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Ask The Devs 29A - Answers!


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#201 Jakob Knight

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Posted 07 January 2013 - 12:20 PM

View PostGremlich Johns, on 07 January 2013 - 11:15 AM, said:


Totally missed the academic discussion, eh.....

If you've ever used ECM in the real world (which I have), I can accept your premise with some caveats. However, since you are undoubtedly ignorant of such things and cannot realize that the fiction created around the BT milieu was based loosely on reality, then your premise is fail. If advances in Clan tech were so exceptional, C3 and C3I systems would also have undergone some development, like enabling frequency-hopping (which the original writers knew nothing about) or how to employ jamming in pin-point or barrage modes without overheating the systems. ECM is intended to either be subtle (where the opposing force does not realize they are being affected until it is too late), or blunt force where they know without question that they are being jammed. The ECM system in the fiction is way beyond reality. The game version is mystical (it puts out no heat, what else could it be?).

For what it is worth, I know, after long association with the fiction (1983), that the Clans are not invincible, and your presumption actually places you with the ignorant faction of MW players, not me. The fiction could have been written better, but it was not. The Clans were intended to fail from the beginning when they were introduced. Any Clan "fanboi" (you cannot even spell) can imagine what the fiction would have been had it been written with a little more realism (instead of just making stuff up that went beyond suspension of disbelief). The Clans "know" the weaknesses and limitations of the IS equipment and the advances the IS had made up to the time of the Clan invasion were laughable. They would also have known from the SDLF history, that bidding and Zellbrigen would be wasted upon the IS and so would not have engaged in it when the two sides met. Remember, when the Exodus occurred, it was to remove power from those who would abuse it- why would anything have changed. And, if anything, the honor system would have been brought in after the invasion had well been underway. But I digress, while weapons superiority is essential, survivability on the battlefield is key. Science marched forward in the BT universe, but was limited by the research skills of the writers and the battlefield extranea suffered probably because it was too in the weeds.


You ascribe supernatural wisdom and clarity to the Clans, thinking 'they would know', when in fact, they were as blind as the Inner Sphere (in many ways moreso). That they grilled their captured prisoners so intensely on items most Inner Sphere warriors would know makes this quite clear, as well as how they were caught unprepared when the Inner Sphere did field equipment not in the Star League tech era. Indeed, you are looking at it from a modern military standpoint, and not that of the Clans as depicted in fiction and source material. They didn't think in terms of complete pragmatism and efficiency, but from the concepts of 'warrior honor' and pride in their superiority, and took it to extremes. Remember, conformity was considered the rule in the Clans, not innovation. You can toss aside Zellbriggen, the Clan's ignorance, their ideas about what needed to be known because you are -not- Clan, don't have their viewpoint, and it isn't what you would do yourself. Yet, history is full of people doing things that others would simple shake their head and wonder at.

Also, the point of BT wasn't to detail every single point of how things were being done, but to concentrate on the situations and tactics that the results produced. ECM was an example of this, not detailed in how it did what it did, just that it had the effects within the tactical situation described. It was the same with every part of BT, from the weapons used to the entire situation that prevented battlemechs from simply being very large targets for OTH weapons. There were no detailed analysis of the extensive electronic warfare that made fightiing at visual ranges necessary, nor made many weapons miss at even those ranges. This was left to the players to fill out, if they wanted to do so. Certainly the kind of equipment needed for such feats (including the ability to completely remove friendly or accidental fire from consideration even in close actions) is far beyond what we have even close to development.

As to my being ignorant, that's a personal opinion of yours, and you can certainly have it.

I'll close with as simple a summation of what I have been saying as possible. Just because you say something 'had to be so' doesn't make it so. The history of the Invasion, as well as many battles, the customs and viewpoints of the combatants, and the results, are well documented and if you want to go against that, then you must bring proof and not just personal opinions that things 'had to be so'. Just because you wouldn't do something in no way means others haven't, wouldn't and didn't, and the fact that the systems you may be familiar with work a certain way does not mean that the equipment in another universe does as well. I didn't make the Clans, and I don't know exactly how they will be portrayed in MWO, but I know how they are set in the BT universe MWO proports to follow, and within that universe, I have to keep with what has been established, not what I wish was established.

Edited by Jakob Knight, 07 January 2013 - 01:12 PM.


#202 ICEFANG13

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Posted 07 January 2013 - 06:44 PM

View PostBors Mistral, on 07 January 2013 - 12:19 PM, said:


Experience and common sense.

MWO is a competitive online game that is still under development. Very few things are set in stone and it is foolish to assume that the current ECM implementation is one of them.


Then don't use quote marks, because you aren't quoting any official source from PGI.

#203 Bors Mistral

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Posted 07 January 2013 - 07:06 PM

"I'll use quotation marks whenever I deem fit."
- Bors Mistral

#204 StalaggtIKE

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Posted 07 January 2013 - 07:09 PM

View PostBors Mistral, on 07 January 2013 - 07:06 PM, said:

"I'll use quotation marks whenever I deem fit."
- Bors Mistral


Pfft...,
Posted Image

Edited by StalaggtIKE, 07 January 2013 - 07:09 PM.


#205 Lokust Davion

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Posted 07 January 2013 - 07:40 PM

How come we can't post questions regarding community warfare?

#206 Homeless Bill

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Posted 07 January 2013 - 07:55 PM

View PostLokust Davion, on 07 January 2013 - 07:40 PM, said:

How come we can't post questions regarding community warfare?

Because even if you asked in the right place, they still wouldn't answer you =P

#207 Lupus Aurelius

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Posted 08 January 2013 - 06:09 AM

Well, in theory, there is a patch today. The total lack of any communication from the Devs on ECM though leads me to believe that nothing will change. More posts by far than the 3rd person view issue, and the original proposed Open Beta release, and all we have had, other than a one liner in PCGamer, is total silence from the Devs.

Granted, anything they could have said would have to be worded vaguely, so as not to "over commit", but by now, something should have been said. With controversial issues, silence is the worst response possible, this is a high concern issue, and the longer they remain silent, the lower the trust level drops, no matter what side of the issue you are on.

A considered and substantive response from the Devs at this point is essential. If PGI can't be trusted to act "in good faith" on highly controversial issues, and communicate effectively with the community on those issues, we all need to be concerned. On a personal level, I'm at a point where I have lost faith in PGI to do so, and may have to re-evaluate my support in the future.

P.S. - I'm a 28 year veteran of Quality Assurance in Military and Aerospace. One of the major premises of an ISO9000 / AS9100 Quality System is this - " Do as you say, say as you do".

Edited by Lupus Aurelius, 08 January 2013 - 06:17 AM.


#208 ICEFANG13

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Posted 08 January 2013 - 08:05 AM

I thought the next mech was supposed to come out today, the Spider was it?

#209 Jakob Knight

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Posted 08 January 2013 - 09:36 AM

Newsflash!! Interrupt all broadcasting for this groundbreaking news!

Dateline: Hesperus Mechdesign And Procurement Offices, New Tharkad.

Today, amid questions as to the readiness of the new SDR-5V Spider battlemechs slated to go into service, Tharkhad News reporter Jane Doein managed to corner Lead Semidirector Girzurgmunn as he was waiting for the elevator. She only had time to question him with a single question in regards to the reported cost overruns involved in the famous 'Fifty-Million-Kroner Maintenance Door' scandal of the project. Asked if the new light battlemech would be released on schedule, Girzurgmunn answered "We think that idea has merit. I'll look into that and get back to you." before the elevator doors closed.

This has been a Tharkhad News Special Report!

Edited by Jakob Knight, 08 January 2013 - 09:37 AM.


#210 SVK Puskin

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Posted 08 January 2013 - 12:23 PM

My question was not answered. :P

#211 Stone Profit

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Posted 08 January 2013 - 03:16 PM

View PostStalaggtIKE, on 02 January 2013 - 12:52 PM, said:


How was this question just ignored?

Th3y didnt ignore it. They have said before that they are fine with ecm. Why answer the same way again?

#212 Gremlich Johns

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Posted 08 January 2013 - 03:40 PM

View PostJakob Knight, on 07 January 2013 - 12:20 PM, said:

As to my being ignorant, that's a personal opinion of yours, and you can certainly have it.

I'll close with as simple a summation of what I have been saying as possible. Just because you say something 'had to be so' doesn't make it so.


By using "ignorant", I didn't say you were stupid, just ill-informed, unperceptive, or unknowledgeable.

The BT universe was patently Inner Sphere centric. The fiction was written to make sure the Clans did not succeed in their goals. The Clans only sent 4 of 19 Clans and they got beat using their own idiom against them. Really? Only 4? Story written for failure.

The considerations of their advance tech was never part of the writers/drafter/creators vision and the only areas where they concentrated was in weaponry, the limited tech supporting weaponry (heat sinks) and survival of their people (the Vats and general health-care improvements). They did reduce the size of the Guardian ECM suite and could mount it on probably every mech/weapons system. Knowing the Clans would be facing technology they had improved on, a better fiction writer, or at least a more researched writer, would have taken into account other technologies that would have assured battlefield dominance.

I never said "had to", just that it "should have been"

#213 Thomas Covenant

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Posted 11 January 2013 - 02:12 AM

Quote

Q: Any plans for "assymetric" game types, e.g. one side defending (or escorting) ,and the other side attacking? [MustrumRidcully]
A: For the future, yes. [Garth]


Approval. Here it is.


Quote

though I'm not sure about location ping


Like starcraft 1 on the minimap? That was very useful and it would make sense.

#214 Silverthorn75

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Posted 15 January 2013 - 08:47 PM

View PostThontor, on 02 January 2013 - 01:53 PM, said:

They are probably waiting until the "new toy" syndrome dies down a bit more before they do or say anything about changes to ECM.

Its already died down signicantly. ECM seems to be far less common these days, and teams with less/no ECM seem to be doing a lot better... People are starting to figure ECM isn't god mode, and it is possible to win without it.


A reason for that, Many people have just STOPPED playing...aka quitting the game....which is bad for a whole lot of reasons.

Plenty of peeps in guild and other sI corespond with just don't play anymore due to ecm. If so many of the small number of people, a few hundred, I know are leaving due to this .....how many more are that I don't know? Not trying to sound like a nut or anything but ecm is damm broken, a couple tweaks would still give it a place but not make it the OP item it currently is.

Even if they fix net code AND lag shield AND hit box's so scouts can be reasonbly hit with lasers and some balistic, it will still be OP.

#215 ICEFANG13

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Posted 15 January 2013 - 09:07 PM

My team has just stopping playing, not so much in protest, but because we don't like it anymore, its so bad and unfun.

#216 StalaggtIKE

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Posted 15 January 2013 - 09:14 PM

View PostStone Profit, on 08 January 2013 - 03:16 PM, said:

Th3y didnt ignore it. They have said before that they are fine with ecm. Why answer the same way again?

Source or get out.

Edited by StalaggtIKE, 15 January 2013 - 09:14 PM.


#217 Homeless Bill

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Posted 15 January 2013 - 09:22 PM

View PostStalaggtIKE, on 15 January 2013 - 09:14 PM, said:

Source or get out.

PC Gamer interview like a month ago. So outdated. So not an answer.

#218 StalaggtIKE

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Posted 15 January 2013 - 09:29 PM

View PostHomeless Bill, on 15 January 2013 - 09:22 PM, said:

PC Gamer interview like a month ago. So outdated. So not an answer.

Exactly. Not to mention wrong location. That's like the POTUS giving the state of address in Siberia.

Edited by StalaggtIKE, 15 January 2013 - 09:31 PM.


#219 MGoo

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Posted 16 January 2013 - 02:00 AM

The problem is, that they are trying to sell something,
I dont give a **** if they are fine with it, nor should they, its the rest of the player base thats is NOT FINE with ECM and the PLAYERS NOT THE DEVS should be the voice that gets heard when it comes to ecm, if the devs like it fine, they can keep it and watch the majority of the players of this game move onto something else.

IF i sell you a car missing its wheels and insist that it is 'WORKING AS INTENDED' would that be a valid defence??? i might think it works as intended by nobody else would agree with me. and nobody would buy it.
this ecm thing is like being forced to use somebody elses TT house rules that nobody but the kid with no skill likes.

#220 Jakob Knight

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Posted 16 January 2013 - 06:20 AM

What really bothers me is that the devs keep claiming they are putting in counters to ECM, but are fully aware none are workable. The latest 'must have for LRM users feeling the pain of ECM' is a perfect example, as the devs are fully aware this hugely-expensive, many-weeks-of-play-to-grind-to-get module will have no effect on the problem of ECM for LRM users, because the range increase is trivial, and does not allow for the time for LRMs to be fired even once.

I know ECM is overpowered and poorly-engineered as it stands, but the contempt the devs hold their players in to make such statements is what really drived the knife in.





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