Natedog, on 29 May 2012 - 12:49 PM, said:
You don't understand the "supply and demand" feature. A mech will never be "sold out", the price MAY go up because supply might be low and demand high, but when people buy other mechs instead and supply builds up the price will drop. You will always have the option to buy that mech. With an auction house of some sort it allows a possibility for players to make money as well instead of the simple turn it in to the vendor for X amount of C-Bills.
I also agree about your gameplay mechanics. Take a look at other great MMO's and you'll see their group raids/instances require diverse groups to make it through. I also like the idea of an added x-factor with the "supply and demand" possibilities. Does it limit the players who pay the initial $50-$60 for the game and never put any more money into it? Possibly, but it could also help keep the servers going, content being added, etc.. and in the long run the players that only paid the initial amount would still be able to get what they wanted, it may just take them longer.
Any system that limits people from playing something they want to play because lots of other players are playing it is going to end with frustrated players. Even if you're just asked to pay 2x as much as someone who got there before you, its frustrating. Its a barrier to new players. An "AH" adds absolutely nothing to this game as you describe it. They haven't even talked about a trade system, so there is no "economy". The idea of buying and re-selling mechs has no purpose in a game built around purely 12v12 battles. I honestly see no value in what you're talking about, and I struggle to understand exactly what you think it adds to the game beyond an auction house for an auction house's sake.
You make money by participating in battles, which lets you buy better stuff. Where does an AH fit in? You might be able to buy that stuff slightly cheaper, because the price from the vendor has gone up, because lots of people have bought that mech... to sell back to you anyway? Where is the economy in that? It seems people could just exploit it to make a whole bucket load of cash by buying up popular mechs and reselling them when the price goes up?
Honestly, I have no idea what picture you have of this game in your head, but I think its really far off the mark. Perhaps you should wait for MechTrader Online!
Edited by Jonneh, 29 May 2012 - 01:20 PM.