pursang, on 24 May 2012 - 10:16 PM, said:
The Great Father left with the Star League because he was not willing to allow people to die by his troops and his hand. He was also unwilling to submit to any of the corrupt House Lords. Whether he left or not is irrelevant, the IS had this coming either way, had he stayed more would have died and ALL tech would have stagnated. Because he left the Star League techs remained intact.
Riptor, on 24 May 2012 - 10:26 PM, said:
In terms of game mechanics: They totaly broke the balance of the game when introduced. Their mechs where faster and could carry more weapons. Said weapons where lighter, caused more damage, had far far more range then their IS counterparts, and to top it off caused less heat buildup then the IS weapons.
All in all stat wise the clans where completly OP and broken.
Lore wise? Its their "hollier then thou" attitude that they rub into everyones face. "Oh im an artificial created super soldier and so much better then you who has a real mommy!" Well boohoo.. you still arent able to take Terra.
And if they loose its never their own fault... its because their enemy didnt fight "honorable" enough or didnt follow their silly rules of engagement that they only uphold when it suits them.
And then theres the myth about bidding and zelbriggen. Bidding away forces was the clanners way of getting the right to drop first onto the battlefield, and the mroe they bid away the more they could wave their genitals in the other clans face... this and the reason that the clans had never experienced all out war was the only reason they where beaten by comstar... their own sheer arrogance.
And zelbriggen? Sure its "honorable" going 1 vs 1 when you outclass the enemy in every way possible. Thats as if you send an abrahams tank from the modern day to fight a WW2 Tiger tank. Guess whos going to be the winner?
Even thought they had all the advantages on their side they totaly blew it thanks to how unrealistic their behavior was written in the books. But even after their defeat they act as if they are better then the rest of the IS.
Now that i have stated the reasons why people could "hate" the clans let me tell you that i dont hate clan players... they are just annoying when they try to "RP"

First of all, it is not the fault of The Clans that you have inferior tech, you have only yourselves and your House Lords to blame for bringing the IS into a technological Dark Age in the Succession Wars.
It is usually just the stuanch Crusader Clans that have that sort of mentality. In Warden Clans like Wolf and Ghost Bear if a Freebirth has merit as a warrior they are accepted as a warrior with the clan, all they need do is prove themselves, the same as the Trueborns... The Clans simply believe that we are the sole hope for the IS to stop its chaotic and destructive ways as they cannot seem to do so themselves.
The idea that Clanners make excuses for their losses is also false and inaccurate. If the enemy breaks the rules of Zellbrigen the Clanners are then able to deal with them however they see fit. Therefore if they lose it is their own fault as Warriors and would willingly admit so(Unless they are the munchkin type that ruins the good name of us "True" Clanners).
The idea you have that the Clans have never faced all out war are very inaccurate and could not be farther from the truth. When the Clans finally began settling the Pentagon worlds after the first Exodus many of the old House hatreds and disputes began forming once again. This lead to very devastating warfare. As part of a "second Exodus" the Clans left the Pentagon worlds to form the basis that is the Clans we know today. They would then proceed to return to the Pentagon Worlds and retake them. Zellbrigen was formed as a way to avoid the devastation wrought to the civilian populace, tech, industry, etc of the Society. This ensured the clans survival and advancement. I will also remind you that Clan Wolf had a Major Victory and Ghost Bear a Minor Victory on Tukayyid. The Jade Falcons had a draw. This shows that not all of the Clans that fought on Tukayyid were beaten by comstar and were in fact, proven through battle, superior to the Comstar forces that fought them on Tukayyid.
As for the 1v1 rule within Zellbrigen, this was created mostly because of The Great Founder's Brother's death at the hands of 4 MechWarriors who ganged up on him while he was alone. He was a great warrior and would have most likely defeated all of them had it been a fair fight. The IS has no right to complain about the fighting 1v1 against the Clans to be unfair simply because it is their own fault they lost their tech from the Star League Era, the Clans were smart enough to take care of and improve said technology.
I have every right to RP whichever faction or character role as anyone else. The majority of Clan players are not munchkins who go for the tech and wander around like trolls, they simply give us "True" Clanners a bad name.
Rejarial Galatan, on 24 May 2012 - 11:40 PM, said:
Actually, Melee combat with mechs IS considered dishonorable among the Clans, some clans are much more liberal/lenient on this though.
Ramien, on 24 May 2012 - 11:42 PM, said:
I pity them.
A trueborn member of the Clans will never know what it truly means to be a warrior, or a scientist, or whatever other castes they divide themselves into.
They are born warriors.
They are bred warriors.
They are trained from birth to be warriors.
Being a warrior is all they know.
We of the Inner Sphere choose to be warriors, and that makes all the difference.
If we're not under contract, we can retire at any time
Nobody would blame us.
Nobody would even have to know.
Only our own desire to keep piloting keeps us in the cockpit.
Our will drives us forward, instead of our traditions pushing us in some direction that we may as well call forward.
Some lucky Clan freebirths will understand this at least in part. A freebirth will have had to fight for their position, against a system that denies them based on their birth rather than considering their merits.
I will note here that it would be very hard to understand Clan Culture when you are opponents of it, who are you to say that you are more of a Warrior than I, should you wish to prove this fact I am certain that any Clan Warrior would be willing to step into a circle of equals with you. The Clans can understand IS culture because they experienced its failures in the Devastation that took place on the fighting for the Pentagon Worlds, it is also the reason for the Exodus. I will also remind you that many of the people living in Clan controlled space, especially Warden space, whom were originally IS citizens, enjoy many of the same freedoms as they did before and more. they are not faced with the corruption, greed, and **** for power/power mongering that they had to deal with under their House Lords.
I will also have you all know that some Clans, especially Warden Clans, are very liberal/lenient on rules about Freebirths, speech, their caste system, and often times, combat.