zmeul, on 18 January 2013 - 09:49 AM, said:
I'm sorry, why do you assume they work like monkeys and they do not divide the workload to groups - isn' that what efficient programming teams do?
should I also assume you do not believe them to be efficient ?!?!?!!?
That's exactly what I'm saying they
do do.One group is currently working on the netcode, others on maps, mechs, weapon tweaks, fixing whatever got broke in the last test build.
zmeul, on 18 January 2013 - 09:49 AM, said:
programming has various steps to complete, not all steps have to handled by specialized network coders
There's a bottleneck though, that non-specialist work can only be completed at a rate determined by the rate at which the specialist work progresses. There's no point having a non-specialist sitting around waiting for the netcode guy to get done, so he is put to work on coding mech chassis, or new and interesting ways to make night vision appalling.
zmeul, on 18 January 2013 - 09:49 AM, said:
[color=#959595]why not same priority to netcode?[/color]
See, the Devs have said that netcode is no.1 priority. If that is the case, that means that they have added enough members to the team that increasing it further won't increase the rate of progress (at this juncture). Unless you have evidence that they've not done this, beyond the fact that the completion date isn't 'yesterday' then I fail to see any basis for accusing them of lying.