Thontor, on 31 January 2013 - 10:55 AM, said:
Where did you go wrong? What, you think PGI made MWO in a few days and then has been on vacation since them?
Thread title question:
"How long did it really take to make MWO?"
Answer:
Around 15 months at this point.
Does your estimation match that? No? That's where you went wrong.
So clearly there are processes involved in making MWO that you didn't take into account.
I dont mean to argue with you (or any fanboy here). Thats pointless. (Hence the smilies at the end of all my sentences

)
The truth is neither me NOR you know what happened and happens at Pyranha.
You just believe what they tell you and present it as a fact. Children do that
toxx1790, on 31 January 2013 - 10:55 AM, said:
I estimate the OP to be around 24-25 years old.
Quite a bit older. I just sound (read) as an *** (I guess) when I write on forums (in english which is clearly not my main lang)
Quote
I suggest that none of them have any business experience and have never had to make decisions that effect the bottom line of a company.
Believe or not, I successfuly led a small game dev company for 6 years.
"Small" means we were working on a small online but non-mmo games like MWO or racing games etc. (Compared to a suicidaly huge, real, games like Dishonored and such)
Quote
I imagine a scenario where the OP and his buddies convince an "angel investor" to give them the funding for the "3 months" it takes to make MWO, only bigger and better.
I think the OP would benefit from the experience of arriving at the end of the three months and realizing that they aren't even close to where they need to be and needing to go back to the investors for more money.
I actually had that kind of investment offer once. But that was for full AAA game or nothing. I did ren from it (and screamed

) That
wasn't a simple deadmatch game with robots.
Edited by o Riva o, 31 January 2013 - 11:19 AM.