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Ac10 Vs Lb/x10


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#1 Frederick Steiner A F

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Posted 30 January 2013 - 12:50 PM

Greatings Warriors. Here are a few Things that disrupt me a lil bit about the ACs in this Game. First of all, why dont shoot a double lb/x config not like an double ac/10 config in one salvo? This delay is really annoying.

Second. Why no possibility to load ac10 rounds into lb/x.

Third. why lbx spread so extreme at low Ranges?

4Th. Why can i shoot a double ac10 config about 6-7 times with med laserssupport in the back of a catapult and it doesnt explode till the last alpha that shut me down? it was a srm type. so ammo like to explode. but 5-6 compared ac20 hits doesnt get him to explode/go down. if im hit by that ac 20 shoots, im after the 3rd readyto explode...

5th. why can the ultra ac´s act like rotary acs? ultra ac´s was meant to fire 2 rounds instead of one, not to chainfire like RAC´s till overheat/disrupt.

By this way, why cant no C-Phract carry an Ac 20 and an XL340? JJ´s and ac´s yes, Ac-config)illya( cant mount that thing? but that is an personal one. otherways i want to say that this game enjoys me really good. After getting the money for new configs game makes more and more fun. now half the map size of LL and the tanks,flyers and so on, the graphics of LL in some ways, and exp system for the personal pilot and im pleasured till the end :D (or my wife kicks me out^^)

Edited by Frederick Steiner A F, 30 January 2013 - 12:52 PM.


#2 80sGlamRockSensation David Bowie

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Posted 30 January 2013 - 12:57 PM

Until they fix the LB-10x or add alternative ammo, don't use it.

The spread mechanic on the Lb-10x makes no sense in relation to what the weapon is meant to do and at the core level just sucks ***. They need to rework the fire mechanic entirely.

#3 Frederick Steiner A F

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Posted 30 January 2013 - 01:07 PM

LargeBore/eXtended range?

the funny thing is, i got an medpulse and 1 lb/x10 config that does work goodO.o on med to short range. specially the ac makes a good amount of damage.

Edited by Frederick Steiner A F, 30 January 2013 - 01:08 PM.


#4 SpiralRazor

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Posted 30 January 2013 - 01:15 PM

Bad and Worse.


/thread.

#5 Sug

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Posted 30 January 2013 - 01:18 PM

View PostFrederick Steiner A F, on 30 January 2013 - 12:50 PM, said:

First of all, why dont shoot a double lb/x config not like an double ac/10 config in one salvo?


What?

View PostFrederick Steiner A F, on 30 January 2013 - 12:50 PM, said:

Second. Why no possibility to load ac10 rounds into lb/x.


That will be added later.

View PostFrederick Steiner A F, on 30 January 2013 - 12:50 PM, said:

Third. why lbx spread so extreme at low Ranges?


It's a shotgun?

View PostFrederick Steiner A F, on 30 January 2013 - 12:50 PM, said:

4Th. Why can i shoot a double ac10 config about 6-7 times with med laserssupport in the back of a catapult and it doesnt explode till the last alpha that shut me down? it was a srm type. so ammo like to explode. but 5-6 compared ac20 hits doesnt get him to explode/go down. if im hit by that ac 20 shoots, im after the 3rd readyto explode.


What?..

View PostFrederick Steiner A F, on 30 January 2013 - 12:50 PM, said:

5th. why can the ultra ac´s act like rotary acs? ultra ac´s was meant to fire 2 rounds instead of one, not to chainfire like RAC´s till overheat/disrupt.


UltraACs have twice the rate of fire as standard ACs.

In tabletop twice the rate of fire = 2 shots per round instead of 1.

In realtime twice the rate of fire = ...twice the rate of fire.

View PostFrederick Steiner A F, on 30 January 2013 - 12:50 PM, said:

By this way, why cant no C-Phract carry an Ac 20 and an XL340? JJ´s and ac´s yes, Ac-config)illya( cant mount that thing?


Because there isn't enough room in the side torsos for an XL engine and an AC20.

#6 Alexandrix

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Posted 30 January 2013 - 01:18 PM

View PostFrederick Steiner A F, on 30 January 2013 - 01:07 PM, said:

LargeBore/eXtended range? the funny thing is, i got an medpulse and 1 lb/x10 config that does work goodO.o on med to short range. specially the ac makes a good amount of damage.


LBX stand for Lubalin ballistics experimental.It's just the fluff name of the manufacturer,Not actually anything to do with the configuration of the weapon itself.

*edit*
looked it up on sarna.net,they list it as three different possibilites:

"LB" supposedly stands for "Lubalin Ballistics", the original designer and manufacturer of the weapon[1]
"Light Barrel - Extended Range"[2]
"Large Bore - Extended"[3]

I've only ever heard the first definition used,so I assumed that was the only one.My appologies.

Edited by Alexandrix, 30 January 2013 - 01:21 PM.


#7 Raso

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Posted 30 January 2013 - 01:23 PM

I've used the LBX a few times and find it works best in pairs, where you can spread catastrophic damage across several body sections and then close in for the kill shot. It works best in a support role or to cause panic.

I am, however, fully aware it under-preforms. It could use a tighter spread and better muzzle velocity. In place of weapon spread I could entertain the idea of a damage boost per slug which would make it deadly up close and personal but still useful at range.

As it stands I'd rather mount 2 SRM6s than a single LBX if I can afford to do so and I want spread damage. They need to have a better role.

#8 Velba

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Posted 30 January 2013 - 01:26 PM

Either someone is drunk, or English is not their first language.

#9 Alexandrix

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Posted 30 January 2013 - 01:27 PM

Ammo swapping,tighter spread,a bit more damage per pellet.any of these would help the LBx/10 out.Albeit I don't think just tighter spread would make it worth taking.Maybe tighter spread and more damage per pellet would.From what I understand the devs do plan to implement ammo swapping at some point,But for the time being higher damage per pellet and tighter spread would be easy to implement,and make the weapon less likely to get you laughed at.

Edited by Alexandrix, 30 January 2013 - 01:29 PM.


#10 EyeOne

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Posted 30 January 2013 - 01:28 PM

The only problem with the LBX is that the spread is still to large. And it's way way more narrow than it was in Closed Beta. But they need to take it another step or two. They are good in pares but you need another heavy hitting, concentrated damage weapon.

#11 Agent 0 Fortune

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Posted 30 January 2013 - 01:31 PM

At 1 ton lighter and 1 critical slot less, if they allowed it to fucntion like an AC10, you might as well get ride of that weapon.

#12 Alexandrix

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Posted 30 January 2013 - 01:39 PM

View PostAgent 0 Fortune, on 30 January 2013 - 01:31 PM, said:

At 1 ton lighter and 1 critical slot less, if they allowed it to fucntion like an AC10, you might as well get ride of that weapon.



Don't forget the extra heat!

But yea,the LBx would basically completely obsolete the AC/10.While that happens all the time in battletech lore/fluff,technology coming along that makes older tech out right junk...I'm not sure I want that to happen in MW:O.

That's why I'm not totally up on the idea of the LBx having it's canon ability to use both cluster and solid shot rounds.Maybe just tighten the spread,give it some damage increase love,and call it done.

#13 ApathyZer0

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Posted 30 January 2013 - 02:01 PM

Or, just use them both at the same time.



#14 Corvus Antaka

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Posted 30 January 2013 - 02:05 PM

The spread on the LBX 10 is much too high. untill about 200m the shot should all hit 1 location, at 450 it should hit 3-4 locations. Right now the 10 spreads more like you would expect the lbx 20 to at range.

#15 Strum Wealh

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Posted 30 January 2013 - 06:32 PM

View PostVelba, on 30 January 2013 - 01:26 PM, said:

Either someone is drunk, or English is not their first language.

Given the OP's use of "Large Bore - Extended" (prevalent in the non-canon German explanations attached to some BT-related works) rather than the correct "Lubalin Ballistics - Experimental", I would imagine that the latter is likely the case.

As for the rest: Sug has already addressed it.

#16 Stingz

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Posted 30 January 2013 - 06:48 PM

AC/10 would be useless until Davion specialty ammo is added. | The only use for LBX ATM is slapping light mechs (The flak cannon effect is good for small targets).

Tighten the spread by a good amount, and/or boost damage of LBX AC/s by 50%(+/-).

Edited by Stingz, 30 January 2013 - 06:50 PM.


#17 Frederick Steiner A F

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Posted 31 January 2013 - 05:40 PM

little update about my faults. today i play a game and see a cphract with 2ac2 and 2lb/x10 ac. and he can, in conflict to me, shoot both lbx at once. in one salvo. you understand(cause im a not english growed up german :P )when i shoot, doesnt matter if i had a 2lbx, a 1lbx/1ac10 or a 2ac10 config, i must pull the trigger twice to shoot the second one. normally you shoot all weapons if you hit the button, but if i do that, my mech only fire 1 ac. doesnt matter if i stay on button, or make 2 fast clicks. seems for me there is a lil delay time. ... if no one else has this problem and it where described as the problem of the reactor to shuggle withe energy output through heavy weapon usage as it is to read sometimes in the book. then i will say nothing.

2nd. lbx is right to meant in german LargeBore/eXtended range. got my hands on most the german stuff. so im maybe right if i mean all aspects of the lbx ac are fine, but 2 faults: if i remember right, lbx are made of rare metals and are so lighter, but bulkier then ac10´s. correct e please if im wrong. second. through that they were desrcibed to be more heat efficent. in that way, the spread should work as desribed in a few post before. it is to high in that way.

3trd. changeable ammo? yes, of course, cause you got ac´s with tracking, more damage or range abilities later ingame, if the devs set up all the crazy technical readout stuff. so dont make the lbx useless.

right to you sug? sorry that im german. and most time i can be active here ive been worked before an be tired, so please excuse my spelling n´typing. i do my best man ;)

Edited by Frederick Steiner A F, 31 January 2013 - 05:42 PM.


#18 Max Immelmann

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Posted 31 January 2013 - 05:48 PM

View Postmwhighlander, on 30 January 2013 - 12:57 PM, said:

Until they fix the LB-10x or add alternative ammo, don't use it.


wrong, it works great vs light mechs, just like a scatter gun, at least some pellets will hit, while with an ac10, your one slug is bound to miss, unless you get lucky, or are Mr. Uber Shot.

i personally like the lbx10, would like my lbx20, but oh well. i tend to get more head kills do to the fact the lbx10 spreads its damage. can not count the number of times a mech with damage already sustained to its head goes down to a twin shot of lbx10.

#19 Joe Marberg

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Posted 31 January 2013 - 06:02 PM

Sure the LBX isn't the most effective weapon in the world. But goddam it's fun. I go 2xLBX 2xMG and an SRM on the 4X and it's super fun even if not terribly effective. This here's ma boomstick. Yeah! And works fine vs lights.

#20 BlackSquirrel

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Posted 31 January 2013 - 06:02 PM

AC/10 is practically made obsolete by UAC/5...

Less weight
Less space
Same DPS sustained 5 dmg every 1.5 v 10 dmg 3 seconds.
Higher DPS on double shot (10 dmg in 1.5 seconds, 20 in 3 v 20 in 6)
Faster velocity.

I suppose you could say if your aim is off AC/10 in one area is better wont mater as long as you hit the same component.





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