

Stop Playing And Buying Mc, It's The Only Way To Make Them Listen.
#41
Posted 22 January 2013 - 03:05 PM
#42
Posted 22 January 2013 - 03:13 PM
#43
Posted 22 January 2013 - 03:14 PM
Fenix0742, on 22 January 2013 - 02:23 PM, said:
I'm tired of being told "soon." I'm tired of devs backing out of stated deadlines. I'm tired of devs answering questions on Reddit instead of here. I'm tired of playing the same 4.3 maps. But mostly I'm tired of not getting the "triple A" experience I was sold last year, only to see week after week, month after month of no change in Netcode, stability (4 fps bug, client hanging on shutdown, no DX11 to utilize my modern GPU) and no Community Warfare (90 days after Open Beta).
Apparently the only way to reach them is decreased profits and lower playercounts. I beg you: if you're not satisfied please stop playing daily, and stop buying MC. You vote with your wallet, not your post history. I vow from now on to only play on patch day to see if the game has SIGNIFICANTLY improved.
If you are satisfied by your MWO experience, by all means continue to play and enjoy. No one is trying to hinder your fun here. But if you're not happy, give them something to think about, and join me in finding something less disappointing to spend our precious free time.
You are the problem, not PGI. Feel free to not support the game, that is absolutely your prerogative. But whining because they are not moving fast enough, taking our ball and going home, won't change anything. Breing 'tired of waiting' won't change anything.
EVERYONE wants them to fix EVERYTHING. No one wants delays. Do you think THEY want delays? No. They wanted to be done by October. They were not.
Perhaps going to OB was a mistake, But guess what. Water under the bridge. If that sinks the game, so be it, nothing we can do about it.
Saying that any action by you will change their rate of changes is just silly.
#44
Posted 22 January 2013 - 03:19 PM
Garth Erlam, on 22 January 2013 - 02:49 PM, said:
Inference, man. Guy with 1000 posts says something on the forums in the heat of anger - happens all the time, guy cools down, we talk, he says sorry I was pissed or whatever, we move on.
Guy with zero posts goes to the forum, goes to suggestions, and says "I find 'x' really hard to deal with." Does it mean we CARE MORE about this guy? No. It's the fact he made his one and only comment, ever, and it's struggling with something. This means a 100% 'argh, I can't 'y'!" of his posts.
The idea we don't care about you guys is ludicrous - I send massive emails WEEKLY to design and engineering FULL of all of your suggestions. Hell, Thomas was sitting in the forums PMing a guy who was getting a bug, and then figured out how to fix it. If we didn't care, why would he even bother?
It's mostly a communication issue. We can't see what you guys do behind the scenes. Transparency in the design process would help that out a lot.
Ex: CW will be out soon, later this year.
instead: We have the faction system done, and the scoreboard almost done, but we are working on this really cool lance warfare system with different roles and command structures. It'll be finished for testing in 2-3mo. and if it's in good shape we'll release it in ~4.
I know you guys took a ton of time putting together the Ask the Dev's piece (It's a freaking 6 page novel), but I think if you did shorter, focused infoblasts, then just put them together at the end of the week it would solve some of the communities problems. For example have various people toss out ~15 mins of questions and their answers (3-5 topics) relevant to their specialty every day or two, or have the a bit about the map guy talk about how cool his new map is, or the competing design constraints in balancing ecm. We don't see the heavy lifting that you guys are doing, but offering a window into that helps so much for people frustrated with certain mechanics.
They also ***** less when they better understand that something is being done.
#45
Posted 22 January 2013 - 03:20 PM
Garth Erlam, on 22 January 2013 - 02:49 PM, said:
Inference, man. Guy with 1000 posts says something on the forums in the heat of anger - happens all the time, guy cools down, we talk, he says sorry I was pissed or whatever, we move on.
Guy with zero posts goes to the forum, goes to suggestions, and says "I find 'x' really hard to deal with." Does it mean we CARE MORE about this guy? No. It's the fact he made his one and only comment, ever, and it's struggling with something. This means a 100% 'argh, I can't 'y'!" of his posts.
The idea we don't care about you guys is ludicrous - I send massive emails WEEKLY to design and engineering FULL of all of your suggestions. Hell, Thomas was sitting in the forums PMing a guy who was getting a bug, and then figured out how to fix it. If we didn't care, why would he even bother?
Quoting this because it belongs on every page of this thread.
#46
Posted 22 January 2013 - 03:21 PM
Garth Erlam, on 22 January 2013 - 02:49 PM, said:
Inference, man. Guy with 1000 posts says something on the forums in the heat of anger - happens all the time, guy cools down, we talk, he says sorry I was pissed or whatever, we move on.
Guy with zero posts goes to the forum, goes to suggestions, and says "I find 'x' really hard to deal with." Does it mean we CARE MORE about this guy? No. It's the fact he made his one and only comment, ever, and it's struggling with something. This means a 100% 'argh, I can't 'y'!" of his posts.
The idea we don't care about you guys is ludicrous - I send massive emails WEEKLY to design and engineering FULL of all of your suggestions. Hell, Thomas was sitting in the forums PMing a guy who was getting a bug, and then figured out how to fix it. If we didn't care, why would he even bother?
I think the problem is (like ingame) lack of communication.
As some poeple have pointed out, whay is news being released on reddit before it is released on the official website?
Edit: Wrong Quote
Edited by Acenan, 22 January 2013 - 03:23 PM.
#47
Posted 22 January 2013 - 03:24 PM
#48
Posted 22 January 2013 - 03:26 PM
If you are one of those that type a sentence leave it and move on I bet you are the ones being ********* by a answer. Those that are few and far between in the 1000+s count range that contribute should not be insulted as it was not directed at constructive posting.
#49
Posted 22 January 2013 - 03:28 PM
Eric darkstar Marr, on 22 January 2013 - 03:26 PM, said:
If you are one of those that type a sentence leave it and move on I bet you are the ones being ********* by a answer. Those that are few and far between in the 1000+s count range that contribute should not be insulted as it was not directed at constructive posting.
All of these ad homeniem arguments.
#50
Posted 22 January 2013 - 03:33 PM
Garth Erlam, on 22 January 2013 - 02:49 PM, said:
Inference, man. Guy with 1000 posts says something on the forums in the heat of anger - happens all the time, guy cools down, we talk, he says sorry I was pissed or whatever, we move on.
Guy with zero posts goes to the forum, goes to suggestions, and says "I find 'x' really hard to deal with." Does it mean we CARE MORE about this guy? No. It's the fact he made his one and only comment, ever, and it's struggling with something. This means a 100% 'argh, I can't 'y'!" of his posts.
The idea we don't care about you guys is ludicrous - I send massive emails WEEKLY to design and engineering FULL of all of your suggestions. Hell, Thomas was sitting in the forums PMing a guy who was getting a bug, and then figured out how to fix it. If we didn't care, why would he even bother?
I still have all of these ER Large Laser and PPC posts still fresh in my memory from November and still nothing in game. It hurts. On the flip side I see some light at the end of the tunnel with the Alpine and Desert maps coming soon.
Here's a bone you could throw us. Tell us how much bonus XP gained, modules purchased, and Premium/MC was spent during this Double XP Weekend.
Edited by LaserAngel, 22 January 2013 - 03:36 PM.
#51
Posted 22 January 2013 - 03:36 PM
Sprouticus, on 22 January 2013 - 03:14 PM, said:
You are the problem, not PGI. Feel free to not support the game, that is absolutely your prerogative. But whining because they are not moving fast enough, taking our ball and going home, won't change anything. Breing 'tired of waiting' won't change anything.
EVERYONE wants them to fix EVERYTHING. No one wants delays. Do you think THEY want delays? No. They wanted to be done by October. They were not.
Perhaps going to OB was a mistake, But guess what. Water under the bridge. If that sinks the game, so be it, nothing we can do about it.
Saying that any action by you will change their rate of changes is just silly.
I'm just curious but without all the QQ do you think we would already have an answer from the devs about ecm being changed? I mean with so many threads that people make threads about those threads it still took this long for them to even acknowledge there was a problem.
If all they saw was a few post with slight criticism about it maybe being a little too powerful do you think we would have gotten the same answer at the same time?
We don't know for sure but what is pretty obvious is that companies listen to volume when it comes to complaints. Not a few well worded posts with nice positive criticism.
#52
Posted 22 January 2013 - 03:37 PM
#53
Posted 22 January 2013 - 03:38 PM
#54
Posted 22 January 2013 - 03:40 PM
Mike Silva, on 22 January 2013 - 03:37 PM, said:
Yeah you're not allowed to criticize something unless you can do that thing yourself, that's why all film critics are accomplished directors with many Academy award winning titles under their belts.
I'm not a game dev, but I can tell you that "Don't **** your pants" is a awful game.
Edited by QuantumButler, 22 January 2013 - 03:43 PM.
#55
Posted 22 January 2013 - 03:40 PM
AlexEss, on 22 January 2013 - 02:37 PM, said:

You didn't invent memetics, and it was certainly a thing before Blizzard hit the scene.
#56
Posted 22 January 2013 - 03:41 PM
Acenan, on 22 January 2013 - 03:21 PM, said:
Sadly, that's not the problem. The prob is: No one is ever 100% satisfied. This is especially true when it comes to online content as we have more whinners, cheesers, trolls, and emo-a$$holes than care needs be. Worse yet is no amount of code will ever fix this. But c'est la vie.
#57
Posted 22 January 2013 - 03:42 PM
#58
Posted 22 January 2013 - 03:45 PM
Novawrecker, on 22 January 2013 - 03:41 PM, said:
Sadly, that's not the problem. The prob is: No one is ever 100% satisfied. This is especially true when it comes to online content as we have more whinners, cheesers, trolls, and emo-a$$holes than care needs be. Worse yet is no amount of code will ever fix this. But c'est la vie.
Feel free to dismiss all criticism as whining and trolling, it sure worked great for the ToR devs, or for Diablo 3, didn't it?
#59
Posted 22 January 2013 - 03:45 PM
Mike Silva, on 22 January 2013 - 03:37 PM, said:
I have never written a line of code in my life, but I have been in product development for nearly 20 years. What I see from these developers is plain old poor decision making. End of story. And really, I still get a giggle out of those of you that treat these guys like they are your buddies. I assume these are also the same people that have never known anyone in a sales or marketing position in their entire lives.
#60
Posted 22 January 2013 - 03:47 PM
Edit: If we all did this however, we'd probably see development stagnate to the point of nobody wanting to play, for free or whenever.
Edited by Darius Deadeye, 22 January 2013 - 03:49 PM.
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