Jump to content

Why You Want Mechwarrior Online To Be Free-To-Play

Official

605 replies to this topic

#281 Stogie Hendrix

    Rookie

  • 7 posts
  • LocationGrand Forks, ND

Posted 28 November 2011 - 12:59 PM

I'm not so much concerned with aliases, but I am happy to hear it'll be F2P. I'm paying enough right now for STO and soon, SWTOR (star trek online and star wars the old republic, respectively). My biggest question is, do we have a release date? Second biggest, are they going to let us beta-test?

#282 Paul Inouye

    Lead Designer

  • Developer
  • Developer
  • 2,815 posts
  • LocationVancouver, BC

Posted 28 November 2011 - 01:35 PM

View Postthorqemada, on 24 November 2011 - 07:57 PM, said:

PS: And why does my alias start with a small letter and not a capital one?


Please visit this thread and follow the instructions.

#283 Adridos

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • 10,635 posts
  • LocationHiding in a cake, left in green city called New A... something.

Posted 29 November 2011 - 12:07 AM

View PostStogie Hendrix, on 28 November 2011 - 12:59 PM, said:

I'm not so much concerned with aliases, but I am happy to hear it'll be F2P. I'm paying enough right now for STO and soon, SWTOR (star trek online and star wars the old republic, respectively). My biggest question is, do we have a release date? Second biggest, are they going to let us beta-test?


Release date is set on August 2012. Beta was said to start in the first quarter of the year of doom. :)

#284 Thorqemada

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 6,391 posts

Posted 29 November 2011 - 12:40 AM

Ty Mr. Admin :)

#285 Threat Doc

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Bowman
  • The Bowman
  • 3,715 posts
  • LocationO'Shaughnnessy MMW Base, Devon Continent, Rochester, FedCom

Posted 29 November 2011 - 07:18 AM

Yeah, I don't know about all that doom and gloom business, hehe, but if the world ends before I get my 'Mech on again, I'm going to be ******! hehe

#286 Mordegald

    Member

  • PipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 28 posts
  • LocationMassachusetts, USA

Posted 30 November 2011 - 07:17 PM

To be brutally honest, I'm looking forward to MW:O being free because I spend too much on games already. Hell, I dropped $70 on a star of 'mechs from Iron Wind Metals that I have yet to play a game with, because nobody else in Massachusetts plays Battletech.

Plus it guarantees that all my fellow poor college students will be able to play, so hey, built in contacts list!

#287 Freedan

    Member

  • PipPip
  • 22 posts
  • LocationCalifornia

Posted 30 November 2011 - 09:48 PM

I'm incredibly excited about this title... A buddy and I are digging out our older MechWarrior titles, and dusting off our flight sticks in anticipation.

I'm in agreement with the F2P model (I've supported many F2P MMO's, probably spending more money on item shop purchases than I would or have in subscription fees), but has there been any consideration regarding releasing a retail box? Or perhaps provide a "pre-order" bonus through the website? A free release could still be made available for download, and those of us eager and willing to support MWO and Piranha could spend MSRP for a collectors tin, art book, soundtrack, etc. (I've seen the quality of the concept art and I know Piranha could release some awesome extras). Most gamers I know are also collectors, so (production costs permitting) I know there could be some extra revenue to be had if such an option were offered.

Keep up the good work!

#288 Pave Low

    Member

  • PipPipPip
  • 73 posts
  • LocationSydney (Australia)

Posted 09 December 2011 - 04:19 PM

Thanks for that update Bryan Ekman!! 'All carrot and no stick' - love it!!

As others have written, this game really is in good hands!!

#289 Mason Grimm

    Com Guard / Technician

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 2,886 posts
  • Facebook: Link
  • LocationToronto, ON

Posted 10 December 2011 - 10:20 AM

Methos Shadow; your post was deleted as it is both inflammatory and nonsensical.

I invite you to actually read some more posts and spend a little bit more time here immersed in the community before you judge. I see that you registered today and this is your second post. That's really not a lot of time to get a good idea of what the PGI Dev Team is working on nor about how supportive this community is.

In the future please keep commentary like this toned down, polite, objective and in the proper forums (like GENERAL TOPICS)

Edited by Mason Grimm, 10 December 2011 - 10:24 AM.


#290 Methos Shadow

    Rookie

  • 3 posts

Posted 10 December 2011 - 10:32 AM

View PostMason Grimm, on 10 December 2011 - 10:20 AM, said:

Methos Shadow; your post was deleted as it is both inflammatory and nonsensical.

I invite you to actually read some more posts and spend a little bit more time here immersed in the community before you judge. I see that you registered today and this is your second post. That's really not a lot of time to get a good idea of what the PGI Dev Team is working on nor about how supportive this community is.

In the future please keep commentary like this toned down, polite, objective and in the proper forums (like GENERAL TOPICS)

lets be honest there was nothing wrong with what i said its a persons opinion but its a negative opionion about how the game is going f2t .... i find it very sad that u feel u had to delete my comment just to silence me if my coment made no sence then i would just get trooled and ppl would know that it made no sence but ..... no my opionon must have struck a note for u to feel it neede to be deleted ... apparenly it was not that it made no sence it was that u felt it would be detromental towards u pusshing this f2p game style

a fourum is supose to be for the gamers to discuse ideas and feeling how can we do that if u just delet them its not like i used bad language or anything its just u didnt like what i had to say

Edited by Methos Shadow, 10 December 2011 - 10:35 AM.


#291 Grotonomus

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 367 posts
  • Facebook: Link
  • Twitter: Link
  • Twitch: Link
  • LocationMorningside, Pandora OA, Tamar March, Lyran Space, Federated Commonwealth

Posted 10 December 2011 - 10:59 AM

I personally like this approach to this type of MMO because it greatly increases the player base. When you consider the immense scale to which the Devs are attempting to implement in this game with the Sphere Map, Merc. Corp, Faction players and Lone Wolf characters. It seems that the most promising way to populate this world and make a self sustaining financial model is through the F2P method. If we can be honest, the more money/players the Devs can rally to them the longer this game will stick around and the more it will improve itself and become the Life Experience we all want :P.

Good Luck to all the Mechwarriors out there and be thankful we finally get an MMO just for us!!!

Long Live The Sphere!!

#292 spartan 117

    Rookie

  • 3 posts
  • LocationLompoc,Ca

Posted 10 December 2011 - 12:53 PM

I wouldn't know why you would want it to be p2p im sure glad it isn't cause my friends and I don't have credit cards and i don't think we plan on getting any so i wouldn't be able to play. so you would have more players if it is f2p I think please reply and say what you think.

#293 Mattiator

    Member

  • PipPipPipPipPipPip
  • The Spear
  • The Spear
  • 400 posts
  • LocationAthenry

Posted 12 December 2011 - 03:53 AM

View Postspartan 117, on 10 December 2011 - 12:53 PM, said:

I wouldn't know why you would want it to be p2p im sure glad it isn't cause my friends and I don't have credit cards and i don't think we plan on getting any so i wouldn't be able to play. so you would have more players if it is f2p I think please reply and say what you think.


For one thing it's F2P, second, I question why you would think that not owning a credit card would prevent you from playing a game that requires no actual payment. If a game is free, it will generally have more players than one that is paid, since most people are cheapos who'd rather play something for free than pay for it.

#294 Torment2

    Member

  • PipPipPip
  • 54 posts

Posted 12 December 2011 - 06:42 AM

There are always pros and cons to a F2P model for any online game, but it's the responsibility of the company in question to dispel the stigma of 'F2P' and build a quality game. I'm intrigued and sincerely hope that this incarnation of a Battletech online game takes off and wildly succeeds.

I've played every installment of the Battletech/Mechwarrior franchise computer games and enjoyed every one of them. I still have The Crescent Hawk's Inception and Revenge sitting on this computer that I play on an emulator every so often.

F2P in this instance is good because it introduces the franchise to a lot of this generation of players with no upfront cost. It's really the best model for increasing and introducing the playerbase to a really great universe!

Best of luck guys!

#295 IceSerpent

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,044 posts

Posted 12 December 2011 - 09:27 AM

The biggest problem with F2P is that it's virtually impossible to get rid of cheaters/hackers and jerks who just want to disrupt the game for others. With both ip addresses and email addresses being in virtually unlimited supply, ban-hammer becomes inefficient. This may or may not be an issue for MW-O, depending on how combat is set up. Pre-made teams are usually less vulnerable to this sort of thing, while MMO-style PUGs tend to suffer a lot.

#296 Nevoeiro

    Member

  • PipPip
  • 38 posts
  • LocationPortugal

Posted 12 December 2011 - 09:49 AM

For me if MWO was p2p I probably wouldn't buy it, as I usually don't have much time to play games, plus I'm passing through some financial problems. Besides those personal reasons, I think the free-to-play model will bring more players to the game, especially those friends of ours who wouldn't even try the game if they had to pay for it.

That being said, thank you guys for making the game f2p, and keep up the good work :P

#297 Torment2

    Member

  • PipPipPip
  • 54 posts

Posted 12 December 2011 - 09:53 AM

Entirely depends on the scale of the battles as well as the 'lobby' system if there even is one, Ice. More players per battle typically renders griefers/ hackers more of an irritant than an issue.

#298 BlackWidow

    Member

  • PipPipPipPipPipPipPipPip
  • 1,182 posts
  • LocationPhoenix, Arizona

Posted 12 December 2011 - 10:19 AM

There are many valid pros and cons to the F2P = or != P2W argument. Some are valid. Some not so much.

I think the F2P supporters really don't take into account how much grief can be attributed to an "open" system. Anyone can login, grief and recreate a new account. Banning is almost impossible. Too easy to get new IP or new email adress. Also, having a game open to the "masses" can sometimes detract from the "clique-y" feeling of being part of something such as Battletech.

Don't get me wrong, I loves me some WOW and have since beta, but I still miss the days of a smaller title, Asheron's Call. It really was the best of both worlds; having an MMO with a diverse group of people but small enough that "community" was really strong. And from the quantity and quality of the posts here I can personally tell the Battletech community is alive and well.

That being said....

If you really want to be able to experience and keep this community alive, F2P is, hands down, no brainer...the way to go. Nothing will kill a new MMO title faster than not enough players. And almost NOTHING will guarantee critical mass easier than F2P. Yeah, SWToR will have great numbers. But, well...it's STARWARS. Even Warhammer:Online with it's rich story and dedicated customer base could overcome the WOW juggernaught. Some people will maintain more than one subscription based game, but most will not.

So, F2P will bring in the masses. And F2P will bring in some P2W players, although I suspect this will only be apparent in the VERY early stages of the game while others grind up the points to achieve identicle abilities in game. These would be *very* small accomodations to make to allow the rest of us to enjoy the world we so dearly love to spend our leisure time in.

Blackwidow out.

#299 Artifact

    Member

  • PipPipPip
  • Knight Errant
  • Knight Errant
  • 93 posts

Posted 12 December 2011 - 11:32 AM

Pay-2-Win is not a concept foreign to competitive events IRL. I know first hand; I own and operate a race car. Whenever someone says 'All things being equal...', I laugh, because in racing, there IS no equal, no matter WHAT class you are in.

Same concept applies here. Except, I don't (one hopes!!!!) need to spend 50 thousand dollars to be on equal footing with the fastest guys in my class. No, I can do that with 50 (again, one hopes). Considering the fact that if this game is what I expect it to be, I'll be playing for years, such a low dollar investment is an incredible value, in my view.

#300 Evgeny Bear

    Member

  • PipPipPipPipPipPipPip
  • The Venom
  • The Venom
  • 704 posts
  • LocationClan Wolf Occupation Zone

Posted 12 December 2011 - 11:44 AM

I do not.
I prefer monthly fee of 5-15 Euro (or whatever you have in your country xD)

Because I never saw any good Free 2 Play model yet.
Not enough content, badly desinged, pay 2 win, over priced exchange rates (gold & so on) or too much stuff to pay for.

Lets hope for better concepts... I really do.

PS.: maybe put this in a Poll





13 user(s) are reading this topic

0 members, 13 guests, 0 anonymous users