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what one thing do you not want to see in MWO?


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#761 Proteaus

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Posted 21 June 2012 - 04:28 AM

One thing I do not want to see that will probably be in the game are the people that can loose their way to the top , just like in wot.
World of tanks is , I think, the only pvp game I have ever played where failure is rewarded by advancement . Looking at this so far
it appears it may be same thing , where people can loose their way into the top tier or whatever they calling it this game.I will tell
you that once the lesser skilled players in wot finally lost their way to the top them random battles became real nasty pugfests ,
with no teamwork what soever . After all they didnt have to use team work to get into the top tiers why should they use it once they
in the top tiers ,The only other thing is if they put gold or premium ammo in the game , that is a deal breaker for me,even though
I could afford to buy it just like wot i wont.If pay to win ammo is installed in mwo I wont pay to play(win).

#762 XxZylonxX

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Posted 21 June 2012 - 04:57 AM

No loadout or mech changing during a battle.
Deal with the cards your given.

No insane cashshop prices. (Allods online did that and it backfired baddddd playerbase left and never came back.)

#763 Grimjax

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Posted 21 June 2012 - 05:12 AM

I've read people compaining about sniping, crouching, legging, and a dozen other tactics, that they complain about being unfair. The point is tactics are used to level unfair advantages such as a light trying to take on an assault mech. The beauty of tactics are that anybody can use them. Now like any ability or weapon, if it becomes unbalanced it will need to be tweeked. Don't just say, no tactics should be needed in this game, or we should just have assault mechs and fight in a square box arena. The Mechwarrior video games and Battletech table top were all about tactics.

support@mwomercs.com

Edited by Grimjax, 21 June 2012 - 05:37 AM.


#764 Tano

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Posted 21 June 2012 - 05:21 AM

Any form of Pay to Win. I know PGI have stated there will be no such thing, but it wouldn't be new for a games company to go back on something they've said.

#765 Fl3tcher

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Posted 21 June 2012 - 05:23 AM

I don't want to see it, but I bet you it'll happen, 24 people all in the same battle all in the same Assault Mechs all with the same weapon loadout and skills, because they HAVE to pilot the biggest and the most powerful (another WoT based fear founded on regular battles at TierX with 2o+ out of 30 Tanks being IS7s and the rest TierVII arty)

#766 Vandul

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Posted 21 June 2012 - 05:27 AM

Skip the lava cannons please.

#767 BFalcon

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Posted 21 June 2012 - 05:30 AM

View PostAznpersuasion89, on 18 June 2012 - 09:30 PM, said:

I never want to see EA


...Or Microsoft...

#768 OmegaMale92

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Posted 21 June 2012 - 06:07 AM

teabagging

#769 Kell Daine

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Posted 21 June 2012 - 06:13 AM

The one thing I don't want to see in MWO... QQ'ing, there's no QQ'ing in MWO...

#770 Lonenut

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Posted 21 June 2012 - 06:20 AM

View PostAldinvor, on 26 May 2012 - 04:18 AM, said:

I don't want to see every single 'mech loadout using the exact same two weapons after people have been to the 'mechlab,


I don't want to see all Inner Sphere tech completely abandoned for Clan gear in all cases except those were new players couldn't afford it.

#771 Theron Branson

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Posted 21 June 2012 - 06:20 AM

I'm afraid of the deadly small medium laser x 10 mechs running around shooting out legs all the time. I kinda think it would be better to go with pre-determined loadouts for mechs as the super laser/mg's mechs has always ruined gameplay for me.

#772 Lonenut

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Posted 21 June 2012 - 06:24 AM

View PostTheron Branson, on 21 June 2012 - 06:20 AM, said:

I'm afraid of the deadly small medium laser x 10 mechs running around shooting out legs all the time. I kinda think it would be better to go with pre-determined loadouts for mechs as the super laser/mg's mechs has always ruined gameplay for me.


Apparently they're well past that point. Everything is going to be min/maxed in the mech lab.

#773 Grimjax

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Posted 21 June 2012 - 06:46 AM

View PostTheron Branson, on 21 June 2012 - 06:20 AM, said:

I'm afraid of the deadly small medium laser x 10 mechs running around shooting out legs all the time. I kinda think it would be better to go with pre-determined loadouts for mechs as the super laser/mg's mechs has always ruined gameplay for me.


Sorry it's canon... well ok kinda, it uses small lasers, the Charger. :(

http://www.sarna.net/wiki/Charger

Edited by Grimjax, 21 June 2012 - 06:47 AM.


#774 Myc

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Posted 21 June 2012 - 07:11 AM

Certain MW4 things that were annoying. MG Boats. Jumping Highlanders and Gladdys behind a hill that has 1000+ yards of open terrain in front of it.

And we must not forget the Long Tom Uller.

#775 Cobweb

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Posted 21 June 2012 - 07:20 AM

Well I absolutely hate clans mechs (no not the mechs, just the entire social structure, the mechs are pretty cool), but since I can't put that apparently.......

I would say say a lack of an ELO based match maker, one thing I might hate more that those test tube warriors are noobs.

#776 Gnuz

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Posted 21 June 2012 - 08:00 AM

Choose one? Hmm, OK: Inadequate net code.

Specifically poor latency handling resulting in for instance a need for 'lag shooting', or disappearing damage. I want what I fire to go where my reticle says it will, and damage my sensors report to actually have happened.

#777 aRottenKomquat

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Posted 21 June 2012 - 08:10 AM

View PostCobweb, on 21 June 2012 - 07:20 AM, said:

Well I absolutely hate clans mechs (no not the mechs, just the entire social structure, the mechs are pretty cool), but since I can't put that apparently.......

I would say say a lack of an ELO based match maker, one thing I might hate more that those test tube warriors are noobs.


...Electric Light Orchestra? Like it forces you to listen to Mr. Blue Sky and Strange Magic while waiting for a battle?

#778 Duma

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Posted 21 June 2012 - 08:14 AM

Purists harping, and carping about any and all deviations from Traditional BT/MW.

#779 MuffinTop

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Posted 23 June 2012 - 08:54 PM

No pony and No goon, and if so, I'll shoot them til my barrels are white hot, and blow up from overheating.

#780 Mu

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Posted 24 June 2012 - 09:56 AM

I don't want to see the devs give in to the usual F2P game temptations and start offering overpowered crap for absurd amounts of real money. Even their current stance is borderline for me as I have very little tolerance for pay to win models of any kind whatsoever, but I like mechwarrior enough to give them the benefit of the doubt.





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