Thuzel, on 14 January 2013 - 01:37 PM, said:
You're comparing apples and oranges. 6 large lasers are going to require so much weight dedicated to weapons and cooling that it won't even be viable for anything less than an 85 ton mech. It's limited to a 54 damage strike and is still going to have extremely heavy limitations on firing rate due to heat (in fact, I'd say that build is so heat limited it's probably going to sustain less than half it's optimal damage).
The 6 SRM build can be thrown onto a 65 ton mech that runs twice as fast, runs a heck of a lot cooler, throws out almost twice the damage, and can generally outmaneuver almost anything near or above it's own weight class. This just highlights the fact that SRM's are a bit too good.
In other words, just because you can throw 6 large lasers on a stalker, doesn't mean the SRM isn't overpowered.
Do the math (as I did above in my earlier posts). The SRM is about 20 to 25% too efficient for it's total cost, even considering it's range and spread drawbacks.
20 to 25% isn't a huge advantage, but it becomes one when people start boating them.
Im not comparing apples to oranges dude......Were talking about a Damage Number at the end of battle screen.
Dude was stating that Big Damage numbers on the end screen were all that was important. And i showed him with real play experience that he is incorrect. You can have huge damage numbers with LRMS vs PUG teams, and still go 0/6.
An LL based build, while posting much lower damage numbers, can kill people just as fast as a knife fighting range SRM mauling. And I do it from a much safer distance too boot.
Also, your A1 SRM cat doesnt run a heck of a lot cooler......6 SRM 6s with enough accompanying ammo is going to take up LOTS Of weight on that A1...i know, i have one sitting there in a mechbay waiting for when ECM finally gets nerfed. Your heatsinks will be gimped as a result. You most likely will have about the same numbers of Alpha strikes as I will. For a K2, you can utilize 4 LLs to much the same result, if you want to compare same weight classes.
It runs hot, and has limited ammo. Even if you take the XL version 315 engine. And the situation is even worse if you take Artemis on those Six launchers.
The A1 is currently a gimped chassis due to ECM......The only effective build on it, as the game stands right now, is SRMS.
Dont blame the Mech, as was tried already and failed, dont blame SRMS as they are fine after the nerfs; rather blame ECM for making LRMS/Streaks marginal builds.