Egomane, on 30 January 2013 - 05:59 AM, said:
I know that humans are a very curious species and almost always want to knwo everything. I am no exception there. But wouldn't also take some of the spice out of the game?
Why would more information take the spice out of the game? Isn't it occasionally useful to know the condition of your teammate's mech? For instance, the information that a friendly Atlas is nearly cored could completely change a tactical decision about whether to follow it into a huge fray, whether you let it take point or do so yourself, etc. This is information that people who are grouped in TS routinely share with one another. I see no problem with providing an interface to do the same in-game.
Additionally, I think it's fun to see what builds people are running. Yes, you get to see that if you die early, but not if you're not dead.