Cryos420, on 02 January 2013 - 08:17 AM, said:
First off, no I wasn't Trolling, I was bringing up a major flaw in the game. I can pick up new COD or Battlefield and within 2 days be getting consistent kills and a positive score. Hell most games you can start getting decent score after 100+ games. I should know I've been playing them for 15 years.
Sounds just like this game. After a couple of games you should have more kills than deaths. If you think that you should have more wins, well that is totally wrong. Anyone could pick up CS and play for a couple of days and get better. In counter-strike's hayday it was the most popular FPS game in the entire world. If a new player joined any decent server you would never break a 1-1 unless you had weeks or months playing, and were intelligent enough to constantly improve (most people don't have the mindset to do this). I killed the same scrubs on my normal servers for years, yes years. They were sometimes breaking 1-1 when they started, and a year later they still couldn't break 1-1. This is your average video game player, he plays, has fun shooting and running around, then leaves. These people cannot be seperated from the above average player, who plays but only has fun by improving. If they were, then the above average player gets games with the same 20 people, and the crappy player has no exposure to how good he could be. Just like kids looking up to NBA stars, people need someone to role model even when its clear they will never play for the NBA.
CS was the most popular FPS in the world for at least a year? Longer I think? You don't need to dumb down a game to be popular. In fact when CS dumbed itself down (Source) the good players left in droves and the casuals left soon after. I would want to have MWO go down the same path.
While ELO will be a good thing, it will not end this whining. Look at SC2, which has a great match making system. You will consistently win 50% of your solo games. As you get better you play with better people. It isn't until you hit pro-gamer levels of skill that you start to skew away from 50%. Sounds great until you realize how soul crushing that actually is. Bust your butt, practice 1k games, great, you still only win half the time. The vast majority of players will never ever get to the level to break out of the roughly 50% win rate. That means no matter how good you think you are, no matter how much you practice, it will make no difference, you will sit at 50%.
Is it a million times easier to win with a pre-made? Absolutely. Just like every other game ever made. If I join in with 3 of my friends I will clean up a server. I have never played a game where that was not true. Does that mean that pugging is broken? No it doesn't, you can still get a lot of kills while pugging, its just more difficult. Welcome to life, somethings are hard, if you want to get more kills in a pug, play better.
Edited by Endbr1nger, 02 January 2013 - 12:07 PM.