

Maps! Desperately Need New Maps!
#1
Posted 02 January 2013 - 03:50 AM
I am personally very happy with the rest of the game, but this is the main complaint I hear from my friends who also play.
Please PGI - Go map crazy! The more the better! The sooner the better!
#2
Posted 02 January 2013 - 03:56 AM
#3
Posted 02 January 2013 - 04:28 AM
Congzilla, on 02 January 2013 - 03:56 AM, said:
Not enough and not soon enough, IMO.
We could/should have at least a dozen maps, plus possible variants already using current assets. There should be 3 maps with different sizes and layouts on "Forest Colony world" and another 3 on "River City world", etc etc. Instead we've got 4 maps, 1 of which has an alt. with some (very) minor layout tweaks and 2 of which have versions with the dimmer knob turned down.
New mechs are spiffy and all but largely pointless without maps. Maps are content for a game like this. But sadly, the glacier on Frozen City is probably melting faster than content is making it's way into this game.
#4
Posted 02 January 2013 - 04:36 AM
#5
Posted 02 January 2013 - 04:41 AM
#6
Posted 02 January 2013 - 04:47 AM
And if this is the map size they are going with, this game gonna get boring fast. In mye opinion!
#7
Posted 02 January 2013 - 04:50 AM
2 more maps incoming til summer.
More Mechs.
ELO.
CW.
More balancing.
...
They really need some ingame training ground/sandbox mode for new players and mechlab experimentations.
#8
Posted 02 January 2013 - 04:55 AM
I remeber a time at the closed beta when there were holes at the map and also parts where your mech just did stuck in the surrounding... ^^
#9
Posted 02 January 2013 - 05:10 AM
Billygoat, on 02 January 2013 - 04:28 AM, said:
Not enough and not soon enough, IMO.
We could/should have at least a dozen maps, plus possible variants already using current assets. There should be 3 maps with different sizes and layouts on "Forest Colony world" and another 3 on "River City world", etc etc. Instead we've got 4 maps, 1 of which has an alt. with some (very) minor layout tweaks and 2 of which have versions with the dimmer knob turned down.
New mechs are spiffy and all but largely pointless without maps. Maps are content for a game like this. But sadly, the glacier on Frozen City is probably melting faster than content is making it's way into this game.
Your expectations for a game in Beta are a bit rediculous.
#10
Posted 02 January 2013 - 05:27 AM
I also think PGI should consider releasing some mapmaking tools for the community. This way we could help speed things up a bit. Not saying they need to add community maps directly, but it's a lot faster tweaking and polishing a map than creating a new one from scratch.
Come on PGI, give us moar maps nao!
#11
Posted 02 January 2013 - 05:31 AM
It would NOT be that hard to pump out a map a month... There are single guys who pump out high quality maps for games in under 2.5 weeks, depending on the game. Seriously if they just gave us a map a month... or heck, 1 map a month + 1 recolored/relit map in that timeframe, I think the userbase would be much happier.
#12
Posted 02 January 2013 - 05:32 AM
#15
Posted 02 January 2013 - 05:44 AM
Perhaps the intro of CW will come with a bunch of Maps (all new and shiny) to kick off the Planetary WAR!

Only time will fix that and wanting more is fine but griping about some apparent lack of, serves little purpose.

#16
Posted 02 January 2013 - 06:06 AM
#17
Posted 02 January 2013 - 06:18 AM
Yup
#18
Posted 02 January 2013 - 06:37 AM
Many successful online games are played on very few maps:
- Counter-Strike: ~5 (de_ aztec, de_dust, de_dust2, de_inferno, de_train, ???)
- League of Legends: just one, Summoner's Rift
- WC3, Star Craft: I'm not too knowledgable there, but I remember only a handful of actively played maps each either.
- tactical and strategic teamplay options
- varied "build" options (weapon loadout, skills, items)
- a big active player base
- a competitive community (e-sports)
- newer non-tournament CS maps
- LoL Twisted Treeline and Dominion
- MW:O Conquest mode
- The new game modes in WoT aren't really popular either, but you can't choose there.
Edited by FiveDigits, 02 January 2013 - 06:38 AM.
#20
Posted 02 January 2013 - 06:43 AM
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