EDIT 3: SERVERS ARE COMING DOWN FOR 30 MINUTES. This will fix the Matchmaking issue. Thanks (again) for your patience!
Patch Jan 8Th - Incoming!
#1
Posted 08 January 2013 - 11:03 AM
EDIT 3: SERVERS ARE COMING DOWN FOR 30 MINUTES. This will fix the Matchmaking issue. Thanks (again) for your patience!
#2
Posted 08 January 2013 - 11:04 AM
#3
Posted 08 January 2013 - 11:05 AM
#4
Posted 08 January 2013 - 11:05 AM
http://mwomercs.com/game/patch-notes
Quote
Upcoming Patch - Tuesday Jan. 08th @ 10AM – 1PM PDT
Change Log
________________________________________
Update
Greetings MechWarriors!
And… we’re back! We hope everyone had a safe and fun holiday season full of BattleMech Combat. The content of this patch was work that was started shortly before the holiday break and there was a focus on getting some quality fixes and improvements. We wanted to start the New Year on the right - giant metallic stomping - foot so to speak!
Included in the patch are movement fixes, animation fixes, and some rewards for using equipment Like NARC, because everybody loves NARC right? There are more fixes in there as well so read on.
Most importantly we want you guys to know how excited we are. We have been plotting out this year’s content and feature schedule and it’s going to be a big year. Stick with us and you will be able to say “I remember when…”. So strap in, initiate your start up sequence, and get ready to drop.
3050 is the year of MechWarrior Online.
- Matt Newman
Conquest:
- Changed it so you now get a resource every 1.7 seconds instead of 2 seconds.
- Increased the reward for collected resources from 25 per resource to 50 per resource.
Performance:
- More FPS improvements
We have seen an increase in performance for the majority for all specs, however there maybe a handful of users that may notice a performance drop. As always we are continuing to investigate and improve on the performance for all specs.
Gameplay:
- XP and C-Bills Rewards for using TAG and NARC
This reward is given to pilots that are TAG/NARC'ing a hostile and that hostile takes damage from other friendlies. Given once per hostile mech per match.
Movement:
- Reduced/improved snapping when jump jetting
- Reduced/improved movement snapping in general
- You should no longer need to fire ahead of where a mech powers down or shuts down in order to hit them
Faction Icon
- Changing your faction icon in on the MWO forums will update your faction icon in the game interface.
Numerous Front End bug fixes.
Various In Game bug fixes.
- Bullets will no longer pass through things and explode twice
- Cockpit light will no longer flicker at the lowest setting at low fps (<20)
- Weapon Bay Door lights are back.
We thank you for your patience and we look forward to seeing you on the battlefield!
The MechWarrior® Online™ Team
Edited by Egomane, 08 January 2013 - 11:53 AM.
#5
Posted 08 January 2013 - 11:05 AM
#6
Posted 08 January 2013 - 11:05 AM
#7
Posted 08 January 2013 - 11:06 AM
#8
Posted 08 January 2013 - 11:07 AM
Also what about the PPC/Lpulse changes?
JJs also need serious height/speed buffing
Interested to learn the new lagshootin tho
#9
Posted 08 January 2013 - 11:08 AM
Now I can't wait for next week and the new content.
#10
Posted 08 January 2013 - 11:09 AM
If that means what I think it means.. bwahahahahahahahaaaaaa
#14
Posted 08 January 2013 - 11:10 AM
#15
Posted 08 January 2013 - 11:11 AM
#16
Posted 08 January 2013 - 11:12 AM
#17
Posted 08 January 2013 - 11:12 AM
Livewyr, on 08 January 2013 - 11:09 AM, said:
If that means what I think it means.. bwahahahahahahahaaaaaa
Actually im not sure what that means.. but looking forward to finding out!
#18
Posted 08 January 2013 - 11:12 AM
Edited by Tennex, 08 January 2013 - 12:06 PM.
#20
Posted 08 January 2013 - 11:13 AM
They did not focus on fixing game imbalances at all. NARC is still worthless, and TAG is still a mess against ECM in most instances. Kind of disapointing really.
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