

3Rd Person Views, Poll Revived
#241
Posted 02 March 2013 - 05:09 AM
#242
Posted 02 March 2013 - 05:09 AM
PERSON. One comment was make and all hell breaks lose. How about some great things that have been done to improve the game.
We want bigger maps and some whine that it is to big. Gods dart, listen too yourselves.
#243
Posted 02 March 2013 - 05:33 AM
Sean von Steinike, on 02 March 2013 - 04:56 AM, said:
Really? Because it has not been added, nor have I seen a statement saying "it will definitely be added".
So... I'd be interested in knowing what you base this claim on. Perhaps you can link me to a statement which confirms that 3rd person will 100% definitely be added?
Edited by Jestun, 02 March 2013 - 05:33 AM.
#244
Posted 02 March 2013 - 05:37 AM
#245
Posted 02 March 2013 - 05:46 AM
Jestun, on 02 March 2013 - 05:33 AM, said:
Really? Because it has not been added, nor have I seen a statement saying "it will definitely be added".
So... I'd be interested in knowing what you base this claim on. Perhaps you can link me to a statement which confirms that 3rd person will 100% definitely be added?
Dont have a link but pgi did say that if they add it that it will be in a way it wont effect those that dont want to use it. The only way that is possible is separate queues and the current game population further dividing queues could be very bad.
#246
Posted 02 March 2013 - 05:48 AM
Viper69, on 02 March 2013 - 05:46 AM, said:
If.
And if they do add it, I would want it to be in a way that doesn't affect me - and mixing 3rd & 1st person players in the same match would affect me.
Regardless, my point still stands. I have yet to see confirmation that 3rd person will 100% definitely be added.
#247
Posted 02 March 2013 - 05:50 AM
#248
Posted 02 March 2013 - 05:58 AM
Jestun, on 02 March 2013 - 05:48 AM, said:
If.
And if they do add it, I would want it to be in a way that doesn't affect me - and mixing 3rd & 1st person players in the same match would affect me.
Regardless, my point still stands. I have yet to see confirmation that 3rd person will 100% definitely be added.
Edited by Viper69, 02 March 2013 - 06:52 AM.
#249
Posted 02 March 2013 - 06:14 AM
Viper69, on 02 March 2013 - 05:58 AM, said:
Technically adding it is the opposite of not adding it.
Thinking about how it would be done if it were done is not.
#250
Posted 02 March 2013 - 06:19 AM
#251
Posted 02 March 2013 - 06:37 AM
Why not innocent bystander view?
#252
Posted 02 March 2013 - 06:40 AM
Terror Teddy, on 02 March 2013 - 06:37 AM, said:
Why not innocent bystander view?
Maybe a camera gun?
Fire it out and when it lands you get a small degree of pitch / twist on it?
Actually... that could be interesting. It could have an interesting affect on ambush strategies, etc.
#253
Posted 02 March 2013 - 06:42 AM
#254
Posted 02 March 2013 - 07:08 AM

#255
Posted 02 March 2013 - 07:15 AM
A: Yes. We have plans to add a UAV. It will complement the scout role.
Fastidious: On NGNG Mechs Devs and Beer #8 Paul mentions replays. Can you provide any more details or vague implementation dates about replays and spectating? Specifically it would be great to be able to spectate before dying (perhaps spectator slots).
A: It’s a reach goal. No firm plans. Better/more camera options for spectacting is a possibility. We’re always sensitive to dead players giving an unfair advantage to those living.
#258
Posted 08 March 2013 - 01:13 PM
#259
Posted 08 March 2013 - 01:18 PM
#260
Posted 08 March 2013 - 01:31 PM
Adrienne Vorton, on 23 January 2013 - 10:31 PM, said:
This would lead to situations where you have a Spotter and a Gunner.
What could be good, would be a dashboard cockpit item, that would be a 3D hologram of your mech in its current pose. It would be included on all trial mechs, and could be bought with MC for those who want it on their regular mechs. This would help teach new players about what they're doing with their mech, and could show you your own paintjob later, if you wanted it.
Sartorial Glint, on 08 March 2013 - 01:18 PM, said:
This won't work, because teams can use teamspeak servers. This will happen even if MWO gets built-in VOIP. So us puglife players shouldn't be the only ones penalized by losing the ability to haunt the living.
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