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Mwo Vs Other F2P


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#1 Abrahms

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Posted 12 January 2013 - 01:00 PM

Neither Planetside 2 or Hawken are probably going to consume my time, as my pay 2 play games (not pay 2 win, pay 2 play like BF3) are still vastly superior, but both f2p titles are miles ahead of MWO. Servers, content, ambiance, gameplay.

Now I know the fanbois are gonna rage, but look, Ive followed MWO (been in beta since June), played thousands of matches in MWO, and been a crazy mechwarrior fan ever since I discovered MW2 as a kid.

MWO has an amazing reboot artist, an amazing franchise, but, to be blunt, has a weak studio. CryEngine is a terrible gaming engine, the lag is horrid, servers are lacking, weapon imbalance is glaring and gamebreaking.... horrible problem go unfixed for months

The forums have had many solid suggestions and recommendations; none heeded. Hopefully in 6 mo I can come back and have fun in MWO, but likely... we told you so.

edit:

Yes, actually, the latest patch was quite the FPS boost for me. I typically get 70-90 frames in BF3 on high with 64 players and destruction. The game is beautiful, and every time I load it up I'm still amazed that a single 6950 powers through it with ease. I thought I would need to crossfire at a minimum 2x6970 (this was back when it was released, 7xxx series not out yet) but the game is extremely well optimized. MWO though used to scape by at 30 fps and then drop to 15 in combat. NOW after latest patches Im getting around solid 40-50 and it doesnt drop in combat! BF3 though still looks better, renders 1000x more things, and still runs twice as fast.

All crysis games though on my PC look half as good as Frostbite 2 and run half as fast. My friends with Nvidia rigs usually have similar results. Its just a poor engine - though I think the cheapest... any ideas why? tehe

I will NOT be playing Planetside2 or Hawken. I downloaded them to compare. BF3 is better than PS2 and fills the mass scale niche for me, so PS2 is out the window, and Hawken just isnt my playstyle. Tons of fun nonetheless, but I much prefer mechwarrior's robot gameplay.

MWO just isnt cutting it. Too many cash grabs, not enough fixes, and frankly the balance is probably the biggest deal breaker for me.

Guess what, as soon as I loaded Hawken, I saw a LIST OF SERVERS!!!!! Not everyone played on the same ratty asrse server with stupid pings. Its no fun when you have to guess whether the Jenner will need a lead of 15 meters or 50 meters because the lag isnt even consistent. It just downright takes the awesome art/franchise and murders it.

Give me better servers, less 1995 lag, and better weapon balance and Id be right back in the firefight.

Edited by Abrahms, 12 January 2013 - 07:14 PM.


#2 Ashnod

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Posted 12 January 2013 - 01:01 PM

k, bye

#3 machine

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Posted 12 January 2013 - 01:08 PM

Abrahms you were a good player. I'll see you when you return.

#4 Vassago Rain

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Posted 12 January 2013 - 01:14 PM

Actually, I would say they finally had to reverse course. The latest set of patches haven't been all that weaksauce, except for the upcoming spider patch.

That...could be thought of as 3 months of wasted development time.

#5 DJMarine

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Posted 12 January 2013 - 01:16 PM

Personally when it comes to PS2 the combat is pretty basic and boring with no skill involved. Plus, there's no point/no endgame so I don't see the purpose to it really. To each his own though, it all comes down to preference.

#6 Biglead

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Posted 12 January 2013 - 01:16 PM

Abrahams, you're letting your expectations of the game interfere with your fun of Mechwarrior. Take MWO for what it is right now...a way to satisfy your "Big Stompy Robots with Lasers" craving. That's all. When you can do that you will see how much more fun the game can be. Because it's going to be awhile before this game becomes what everyone on this forum wants it to be.

#7 Pok Gai

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Posted 12 January 2013 - 01:22 PM

Abrahams, sorry to see you go. Understandable though, alot of peoples all taking breaks or quitting for the same reason..

Here's hoping they fix the game in 6 months... lol

#8 Oy of MidWorld

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Posted 12 January 2013 - 01:23 PM

View PostBiglead, on 12 January 2013 - 01:16 PM, said:

Abrahams, you're letting your expectations of the game interfere with your fun of Mechwarrior. Take MWO for what it is right now...a way to satisfy your "Big Stompy Robots with Lasers" craving. That's all. When you can do that you will see how much more fun the game can be. Because it's going to be awhile before this game becomes what everyone on this forum wants it to be.


Probably can't help someone who likes Planetside 2 and Hawken... Wrong breed... Lol, no offense if someone actually likes all of them, if so, YOU are the future!

#9 Protoculture

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Posted 12 January 2013 - 01:30 PM

View PostBiglead, on 12 January 2013 - 01:16 PM, said:

Abrahams, you're letting your expectations of the game interfere with your fun of Mechwarrior. Take MWO for what it is right now...a way to satisfy your "Big Stompy Robots with Lasers" craving. That's all. When you can do that you will see how much more fun the game can be. Because it's going to be awhile before this game becomes what everyone on this forum wants it to be.


This seems like it involves some serious self-deception + rose colored glasses.

#10 Ihasa

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Posted 12 January 2013 - 01:37 PM

Comparing this game to the only other F2P title I've played, Star Trek Online, I believe this game is far superior. It's in relatively the same state STO was in during it's beta phases (feature incomplete, somewhat unbalanced, far behind their development plan, haters and fanbois drowning out more reasoned players) and that was pay 2 play at the time. It took STO nearly 3 years to make what should have been the released game. Then they went F2P because the player base was so low and it became a pay2win asian grindfest where the developers seem to do almost nothing right, no nothing about balance or pvp, have the worst testing standards, deliberately mislead their playerbase and reach directly for your wallet through your throat regularly.

However, since this game is already F2P, nothing the devs have written so far give hints of turning a Western Developed game into an Asian marketed game like STO became. These devs have given us their gameplan, and the reasons for such a game plan in some instances.

Is the game lacking? Sure, it needs a lot more of everything, but you can see that more is coming. Do those features need to be here faster? Yes they do. Do the devs make some blunders? Sure, they all do it seems, but these guys seem smarter and more cautious about trying to avoid other mistakes when they do, and about correcting the ones they made. Their communication, though more sparse than the devs of STO, lacks the arrogance, derision and falsehoods that communication from those other devs do. Whereas this fan base is equally as enthusiastic and dedicated as that one is, I think PGI handles their customer base much better. I can tell from what they write and how they write it, they have a vision for the game that is based on "make a good game for the people and the game will make money". Not, "OMG the money is drying up, what's our next scheme to fleece our customers going to be, balance be damned?" STO and MWO have roughly the same development team size, but the difference in attitude, progress and care is glaring.

And that is why dozens of STO pvp'ers that are not necessarily Battletech fans, are now playing MWO and having a good time of it.

Edited by Ihasa, 12 January 2013 - 01:40 PM.


#11 Mordale

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Posted 12 January 2013 - 01:39 PM

We need MORE MAPS!!!!

#12 Biglead

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Posted 12 January 2013 - 01:49 PM

View PostProtoculture, on 12 January 2013 - 01:30 PM, said:


This seems like it involves some serious self-deception + rose colored glasses.



Actually all it involves is you growing up and realizing you can't have everything your way, immediately, all the time.

#13 Yokaiko

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Posted 12 January 2013 - 01:55 PM

View PostBiglead, on 12 January 2013 - 01:49 PM, said:

Actually all it involves is you growing up and realizing you can't have everything your way, immediately, all the time.



Heh, he was one of the more eloquent posters around here......going back to like June, at least when I started.

I understand his point. The things that should have been played with in closed beta are still screwed up, and they bandaided everything else. Its rather hard to support the development decisions. The potential is certainly there, the implementation thus far is crap.

#14 Oy of MidWorld

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Posted 12 January 2013 - 01:59 PM

View PostMordale, on 12 January 2013 - 01:39 PM, said:

We need MORE MAPS!!!!


We need BIGGER MAPS!!!!

See? I can do that too. :rolleyes:

#15 KharnZor

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Posted 12 January 2013 - 02:00 PM

View PostOy of MidWorld, on 12 January 2013 - 01:23 PM, said:


Probably can't help someone who likes Planetside 2 and Hawken... Wrong breed... Lol, no offense if someone actually likes all of them, if so, YOU are the future!

Problem with PS2 there lad huh? thats ok not everyone has the skill to play such a game.

#16 DJMarine

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Posted 12 January 2013 - 02:03 PM

View PostKharnZor, on 12 January 2013 - 02:00 PM, said:

Problem with PS2 there lad huh? thats ok not everyone has the skill to play such a game.


huh? None of the infantry weapons on that game are hard to get kills with. It's just point and shoot and everyone dies instantly.

#17 Henree

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Posted 12 January 2013 - 02:04 PM

View PostOy of MidWorld, on 12 January 2013 - 01:59 PM, said:


We need BIGGER MAPS!!!!

See? I can do that too. :rolleyes:



View PostMordale, on 12 January 2013 - 01:39 PM, said:

We need MORE MAPS!!!!




i can do this too

Edited by Henri Schoots, 12 January 2013 - 02:05 PM.


#18 Oy of MidWorld

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Posted 12 January 2013 - 02:04 PM

View PostKharnZor, on 12 January 2013 - 02:00 PM, said:

Problem with PS2 there lad huh? thats ok not everyone has the skill to play such a game.


Won't even try. Idiotic backstory, terribly colorful shooting with colorful fluffy... stuff? I guess. Not my scenario. But have it your way. I do like BF3 though.

Edited by Oy of MidWorld, 12 January 2013 - 02:06 PM.


#19 KharnZor

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Posted 12 January 2013 - 02:08 PM

View PostJayTac, on 12 January 2013 - 02:03 PM, said:


huh? None of the infantry weapons on that game are hard to get kills with. It's just point and shoot and everyone dies instantly.


Yea. right.


View PostOy of MidWorld, on 12 January 2013 - 02:04 PM, said:


Won't even try. Idiotic backstory, terribly colorful shooting with colorful fluffy... stuff? I guess. Not my scenario. But have it your way. I do like BF3 though.


There's a back story? wow ok :rolleyes:

#20 DJMarine

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Posted 12 January 2013 - 02:12 PM

View PostKharnZor, on 12 January 2013 - 02:08 PM, said:


Yea. right.




There's a back story? wow ok :rolleyes:



If I'm wrong, I'd honestly like to know. Maybe they've improved the game since I played. I haven't installed since beta closed despite having an Alpha kit. PS2 was never meant to be a skill based game though. Skill based FPS would fall along the lines of CS, Quake, UT, Nexuiz, etc - Planet Side obviously isn't that style of game.





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