, little Dragon trying to get away from you.
It also has the best potential as another assault's buddy. I often pick a Stalker friend, wait for it to engage, and then get on the other side of its target for maximum trolling.
I suppose you could make the argument that it's crappy in an assault 'mech's role, and I'd agree with you; however, I'd argue that it's perhaps the best at filling a heavy 'mech's role. It has a niche role as a striker / hunter, but when piloted properly, I feel as though it's at least as good as any other assault.
Edited by Homeless Bill, 29 December 2012 - 06:06 PM.