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Ts An Exploit?


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#201 Joseph Mallan

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Posted 28 January 2013 - 05:37 AM

View PostSnowhawk, on 28 January 2013 - 12:45 AM, said:


Aha.... :) what I see is....

The premades need us, the pugs and randoms, for variety, amusement, fill-ins, free wins and pugstomping. Teambased 8 vs. 8 is overpowered and lame... but 4 man groups vs. pugs is fine. In some postings I see the tendency that premades want to keep their "easy targets".
I hope we will get a better matchmaker who will try to throw premades against premades and separates the pugs.

What a sad sad little man. Such a negative view. 4man MAX Groups get the gambit of opponents. From 8 PUGs to 2 four man link drops(whether intentional or not). So the greatest variety of opponents is considered bad by some? Why don't more people embrace random chance more?

#202 Cybermech

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Posted 28 January 2013 - 05:40 AM

I just have to say........... lololololololololololololololololololololololol

this is a guy just releasing some stress, he wouldn't have founders if he wasn't around during 8v8 pug stomps. :)

#203 Wraith05

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Posted 28 January 2013 - 08:18 AM

View PostSnowhawk, on 28 January 2013 - 12:45 AM, said:


Aha.... ;) what I see is....

The premades need us, the pugs and randoms, for variety, amusement, fill-ins, free wins and pugstomping. Teambased 8 vs. 8 is overpowered and lame... but 4 man groups vs. pugs is fine. In some postings I see the tendency that premades want to keep their "easy targets".
I hope we will get a better matchmaker who will try to throw premades against premades and separates the pugs.


Go read post 181 at the top of page 10 (may be bottom of 9). That is quote, my post where the small tangent you quoted started from. I understand how not reading the whole convo would skew the perspective of the one line you quoted.

In it one of my 3 criteria is to have close games. Not win or loss all the times, but close games. I don't want to win against pug's all the time, I enjoy the 7-8 or 6-8 matches much more than the 0-8 just like you do I'm sure.

I would much rather see a matchmaker and proper tools put into the game that allow a solo drop player to be matched against a groups they actually stand a decent chance against.

#204 Wraith05

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Posted 28 January 2013 - 08:21 AM

View PostThomas Covenant, on 28 January 2013 - 12:17 AM, said:


Headsets are cheap, I found one for $20. But, plenty of young people get computers as a gift, or use a family computer, but don't have an allowance or income to buy a headset.

Additionally plenty of people 'with' a headset are not in a situation that is socially acceptable, or in a quite enough place to use their headset.

Further still plenty of people just feel awkward on it. Detracting from their enjoyment of mindlessly blowing something up maintaining a civilized ts conversation. Which isn't an excuse to call ts an exploit but a fine reason to want communication tools for those that can't or wont ts(aka text macros).

MWO doesn't come with one, and it should acknowledge those masses without one in it's game balancing.
I can understand where you guys are coming from, why don't they just do it too? Trust me, some can't.


Yes but I haven't seen a computer yet that doesn't have speakers. You don't need a mic or headset to use TS3. Now the other reasons you mentioned are personal reasons so it is accessable to them, they just choose not to use it due to these reasons. And that is OK. I am not trying to force anyone into it but I don't see it as unfair.

As for MWO not having/supporting VOIP.... the C3 is an option in the settings. So they will be putting it in or already have it linked.

#205 Hamm3r

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Posted 28 January 2013 - 09:01 AM

OT: Is TS an exploit, no I dont think so, Ive used it when trying to join a clan and its fine.

Team based does NOT mean only premaded groups joining up in TS then dropping. The whole QQ and join a team argument in itself is lazy and arrogant. As a primarily PUG player due to time constraints, I think that a better option would be to have a drop down box similar to the game mode one, and select either Randoms only or all, or something like that. And premade groups would be forced into the all option. Its not segregation at all to give people a choice. If I don't want to play against premade groups on S I should have that option. Just my .02c anyways.

#206 Joseph Mallan

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Posted 28 January 2013 - 09:08 AM

View PostHamm3r, on 28 January 2013 - 09:01 AM, said:

OT: Is TS an exploit, no I dont think so, Ive used it when trying to join a clan and its fine.

Team based does NOT mean only premaded groups joining up in TS then dropping. The whole QQ and join a team argument in itself is lazy and arrogant. As a primarily PUG player due to time constraints, I think that a better option would be to have a drop down box similar to the game mode one, and select either Randoms only or all, or something like that. And premade groups would be forced into the all option. Its not segregation at all to give people a choice. If I don't want to play against premade groups on S I should have that option. Just my .02c anyways.

Hammer, if you are a part of a team and you have time constraints & If the team is a good one, they will understand. So when you are part of a team you can see if they are online. If so join up and drop a few matches. OR Solo Drop cause they are not on line. or taking to long to get their game together. Time is NOT a reason to not join a group. The Law averages 3 drops an hour. just sayin...

Edited by Joseph Mallan, 28 January 2013 - 09:09 AM.


#207 Hamm3r

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Posted 28 January 2013 - 09:12 AM

View PostJoseph Mallan, on 28 January 2013 - 09:08 AM, said:

Hammer, if you are a part of a team and you have time constraints & If the team is a good one, they will understand. So when you are part of a team you can see if they are online. If so join up and drop a few matches. OR Solo Drop cause they are not on line. or taking to long to get their game together. Time is NOT a reason to not join a group. The Law averages 3 drops an hour. just sayin...


The problem is that most of the time that I get to play is during my lunch break at work, only reason I'm on now is I have the day off because I'm going out of state tomorrow. I tried to join a group at one point but then real life got in the way and I didn't even turn the PC on in almost two weeks. needless to say my application was denied...LOL

Edited by Hamm3r, 28 January 2013 - 09:14 AM.


#208 Kensaisama

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Posted 28 January 2013 - 09:12 AM

I think everyone here needs to agree to disagree and let this thread die. The arguments have gone beyond rediculous and everyone is now arguing in circles with each other.

#209 Joseph Mallan

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Posted 28 January 2013 - 09:15 AM

View PostHamm3r, on 28 January 2013 - 09:12 AM, said:


The problem is that most of the time that I get to play is during my lunch break at work, only reason I;m no now is I have the day off because I'm going out of state tomorrow. I tried to join a group at one point but then real life got in the way and I didn't even turn the PC on in almost two weeks. needless to say my application was denied...LOL

Try Murphy's we understand your predicament. Deployments get in the way of many of our members gaming time!

#210 Greyfyl

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Posted 28 January 2013 - 09:49 AM

View Postgavilatius, on 28 January 2013 - 12:55 AM, said:

you know there's a COMSTAR PUBLIC TEAMSPEAK SERVER ready for pugs to clot up and use.

here's the link in big SPECIAL **** JUST FOR YOUR LAZY *** (props to Helmer)
just click the ******* pictures dumbass


http://mwomercs.com/...e-chat-servers/


Angry much? I can't possibly imagine why someone wouldn't want to group up with someone like you. It's baffling to say the least.

View PostJoseph Mallan, on 27 January 2013 - 07:05 PM, said:

I have never heard a bad player in the ComStar TS Server! Seriously, I have only had great experiences with people who just want to have some fun and share some yuks!



And I have run into 5 or 6 that I can think of off the top of my head that I would never group with again. And yes, that is a small percentage of those that I have grouped with so far, but let's not try to pretend that there aren't asshats on the TS servers. You need look no further than this very thread to see how some of the MWO 'elite' look down upon the pug community in general.

Edited by Greyfyl, 28 January 2013 - 09:50 AM.


#211 Joseph Mallan

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Posted 28 January 2013 - 09:49 AM

View PostGreyfyl, on 28 January 2013 - 09:49 AM, said:


Angry much? I can't possibly imagine why someone wouldn't want to group up with someone like you. It's baffling to say the least.




And I have run into 5 or 6 that I can think of off the top of my head that I would never group with again. And yes, that is a small percentage of those that I have grouped with so far, but let's not try to pretend that they aren't asshats on the TS servers. You need look no further than this very thread to see how some of the MWO 'elite' look upon the pug community in general.

he seems ...nice ;) :)

#212 Dimento Graven

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Posted 28 January 2013 - 01:22 PM

View PostMechwarrior Buddah, on 27 January 2013 - 05:54 PM, said:

then with all respect the devs were dumb to start the game in "lone wolf mode" because them solos think that mode is meant to cater to them.

Really? A game with tons of documentation on the site discussing COMMUNITY warfare, House Affiliation, attempting towards 12 man drops and such...

"Lone wolf" is there accomodate the few hard cases that will remain once this game's COMMUNITY features are added. It's more than a bit of a task to build that in, right now we're playing on little more than the 'bare bones' of the core architecture of the game, there's still quite a bit of fleshing out to do yet.

And to use everyone else's favorite excuse, "It's BETA", so of course there you go...

#213 Dimento Graven

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Posted 28 January 2013 - 01:27 PM

View PostGrugore, on 27 January 2013 - 06:34 PM, said:

Even if the game had integrated voice coms, pugs would still be getting rolled. Most of them have no grasp of tactics or teamwork. They like to play Rambo and try to win the game alone, and they're the ones who always blame their incompetence on something else. Like TS. Pretty sad.

There's much to what you say there. Even in the few pug matches I've been in where some random pug starts attempting to direct our forces, he's generally ignored and/or, his orders are so bad, either lacking in sufficient detail, or so not realistic given the situation that they're untenable.

Too often about 1 minute into the battle I see, "Stay together". By that time most of the forces have already spread out. Now in that typically LONG wait period before the match starts the person wanting to lead could lay out a plan. In the 1 in 1000 drops that's happened, I've happily followed along with the plan, if for no other reason than to see what happens, and even then odds are pretty low there's a win coming, but at least the person communicated early, and communicated in sufficient detail it was relatively easy to figure out and follow the plan.

I enjoy those matches, win or lose.

#214 Serapth

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Posted 28 January 2013 - 01:27 PM

View PostDimento Graven, on 28 January 2013 - 01:22 PM, said:

Really? A game with tons of documentation on the site discussing COMMUNITY warfare, House Affiliation, attempting towards 12 man drops and such...

"Lone wolf" is there accomodate the few hard cases that will remain once this game's COMMUNITY features are added. It's more than a bit of a task to build that in, right now we're playing on little more than the 'bare bones' of the core architecture of the game, there's still quite a bit of fleshing out to do yet.

And to use everyone else's favorite excuse, "It's BETA", so of course there you go...



You appear to have a bit of a misunderstanding what the composition of MWO's community is.

Here's a hint... the last numbers we had confirmed were that 10% of players were premades.... guess who the rest are? Of course, I don't buy those numbers during prime time, but pugs are certainly the majority. Polls on this site, a site which will skew heavily away from the casual, still indicate the majority of players pug.

If this game doesn't get the casual experience right, it will be an obscure ghost town in less than a year.

#215 BLUPRNT

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Posted 28 January 2013 - 02:01 PM

I will have to make an opinionated observation here! Based on the way some treat others and the bickering around here that goes on in text I may not wish to join TS either. I could not imagine hearing some of this in audio.

That said, I use TS and it makes the game what it was meant to be. If you are timid of the idea of trying it, look for me and come join me. I'am sober, relaxed, good humor, and do not care if I win or lose. Bring what ever you like to drive. :) It only takes 2 together to change the outcome and the experience of the game for you.
There are a number of good fun people on TS and if it is shyness that is stopping you you will always stay that way no matter the situation until you step against it and what better place to start than in a great game. If you find yourself with someone that bothers you than hang up the phone (disconnect).
The next step is yours cause the pugging experience does kinda suck.

Edited by BLUPRNT, 28 January 2013 - 02:05 PM.


#216 Dimento Graven

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Posted 28 January 2013 - 02:19 PM

View PostMischiefSC, on 27 January 2013 - 06:43 PM, said:


I appreciate that you're concerned. I'd point you to the link at the top of my post called 'confirmation bias'. If you VOIP, almost everyone you know voips. Here are where I got the associated statistics:

First, there's the fact that group drops (which would be the only ones to use teamspeak) can't even fill servers to play with each other they are such a small percentage of players. That's probably the easiest and clearest indication of a lack of VOIP use.

Second, there's the actual population breakdown of gamers. Only a tiny percentage play multiplayer games (social interaction games) at all.
Ok first off, your using statistics from an article that includes statistics from console, hand held, PC, et al types of gaming, so really, your premise is flawed from the beginning. More to follow, don't get impatient.

Quote

As anecdotal evidence, even games designed for MP and sold as MP find that few players actually want MP at all.

Call of Duty, surprisingly enough.

Diablo 3 as well.

Again, you're using statistics and assumptions made from two OTHER video games. CoD and D3 respectively started as primarily single player games with some limited multiplayer capability. This causes your premise again to be flawed.

MWO, at its root and in spite of various digital iterations over the past 30 years, was a table top game you played with a community. I will admit to assuming that the vast majority of players in this game are somewhere near 40 years of age and beyond, and have history playing this game, interacting with other people, but that assumption is based off the various conversations I've had on the various team speak servers (there's PLENTY of them out there), and just perusing the various public TS servers listed in use by various MWO users, and seeing the member counts of the various MERC groups out there with their own private TS, Vent, and C3 servers, the nightly VOIP user base well into the multiple thousands.

Not knowing how much the user base of this game grew after it went "open BETA", but judging by how the number of, and size of merc groups has grown, I can only guess that the use of VOIP also grew by the same factor.

That's what leads me to believe that in fact the majority, well over 50% of the users playing this game are in fact, using VOIP and that it's only the recalcitrant anti-social few that refuse to do so, not including that small percentage of merc group members who are just pugging to grind some exp, try out a new customization, or waiting for a few more of their friends to come on line.

Quote

It's not an opinion but a statistical fact that most people who play games only about 16% play social games with any frequency at all (more than a couple hours a week). This translates directly into how many people want to play the social aspect of games like MWO. Again, reference back to the lack of group drops to fill servers.

I'm sorry, point it out again, the links you listed, none of them had any server statistics for MWO that I could see. You see, I don't see MWO as equivelant to CoD, TF2, or D3. To me MWO will be more along the lines of EQ, WoW, GuildWars, where once complete will be designed around community play. Yes, absolutely it's possible to play all of these games as single, lone wolf, player BUT to get the full experience you're going to need to be part of a group as there will end up being content that you just can't access.

In your example games, CoD and D3, there's no such 'community' requirement to access all the content. If you don't need the cooperation of 70 other people to accomplish an 'epic level' raid, why go through the effort? Working and getting along with others requires effort. It's not always easy to cooperate and it's definitely not easy to effectively communicate to others.

In my opinion some of the laziest players are those that are the Lone Wolves. They become so embittered by their inability to get into a group they stop trying and start demonizing those that CAN and DO cooperate and play well with others.

Now, when it comes to MWO most of us have that original experience, sitting around the table with our friends, moving figurines about a map, rolling dice, all intently waiting for the day that we could play this game on our computers, and then when we got those, we wanted to play them with our friends together. Consider that the first iterations of online BattleTech are, at the earlies, GEnie Net's version derived from Activision Mechwarrior (circa 1990?), and then later, again by Activision NetMech (circa 1992, sold in 8 player packs, for use with Mechwarrior 2), and again you can see the COMMUNITY being built as far back as then, AND STILL the group of hardcore players playing table top either in their homes or the local comic stores.

Your first article, and the CoD and D3 links really don't factor in, or consider pre-existing gaming communities and they won't because that requires a lot more effort to ferret out.

Quote

I'd love to see some hard specifics released by PGI on how many people drop in groups vs pugging but it's not a hard metric to estimate. Given that less than half the time even in peak hours do even one of the two sides in a match have a group drop that's a generous estimate. In off-peak hours it's almost exclusively pugs. Unless you're saying that pugs are somehow organizing on teamspeak?

First off that's an assumption you're making. Generally EVERY drop I have has at least one, if not 2 pre-made groups dropping. I've been in drops where there's been 2 different 4 man teams, 1 3 man team, and 2 2 man teams.

It's the afore mentioned demonizing of the group player that has silenced a lot of people from admitting to it.

I know that when I'm dropping with my merc group and I'm in a 4 man team, I'll announce it. When I do, THEN I'll see responses from other pre-mades indicating their own merc group. However, a few times those nights, there will be some loud mouth who gets angry about the 'spam', and starts spouting off. Annoying, but anyone wanting to avoid the 'drama' invoked by pug trolls will typically stay silent about their pre-made status.

Quote

This response is exactly why I posted the links to confirmation bias, false consensus and cognitive bias at the begining of my post as it implies all three. I don't disagree at all that teamspeak is a great tool for those who want to use it and can use it. That's utterly irrelevant to who will use it or want to use it.
I just wish your links were relevant. They're not. One is taking statistics that are too broad and generalized to be of any use, and the others are specific to games that have ZERO history of actual player community prior to their being published, and are out of genre anyway. D3 and CoD are decidedly NOT MMORPG with an aspect of COMMUNITY warfare.

In this game if we're to believe the marketing there will be persistance in the activity so that it's quite possible for those claiming Davion affiliation to coordinate efforts to take over the rest of the galaxy (re: Guildwars). Neither D3, and CoD as far as I can recall have any sort of persistance. What you 'accomplish' in those games, as soon as you log off, is undone by the game mechanism itself. In MWO, from what I understand it will be if your House team or merc group takes over a planet, unless some other House team or merc group comes in, it's still yours, and even if they do take it, you will be able to attempt to take it back.

Quote

Given that, once again, group drops can't even fill enough matches to play with each other without pugs are you saying that everyone who doesn't choose to do so just shouldn't play? If that's your perception then why not just have groups (which are, again, the only people who would use teamspeak) drop in matches with other groups? Because my understanding is that they are such a small percentage of the player population that, again, they can't actually fill matches with each other.
Can you get more specific about what you mean about "group drops can't even fill enough matches to play with each other without pugs"? I don't see that. Trust me, if PGI enabled a play mode where you could select 'pre-made group only' (other than the incompletely implemented 8 man group mode) vs. single player pug only mode, I'm sure you'd see things very different.

Keep in mind, this game has NEVER (before the 8 man group mode) ever had as part of its mechanic a means to ensure that pre-mades only dropped with pre-mades. The match-maker did its best to find balance the mech classes between to 8 man groups and that was it.

Quote

In terms of reading for comprehension, I'd politely ask you to re-read my post and the links I posted. Given the clear bias of your position you most likely play in groups with teamspeak and thus both

A) assume that most other people do as well

and

B ) assume that if everyone else just say things as you did or did things like you did everyone would feel about it like you do.
No it's based on anecdotal evidence of actually visiting public VOIP servers, seeing the significant number of merc groups, and in game experience. I don't read non-existant facts into articles that aren't even specific to the game we're talking about. I could do the same sort of absurd logical leap and suggest that because people all own cell phones, OF COURSE, all people will be using VOIP because it's just like using a cell phone, and because they still own cell phones while playing games they must also be using VOIP while playing those game.

I won't, I'm not like you, taking 2 and 2, putting them together and somehow saying it equals avacado.

Quote

If that were true than the world would be a different place. Political parties, religions, sects within individual religions, flavors of ice cream and an endless list of other examples show that people like and enjoy different things and enjoy things in different ways. Teamspeak, dropping with a group, playing socially, these are all examples.

If your attitude is that people who don't want to use teamspeak or drop with a group shouldn't play and should be discouraged from playing if they refuse to do so then, well, you're back to the original issue -

Why not just have groups drop with groups? Not enough of them to actually fill regular games.

My issue is that an obvious minority, definitely loud, but nonetheless a minority is trying to enforce its wants and needs over the majority, demanding that THEY be catered to because they have rights, and really EVERYONE else is actually just like them just not saying so. No actually the reality is you're in the minority, but to shut you up a bit we'll try and give in on this one thing. The problem is that's rewarding the minority for bad behavior so they only increase their volume and antics trying to get more.

It's better to just enforce a 'shut the **** up' with a symbolic hard slap to the face and let them know that this is how it is and they can either get with a group and learn to use a VOIP program, or shut up about pre-mades and VOIP, and live with the difficulties.

Edited by Dimento Graven, 28 January 2013 - 02:25 PM.


#217 Dimento Graven

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Posted 28 January 2013 - 02:34 PM

View PostSerapth, on 28 January 2013 - 01:27 PM, said:



You appear to have a bit of a misunderstanding what the composition of MWO's community is.

Here's a hint... the last numbers we had confirmed were that 10% of players were premades.... guess who the rest are? Of course, I don't buy those numbers during prime time, but pugs are certainly the majority. Polls on this site, a site which will skew heavily away from the casual, still indicate the majority of players pug.

If this game doesn't get the casual experience right, it will be an obscure ghost town in less than a year.

Where's that posted at. I'd be intersted in seeing it and seeing if they indicate just how they came up with those numbers. Unless they came from PGI directly, I'd call them into question. And heck, considering the state of the game itself, I'd even call PGI's numbers into question sometimes.

#218 Bully_Hayes

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Posted 28 January 2013 - 02:56 PM

C3,teamspeak ,ventrillo ,mumble etc. are ALL 3rd party programs. C3 may at some point be integrated with MWO but the fact that it is a 3rd party program remains. The cost of C3,Teamspeak,Vent and Mumble is the same......Zero. The only cost involved is that of a headset and if and when C3 is integrated you will still need to spend that money if you don't have one. At this point in time the closet thing we have to a game lobby for MWO are the Comstar and NGNG outreach TS servers,thats all there is and if you chose not to use them its your choice....nobody else's !!!!!!!

So considering TS and C3 are both 3rd party programs, both are free,TS requires the same hardware to use as C3. TS provides at least something of a lobby on the afore mentioned servers which we would not otherwise have,what is the problem with using it until C3 is integrated ? ??....besides just plain pig headed stubbornness and or an excuse for getting beaten in game ?? ......................Thats all there really is,you have the very same ability to use TS as I do.

#219 Wired

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Posted 28 January 2013 - 03:17 PM

I can't type ingame. Therefor, everyone who can type is cheating.

#220 Greyfyl

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Posted 28 January 2013 - 03:20 PM

View PostDimento Graven, on 28 January 2013 - 02:19 PM, said:


My issue is that an obvious minority, definitely loud, but nonetheless a minority is trying to enforce its wants and needs over the majority, demanding that THEY be catered to because they have rights, and really EVERYONE else is actually just like them just not saying so. No actually the reality is you're in the minority, but to shut you up a bit we'll try and give in on this one thing. The problem is that's rewarding the minority for bad behavior so they only increase their volume and antics trying to get more.


Obvious minority? I guess you didn't see the poll:

http://mwomercs.com/...re/page__st__40

Twice as many players that pug exclusively vs premade only. Certainly over 50% of the population that voted are more likely to be pugging than in a premade team. So much for obvious minority.


View PostDimento Graven, on 28 January 2013 - 02:19 PM, said:

It's better to just enforce a 'shut the **** up' with a symbolic hard slap to the face and let them know that this is how it is and they can either get with a group and learn to use a VOIP program, or shut up about pre-mades and VOIP, and live with the difficulties.


And you wonder why some players don't want to group up? Look at the first part of what I quoted from you about demanding to be catered to, and then look at the second part that I quoted. You certainly sound like you want everyone that likes to pug to play YOUR way and your way only or ****. Pretty childish really, especially when you consider that the majority of us puggers want nothing more than for premades to be balanced; ie- premades on both team or neither. Nobody is trying to take away your ability to have voice comms or play with friends, we are just tired of you thinking you are better than us simply because you can't play on a level playing field.

This whole thread is just going in endless circles, the excuses are the same day after day. You like playing from a position of advantage and don't want to give it up, we all get it. Well, except those of you that keep throwing out the weak excuses.

Edited by Greyfyl, 28 January 2013 - 03:23 PM.






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