I noticed you have some wrong values in the PGI/Default settings.
For example
r_EyeAdaptationFactor is default set to 0.5 (took me a while to figure this out to get that dark color back)
cl_fov is default set to 60 (super low!! might think this game was designed for 800x600 displays) not 75. but 75 is a great FoV, after testing 60-90, 75 was the sweet spot for me. It also just so conveniently happens to match exactly for some mechs (like jagermechs) because their arms block the view on the sides exactly where the edge of 75 FoV ends.
Then patch happened, and this
Some settings work, but many don't. My shader and texture settings for example do seem to be working. Sunshafts too. I looked for an alternate method to get rid of DoF but without success. I don't have a list over what doesn't work, but even before the patch HDR and ColorGrading settings didn't seem to do a thing for me. My game looks gorgeous as it is however, if it only werent for the DoF.
Edited by Rabcor, 03 September 2013 - 06:48 PM.


















