In the lore, i like the clans. Actually even if they think they are superior and übermensch compared to the Inner Sphere, actually they society flawed and rotten just as the IS. The (in most clans) strict cast system, the sometimes very unfair rules, etc.
In the other end, the clans have a very respectable honor code (as mentioned, with some issues), some very great ideas, and some really good mech design, plus a very advanced technology.
It's like the communism: the idea is great, but it's cannot be work, regardless how hard you try.
In game-wise, the clans become a nightmare. Very hard, if not impossible to force the players to follow the rules of the clan lore. They mech's are simply overpowered compare to the IS mech's in every term. Less bulkier Endo Steel chassis and Ferro-Fibrous armour, lighter, less bulkier equipments and weapons, etc.
So the qestion is how to balance the clans? If they won't do, the IS players march to the death in every battle. A bigger miracle needed for the IS to become winner. So the Clans has easy victory, thanks to the superior technology, while the IS players only experience the dirt.
So why not "hate" the clans in game-wise?
Edited by Cifu, 24 May 2012 - 11:41 PM.