Kaijin, on 03 January 2013 - 10:31 PM, said:
National opinion polls - You know how they work? Every single person is not polled. A tiny fraction is, and is considered to be representative of the whole. Now a game's forum users are not representative of the whole in that they are the gamers that are more passionate about the game than the average player. That passion is demonstrated by their participation on the game forums. That passion also translates into the formation of player-led units, player-run events, player-inspired content, etc. etc. - Basically the community lifeblood of a MMO. The players on the forums are the players that matter when it comes to whether a game such as this is going to succeed or fail.
Generally what drives participation in the forums is feedback on a feature that those participating think is wrong/broken. A recent example Frame drop issues on Forest Colony that was a result of Ambient Occlusion being turned on.
My stance on the vocal minority remains unchanged, because those that feel that ECM hinders their gameplay or fun factor would seek out the forums and make their voices heard as well, much as happened with Ambient Occlusion. I have been passionate about a great many games, but only in MWO have I visited and posted with anything approaching regularity. A number of my teammates and acquaintances who play are in the same boat as I am. Are we now suddenly less passionate about this game because we feel no need to post and happen to enjoy the direction it's going (note: very few of us drive ECM mechs, and that's on rare occasion)
I am not ruling out said vocal minority either, for the reasons you noted. But just because said vocal minority says something louder and more often does not automatically make it the right decision for the community.
And I will say again that perhaps I am wrong and ECM does need to be changed yet again for balance sake aside from the planned modules/effects coming down the line. The reason I point out the vocal minority championing this cause however is that I have yet to see any of them make this concession that perhaps they too, could be wrong.
Mordin Ashe, on 03 January 2013 - 11:06 PM, said:
PUGs will never be about communication, but more about eight different folks, each trying to do his best. The only way to counter ECM is effective team play, meaning the use of TS and higher than average level of team coordination. Not a problem for groups, yes a problem for PUGs. This means that the PUGs are who suffers most from ECM.
The PUB drops tend to suffer due to lack of someone not wanting to step up and lead because they figure, hey, I'm in a PUB drop, up against a team that's 8 man sync dropping, I might as well just shoot to my hearts content, rinse and repeat.
The reality is that while there are a great number of new players out there, there are even a greater number of competent and teamwork minded players. All they are ever looking for is a little direction. I solo PUB drop a lot, and I tend to end up on the winning side. A big reason is because I have the same thing I do for every map at the beginning, which is to get my team organized at a particular position (waypoint as well using Command) on the map and hold and tell the lights respond to any cap attempts. I'll then type out other instructions as warranted, but even those few basic commands, which takes roughly 10 seconds, can make a huge difference than not typing anything.
Conversely, there are times where I have sit back, and only once did someone suggest a plan of action. In almost every single case, we were 8-1 or 8-2 routed. Teamplay is still possible through typing, and it can be used to great effect. Just because most people are either too lazy or can't be bothered to type doesn't mean it's not a viable option in the interim. In the end the players that want to go off and do their own thing are going to do that
regardless of the communications in place, but most people realize this is a team game and generally function well with even minimal direction.