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I Will Be Driving A Real Mech By The Time I Earn 1M Cbs


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#1 Praeses

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Posted 16 January 2013 - 02:52 AM

Earning C-Bills is so slow.... I played a match where we won, I killed 1 or 2 mechs, did damage on several others.... and I earned just 100k C-Bills

I had to play too many matches to buy a new variant of my cataphract and now I have to make money to get it ready (basic upgrades, weapons, ammo, etc) but as the tittle say, I will be driving a real mech by the time that happen.

The problem is that there's the same maps, the same 2 modes (that are really different from each other...)

This is getting bored, if I want to drive a different mech I have to use trials because buying one is almost impossible (unless you're planning on living forever and playing mwo all day, all days, for the rest of time)

I can't play with friends because I can't see how I can convince them that they will get fun, last time I did my best but I knew I was lying when I said that owning new mechs wasn't hard (I didn't wanted to tell them that after they bought their first mech they'll be stuck with it forever)

Am I the only one that is starting to get bored?

#2 Roadbuster

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Posted 16 January 2013 - 03:20 AM

Are you playing a different game?

If you start new, you'll have enough CB to buy your own mech in a few games.
If you already played some games you got, what was it, ~8mil CB? More than enough to buy a new mech.
If you had a founders or hero mech you'd get a CB bonus.
If you had premium time you'd get a CB and XP bonus.

If you don't have any of these. It will take some time to get new mechs. Live with it.
Btw. I don't use premium time, hero mechs and most of the time no founder mech either and bought 8 assault, 6 heavy and 3 medium mechs since the last reset of premium time.

For a good game you can get ~170.000CB. Usually a win nets you around 80.000CB-120.000CB.
If it's a rush and cap win you get less.

If you take an average of, let's say 75.000CB per match, it would take ~133 matches to earn 10mil CB.
Let's sy a match lasts 10 minutes, that's ~22 hours to get 10mil CB.
~11 hours if you average 150.000CB.

It's not THAT bad.

#3 Praeses

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Posted 16 January 2013 - 03:35 AM

View PostRoadbuster, on 16 January 2013 - 03:20 AM, said:

Are you playing a different game?

If you start new, you'll have enough CB to buy your own mech in a few games. (a)
If you already played some games you got, what was it, ~8mil CB? More than enough to buy a new mech. ( :)
If you had a founders or hero mech you'd get a CB bonus. ©
If you had premium time you'd get a CB and XP bonus. (d)

If you don't have any of these. It will take some time to get new mechs. Live with it.
Btw. I don't use premium time, hero mechs and most of the time no founder mech either and bought 8 assault, 6 heavy and 3 medium mechs since the last reset of premium time. (e)

For a good game you can get ~170.000CB. Usually a win nets you around 80.000CB-120.000CB.
If it's a rush and cap win you get less. (f)

If you take an average of, let's say 75.000CB per match, it would take ~133 matches to earn 10mil CB.
Let's sy a match lasts 10 minutes, that's ~22 hours to get 10mil CB.
~11 hours if you average 150.000CB. (g)

It's not THAT bad. (h)


a/b : as I said, after you buy your first mech you are stuck with it
c : I don't have it
d : premium time goes by even if you are not playing (I had a free 24hs and could use just 2hs)
e : not much of a choice unless not playing anymore counts as one
f : If I got 100k CB is a VERY good match, usually I got from 60k to 80k
g : 133 matches to get a new heavy fully loaded, it would be ok if the 133 matched weren't exactly the same
h : well, we could have only one map, so yes it's not THAT bad, but being able to do worse is not a good argument to say that something is not bad

The average for me (according my stats) is 120k per match (but this value is tainted with the cadet bonus I had some time ago) so now it should be much lower.

The moment you start grinding instead of playing is the moment you start to get bored, and I've been grinding for a long time now.

Edited by Praeses, 16 January 2013 - 03:35 AM.


#4 Noth

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Posted 16 January 2013 - 03:38 AM

View PostPraeses, on 16 January 2013 - 03:35 AM, said:



The moment you start grinding instead of playing is the moment you start to get bored, and I've been grinding for a long time now.


Here's a hint... you just play. You don't grind. I only play a couple hours a day if that and it can take a week for me to get an Atlas fully upgraded ( ihave not activated premium and don't use my founders mechs). The money simply comes by playing. It also encourages getting better as you get more money by playing better.

This being a free to play game you have to expect it to take time to get items so that there is incentive to get things like hero mechs and premium.

#5 Praeses

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Posted 16 January 2013 - 03:48 AM

View PostNoth, on 16 January 2013 - 03:38 AM, said:


Here's a hint... you just play. You don't grind. I only play a couple hours a day if that and it can take a week for me to get an Atlas fully upgraded ( ihave not activated premium and don't use my founders mechs). The money simply comes by playing. It also encourages getting better as you get more money by playing better.

This being a free to play game you have to expect it to take time to get items so that there is incentive to get things like hero mechs and premium.


I think that you assumed that I got bored pretty fast and after, say a week, I started to feel that I was grinding instead of playing, that's not true, I played a lot but I can't change mechs and there's the same maps, same two almost identical modes and everyone still plays like a mechwarriors meets counter-strike game.

#6 Noth

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Posted 16 January 2013 - 03:51 AM

View PostPraeses, on 16 January 2013 - 03:48 AM, said:

I think that you assumed that I got bored pretty fast and after, say a week, I started to feel that I was grinding instead of playing, that's not true, I played a lot but I can't change mechs and there's the same maps, same two almost identical modes and everyone still plays like a mechwarriors meets counter-strike game.


If you have played a lot, you should be able to afford more mechs.

#7 Praeses

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Posted 16 January 2013 - 03:54 AM

View PostNoth, on 16 January 2013 - 03:51 AM, said:


If you have played a lot, you should be able to afford more mechs.


Yes, and that's exactly the problem.... but unless there are pirates stealing my C-Bills I'm not getting enough to afford new mechs

ps: I'm guessing that now the reply will be one of two:

1) - you gain an average of X per match so after you played the Nth match you will have X*N
2) - you suck

#8 Noth

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Posted 16 January 2013 - 03:57 AM

You already said the reply, I get anywhere between 30k to 150K in the 2 hours I typically play and can get upwards of 2 million in a couple hours on good days and a little over 1 million on bad days. It does not take that long at all. As you get better you will earn more cbills as well.

You've offered nothing but stating taht it takes too long to make a million when in fact a couple hours to get a million is plenty fast.

#9 Praeses

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Posted 16 January 2013 - 04:03 AM

View PostNoth, on 16 January 2013 - 03:57 AM, said:

You already said the reply, I get anywhere between 30k to 150K in the 2 hours I typically play and can get upwards of 2 million in a couple hours on good days and a little over 1 million on bad days. It does not take that long at all. As you get better you will earn more cbills as well.

You've offered nothing but stating taht it takes too long to make a million when in fact a couple hours to get a million is plenty fast.



The tittle shouldn't say a million but I didn't want to put the post on the tittle, I guess I could make a million if a played 2 hours non stop. and that would give me one upgrade, so about 6 hours would give me a full load-out.

I guess you don't have a mech that gives you 30% more C-Bills, because that would break your "getting C-Bills is not that hard" argument to the ground.

#10 Noth

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Posted 16 January 2013 - 04:07 AM

View PostPraeses, on 16 January 2013 - 04:03 AM, said:

The tittle shouldn't say a million but I didn't want to put the post on the tittle, I guess I could make a million if a played 2 hours non stop. and that would give me one upgrade, so about 6 hours would give me a full load-out.

I guess you don't have a mech that gives you 30% more C-Bills, because that would break your "getting C-Bills is not that hard" argument to the ground.


I have one, but I have not used it since the last reset. I have not used any cbill earning boosts.

#11 Praeses

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Posted 16 January 2013 - 04:11 AM

there where two reset (if I remember correctly) only the third gave the cadet bonus (after a while) so I played with trials 3 times to get a mech of my own and started to save three times to get a new variant. the cadet bonus only served me to upgrade my mech on the third run.

So, tell me again how saving money is not that hard and how the average winnings sums up

Edited by Praeses, 16 January 2013 - 04:12 AM.


#12 Noth

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Posted 16 January 2013 - 04:13 AM

View PostPraeses, on 16 January 2013 - 04:11 AM, said:

there where two reset (if I remember correctly) only the third gave the cadet bonus (after a while) so I played with trials 3 times to get a mech of my own and started to save three times to get a new variant. the cadet bonus only served me to upgrade my mech on the third run.

So, tell me again how saving money is not that hard and how the average winnings sum up


The cadet bonus was not a reset.

All I'm saying is just play the game. If you get bored, take a break for a bit and come back a bit later. My two hours are not played in one sitting, they are played throughout the day in between other things I do and even in between other games.

#13 Praeses

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Posted 16 January 2013 - 04:21 AM

View PostNoth, on 16 January 2013 - 04:13 AM, said:


The cadet bonus was not a reset.

All I'm saying is just play the game. If you get bored, take a break for a bit and come back a bit later. My two hours are not played in one sitting, they are played throughout the day in between other things I do and even in between other games.


Who said that the cadet bonus was a reset? O.o

On the second reset and after a few patches they put the cadet bonus.... THAT is what I said

Yes, the only option is to continue to play the same maps, modes and with the same mech, oh, and don't forget with no friend because there's no way you can convince them to join, but you can continue, until you get so bored that you leave the game to never return...

#14 Noth

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Posted 16 January 2013 - 04:25 AM

View PostPraeses, on 16 January 2013 - 04:21 AM, said:

Who said that the cadet bonus was a reset? O.o

On the second reset and after a few patches they put the cadet bonus.... THAT is what I said

Yes, the only option is to continue to play the same maps, modes and with the same mech, oh, and don't forget with no friend because there's no way you can convince them to join, but you can continue, until you get so bored that you leave the game to never return...


There are ways to stave off boredom. Like I said, I don't play in one sitting. I play other games and do other things. It keeps the game fresh and allows it to entertain me despite the repeated content.

In the end, if you aren't liking the game, then you aren't liking the game. I wouldn't expect any major change that would change it. More maps that are coming won't help as you'll just get bored of those. You'll always have to be playing to earn cbills for new mechs. This game will always be a like it or hate it game meaning bringing friends in will be difficult.

#15 Praeses

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Posted 16 January 2013 - 04:29 AM

View PostNoth, on 16 January 2013 - 04:25 AM, said:


There are ways to stave off boredom. Like I said, I don't play in one sitting. I play other games and do other things. It keeps the game fresh and allows it to entertain me despite the repeated content.

In the end, if you aren't liking the game, then you aren't liking the game. I wouldn't expect any major change that would change it. More maps that are coming won't help as you'll just get bored of those. You'll always have to be playing to earn cbills for new mechs. This game will always be a like it or hate it game meaning bringing friends in will be difficult.



So according to you, if there were only one map you would get the same fun you get right now? because, if adding more maps doesn't change a thing then you could have only one map and still get the same fun right? because the 4 maps (with variants) is the same that 1 map plus some more but you just said that adding new maps don't change a thing so 1 map is the same as the 4 (plus variants) that we have right now.

Your logic is not very sound

#16 Noth

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Posted 16 January 2013 - 04:42 AM

View PostPraeses, on 16 January 2013 - 04:29 AM, said:

So according to you, if there were only one map you would get the same fun you get right now? because, if adding more maps doesn't change a thing then you could have only one map and still get the same fun right? because the 4 maps (with variants) is the same that 1 map plus some more but you just said that adding new maps don't change a thing so 1 map is the same as the 4 (plus variants) that we have right now.

Your logic is not very sound


I had a blast in LoL with only one map and one game mode for the longest time. And that game grew like wildfire during that time. Maps do not equal longevity to me. If I have fun playing the game is what makes a game last for me. More is always better, but I don't get bored because of lack of maps.

My comment about the maps is about your general attitude towards them. If you are board with the maps we currently have, 2 more maps in the next 3 months are not going to make you any less board for any extended period of time. It will simply become the same as it is now just with 2 more mechs.

Edited by Noth, 16 January 2013 - 04:43 AM.


#17 Praeses

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Posted 16 January 2013 - 04:49 AM

2 more maps in the next 3 months would be a bad thing to happen, that would mean that they need 3 months to make 2 maps (I hope that at least you thought of two real maps and not just 2 more modifications of existing ones)

So... 3 months to get 2 maps and 1 more mech... wohoo that sound like a rapid growth doesn't it?

One map in LoL, how much big the map was? how much players played? how much friends wanted to play with you? how much different characters/races/classes did you get to use?

#18 Noth

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Posted 16 January 2013 - 04:58 AM

View PostPraeses, on 16 January 2013 - 04:49 AM, said:

2 more maps in the next 3 months would be a bad thing to happen, that would mean that they need 3 months to make 2 maps (I hope that at least you thought of two real maps and not just 2 more modifications of existing ones)

So... 3 months to get 2 maps and 1 more mech... wohoo that sound like a rapid growth doesn't it?

One map in LoL, how much big the map was? how much players played? how much friends wanted to play with you? how much different characters/races/classes did you get to use?


Maps take longer than you think to make. Particularly maps that don't re use assets. They've been working on the maps for longer than 3 months. The Cryengine 3 is notorius for being difficult to work with even with map making. Also we will be getting 3 new mechs in 3 months. We get one new mech (including the variants) a month and there has been talk of doubling that. This game didn't have any code written for it a little over a year ago. They have added a ton of content in that time compared to nearly all other games at this age.

The LoL map was smaller and more linear than the MWO maps. Had less detail and constantly reused items within it. They did have more characters to play, but they were overall simpler in design, didn't have animations that needed to sink to constant changing speed, different multiple hit boxes multiple animation points. Heck even now they have slowed down champ releases to about one per month and are slow with the maps.

This is obviously not going to be the game for you because the content is not coming fast enough for you and won't speed up much at all.

#19 Praeses

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Posted 16 January 2013 - 05:14 AM

View PostNoth, on 16 January 2013 - 04:58 AM, said:


Maps take longer than you think to make. Particularly maps that don't re use assets. They've been working on the maps for longer than 3 months. The Cryengine 3 is notorius for being difficult to work with even with map making. Also we will be getting 3 new mechs in 3 months. We get one new mech (including the variants) a month and there has been talk of doubling that. This game didn't have any code written for it a little over a year ago. They have added a ton of content in that time compared to nearly all other games at this age.

(a)

The LoL map was smaller and more linear than the MWO maps. Had less detail and constantly reused items within it. They did have more characters to play, but they were overall simpler in design, didn't have animations that needed to sink to constant changing speed, different multiple hit boxes multiple animation points. Heck even now they have slowed down champ releases to about one per month and are slow with the maps.

(:)

This is obviously not going to be the game for you because the content is not coming fast enough for you and won't speed up much at all.


(c)


a : you din't say nothing with this, just why they can't make things quickly (It was never the point of discussion) and more mechs doesn't mean anything if you can't use them right?

b : here you defend why LoL is an easier to develop game, I wasn't asking nor comparing it with this game, you use LoL as an example to a game that with only one map gave a lot of fun, I wanted to know the rest of the details because I guessed that there were more than maps when talking about fun in that game

c : This is the game for me because I like it (if I didn't I wouldn't have posted in the first place), but it's turning into a boring game, and the speed of the content doesn't have anything to do with my initial post, things could be better without more content, content is an issue but not the main one.

----

I think that you just defend this game for the sake of defending, your arguments doesn't make too much sense, you used another game to defend this one but gave only the information that served you and when asked about more you just start talking about development times and difficulties.

I don't want to get bored of this game, but the "solution" everybody gives is "you don't like it" / "you have to play this way" / "you are wrong because I say so", etc... those are not very good solutions and on a "suggestion" subforum it's kinda odd that when someone says "hey... I thinks there's something not working well here" everybody yells "there's nothing wrong with this blaaaahhhrggg!!!"

#20 Roadbuster

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Posted 16 January 2013 - 05:16 AM

It doesn't seem that you even care about what others say Praeses.

Nobody can change how much CB we get as base reward. Only you can improve the ammount you get, by helping with kills/kill assists, spotting targets, tagging targets, capping bases, damage done, components destroyed and winning games.

That's the point of CB. It's the reward for your performance and that's how you can influence how much you get.
Yes, you will have bad matches. Sometimes I get a row of 10 matches with really bad players (no cover used vs LRMs, rushing one after another without any teamplay, ignoring flankers, ignoring base caps,...

They will add more such CB rewards for actions in the future, but you'll never get everything presented to you on a silver tablet. The only tip I can give you to get a little CB boost is to sell the engines you don't need. You don't need 3 STD240 engines, 1 is enough.

Your points would be valid if this was not F2P and not still in beta stadium.
We don't have the metagame yet with all the houses, clans and mercenary companies.

My advice for you. Do yourself a favor and stop playing till more things get implemented if you really are so bored with the game now.

Edited for clarification.

Edited by Roadbuster, 16 January 2013 - 05:21 AM.






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