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A-1 Catapult Broken?


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Poll: A-1 Catapult broken? (826 member(s) have cast votes)

How do you feel about the 6xSRM6 A-1 Catapult?

  1. They are broken, please do something (79 votes [9.56%] - View)

    Percentage of vote: 9.56%

  2. I can deal with them only because I'm an awesome pilot (67 votes [8.11%] - View)

    Percentage of vote: 8.11%

  3. They are harder than the average opponent (198 votes [23.97%] - View)

    Percentage of vote: 23.97%

  4. Voted Just like any other mech (385 votes [46.61%] - View)

    Percentage of vote: 46.61%

  5. I pilot an A-1 and yeah... its superior (44 votes [5.33%] - View)

    Percentage of vote: 5.33%

  6. Voted I pilot an A-1 and its easy to counter them (explanation at post) (53 votes [6.42%] - View)

    Percentage of vote: 6.42%

What is what makes it superior?

  1. The 90 damage alpha (336 votes [27.10%] - View)

    Percentage of vote: 27.10%

  2. Jump Jets (63 votes [5.08%] - View)

    Percentage of vote: 5.08%

  3. Torso Twist Angle (280°) (206 votes [16.61%] - View)

    Percentage of vote: 16.61%

  4. Speed (86 km/h) (140 votes [11.29%] - View)

    Percentage of vote: 11.29%

  5. Durability (422 max armor) (77 votes [6.21%] - View)

    Percentage of vote: 6.21%

  6. Voted Nothing,they are just in line with the other mechs (418 votes [33.71%] - View)

    Percentage of vote: 33.71%

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#581 Sifright

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Posted 11 February 2013 - 01:27 PM

View PostIndoorsman, on 11 February 2013 - 01:26 PM, said:

You compared the splatcat to a 9ML hunchback, I said the 9ML HBK would run hot and you said the splatcat runs hot too and to go pilot one before I comment. So I prove I pilot one and you ignore me but continue to act like the splatcat runs hot, when it runs cooler than a build that YOU compared it to. Then you imply someone ELSE is stupid.


that would be because he has no idea what he is talking about.

Like the rest of the people saying the A1 is fine.

#582 Roland

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Posted 11 February 2013 - 01:32 PM

View PostCodejack, on 11 February 2013 - 01:01 PM, said:

Ah, yes, I forgot that Catapults are the only chassis that can load DHS... :(

The fact that other mechs can run DHS doesn't somehow make the splatcat run hot.

I mean, I guess if you are an ***** and don't run DHS, then the splatcat would run hot... but no one does that. So it's silly to say that it runs hot.

Because it's not hot at all.

#583 Codejack

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Posted 11 February 2013 - 01:36 PM

View PostIndoorsman, on 11 February 2013 - 01:26 PM, said:

You compared the splatcat to a 9ML hunchback, I said the 9ML HBK would run hot and you said the splatcat runs hot too and to go pilot one before I comment. So I prove I pilot one and you ignore me but continue to act like the splatcat runs hot, when it runs cooler than a build that YOU compared it to. Then you imply someone ELSE is stupid.


Ah, changing the subject. Nice.

You still haven't explained why the hunchback (or any other high alpha build, if you're so hung up about it) can't also load DHS.

View PostRoland, on 11 February 2013 - 01:32 PM, said:

The fact that other mechs can run DHS doesn't somehow make the splatcat run hot.

I mean, I guess if you are an ***** and don't run DHS, then the splatcat would run hot... but no one does that. So it's silly to say that it runs hot.

Because it's not hot at all.


Mine has a heat efficiency of 1.33. I could do better, but only by cutting ammo or armor.

#584 Vodrin Thales

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Posted 11 February 2013 - 01:39 PM

View PostSifright, on 11 February 2013 - 11:33 AM, said:


Sure but that just the first video I took. Did you notice the Cataphract whose Side torso i ripped off in one shot?

How about the assault i killed in two.


Look, there is no doubt that the SRM cat is extremely strong at close range. That does not mean it is a completely "broke" imbalanced and overpowered mech build. I think AC20 cats are just as strong at close range. 2 shots by a reasonably talented pilot and an SRM cat dies. The 2 PPC/ 1 gauss Cataphract is just as powerful at long range, as is the 4PPC stalker. In certain situations all of them can be a bit ridiculous. And if you are a non-raven scout pilot, and ECM raven is just as powerful.

They are more powerful than a good number of builds, but they are not overwhelmingly imbalanced. They deliver powerful alphas at close range and are mobile for a heavy mech, but they are rather fragile to anyone who is an above average marksman and have no ranged weaponry whatsoever. I think that is generally ok.

#585 Roland

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Posted 11 February 2013 - 01:40 PM

View PostCodejack, on 11 February 2013 - 01:36 PM, said:


You still haven't explained why the hunchback (or any other high alpha build, if you're so hung up about it) can't also load DHS.


9 medium lasers gives you a 45 point alpha strike, at a cost of 36 heat.

6 SRM's gives you a 90 point alpha strike, at a cost of 24 heat.

I'm not sure why you are bringing up the 9 medium laser hunchback here. I mean, yeah, it can run DHS too. Generally every mech in the game runs DHS.

#586 Codejack

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Posted 11 February 2013 - 01:47 PM

View PostRoland, on 11 February 2013 - 01:40 PM, said:

9 medium lasers gives you a 45 point alpha strike, at a cost of 36 heat.

6 SRM's gives you a 90 point alpha strike, at a cost of 24 heat.

I'm not sure why you are bringing up the 9 medium laser hunchback here. I mean, yeah, it can run DHS too. Generally every mech in the game runs DHS.


Because that 45 points from the hunch is in ONE PLACE. SRMs do not put the damage in one place, and rarely in less than 3 sections. A 9xMLAS Hunch who sneaks up behind them can usually 1-shot even Assault mechs; it takes at least 2 SRMcat alphas to take out anything except an especially badly built heavy, and most mediums (and Ravens) will survive at least the first alpha.

So why is the Cat OP and not the Hunch?

#587 Kargarok

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Posted 11 February 2013 - 01:48 PM

I'm not gonna say the A1 is fine or that it needs a nerf. I will say that yeah, A1's loaded with SRMs are damned tough mechs to face. In a Brawl. Stay at range and they aren't so bad. Shoot their ears off and they aren't so bad. Yeah I know that's not always easy to do. I've been taken out by a 2 or three alphas from those ******** too. And I've been that ******* doing the alphas (though I was in a C4 at the time. :( ) I can definitely see and feel the frustration about this build, and maybe the A1 needs a tweaking. Maybe. If anything I would say that it's torso twist should be limited. Until my recent forays into stalker piloting, I had little concept just how valueable this factor was.

http://mwo.smurfy-ne...o-arm-twist.png

Not sure how many of you have seen the above chart, but it's interesting just how far around a Cat can turn compared to other mechs. Luckily it doesn't get Twist X. I'd say change the A1 to that of a Stalker 3F. And maybe even let it take Twist X. that should limit the build enough to bring it in line a bit more. Lowering it's engine rating would only serve to make it take more ammo so it can waste it's shots at max range and still have enough ammo for when it finally closes.

#588 DeadlyNerd

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Posted 11 February 2013 - 01:59 PM

View PostRoland, on 11 February 2013 - 01:40 PM, said:

9 medium lasers gives you a 45 point alpha strike, at a cost of 36 heat.

6 SRM's gives you a 90 point alpha strike, at a cost of 24 heat.

I'm not sure why you are bringing up the 9 medium laser hunchback here. I mean, yeah, it can run DHS too. Generally every mech in the game runs DHS.

He's still trying to, and failing, to prove his argument that A1 is balanced.
His method is quite often used by people who don't have the brain power to come up with a constructive counter to a whole reply and thus need to attack parts of the post individually.

That is also called trolling so feel free to report him. And yeah, don't feed him anymore.

#589 Roland

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Posted 11 February 2013 - 02:01 PM

Quote

Because that 45 points from the hunch is in ONE PLACE. SRMs do not put the damage in one place, and rarely in less than 3 sections.

This is certainly true, but it's also worth noting that due to spread and splash damage, the pult is actually doing MORE than 90 points of damage. The effect is that it's not simply spreading 90 points of damage around.

Also, against a target that isn't just standing still and letting you shoot them, the hunchback is actually spreading that damage around since it's being delivered over a period of 1 second.

Quote

A 9xMLAS Hunch who sneaks up behind them can usually 1-shot even Assault mechs

Eh.. not really. 45 damage isn't really enough to kill assault mechs through the back. I mean, even on a side torso of an XL equipped atlas, you're talking about 44 points of internal structure alone... In order to one shot it with the hunchback, it would have to have only 1 point of actual armor on the back, and pack an XL engine, and you'd have to land the entire volley (ie., he'd have to not really be moving or trying to avoid you killing him). If he's not packing an XL, even if he has zero armor on his back, it's impossible to kill him in one shot with that build.

Even the lightest assault mech, the AWS, packs 50 points of CT internal structure, and 34 points on its sides.

It's actually been a while since I've run a 4P with a full 9 medium lasers.. but I haven't tried since DHS were introduced. I'll go play with it again. Although I suspect that the 4P is gonna have trouble continually firing... It used to shut down if it fired twice. Maybe with DHS, it could fire more often.

The splatcat can fire all day though. I mean, hell, look at that one video Silf posted.. he was able to fire enough to kill essentially an entire lance of fresh assault and heavy mechs.

Do you actually have trouble running a splatcat, to the extent that you overheat your mech? Because I've not ever seen that to be the case nowadays.

Edited by Roland, 11 February 2013 - 02:02 PM.


#590 Golfin Man

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Posted 14 February 2013 - 09:47 PM

Just played with some clan of ******** who think they are good because three of them run the hellcat. I'm not suggesting a nerf or limit to certain weapons etc, just the stipulation that if one would like to run an A1 with six srm6s then they have to sit on a hot iron rod for the entire time they are using it.

#591 CECILOFS

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Posted 14 February 2013 - 11:20 PM

View PostRoland, on 11 February 2013 - 02:01 PM, said:

The splatcat can fire all day though. I mean, hell, look at that one video Silf posted.. he was able to fire enough to kill essentially an entire lance of fresh assault and heavy mechs.


It can't fire all day. No mech can, at least not with a high alpha strike. You would need the equivalent of 60 heat sinks to do that.

300 engine = 20 DHS + maybe 6x1.4 in the rest of the mech and engine slots ~ 30 heat sink equivalent.

If you group fire all 6 and constantly fire you will overheat in 3-4 volleys (this is from experience). Yes that's enough to waste someone but if their team is around you will be the next to die.

Putting more HS means less armour, ammo and/or jump jets, so its always about compromises.

Otherwise you need to wait to cool down and/or start chain firing which like any other mech is going to lower your damage.

So lets at least be realistic about what the mech can and can't do.

Edited by CECILOFS, 14 February 2013 - 11:24 PM.


#592 Magicbullet141

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Posted 14 February 2013 - 11:33 PM

They should not be able to two-shot a flipping Atlas. Also the ammo should be more explosive, if you wanna be a walking srm boat your ammo should be able to go off like firecrackers. On certain maps these splat-cats are just plain overpowered, like River City.

#593 Craftyman

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Posted 14 February 2013 - 11:58 PM

View PostCodejack, on 11 February 2013 - 01:01 PM, said:


You really know how to turn a phrase.



Ah, yes, I forgot that Catapults are the only chassis that can load DHS... ;)


90 damage for 24 heat or 45 damage for 45 heat which is better?? I cant decide!!

View PostCECILOFS, on 14 February 2013 - 11:20 PM, said:


It can't fire all day. No mech can, at least not with a high alpha strike. You would need the equivalent of 60 heat sinks to do that.

300 engine = 20 DHS + maybe 6x1.4 in the rest of the mech and engine slots ~ 30 heat sink equivalent.

If you group fire all 6 and constantly fire you will overheat in 3-4 volleys (this is from experience). Yes that's enough to waste someone but if their team is around you will be the next to die.

Putting more HS means less armour, ammo and/or jump jets, so its always about compromises.

Otherwise you need to wait to cool down and/or start chain firing which like any other mech is going to lower your damage.

So lets at least be realistic about what the mech can and can't do.


You don't need to be heat neutral, just cool enough to kill 1 or 2 targets before a rest period. There isn't enough compromise on this mech, it is unbalanced.

Edited by Craftyman, 15 February 2013 - 12:00 AM.


#594 Asmosis

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Posted 15 February 2013 - 12:02 AM

their wings have 40hp armor and idk internal. it doesnt take much to blow off one of them and then either clip the other wing or core them from the wounded side.

Did i mention they have the largest cockpit to aim for? that they keep their ammo in their (possibly underarmored) legs?

They're only a concern if they sneak up on you and get within 150m without being seen. If you know about them (which you should unless your completely outclassed by opposing team) they are pretty easy to deal with.

Edited by Asmosis, 15 February 2013 - 12:05 AM.


#595 ConnorSinclair

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Posted 15 February 2013 - 07:54 PM

roses are red

violets are blue

A1 is balanced

PGI **** you

#596 Dagger6T6

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Posted 15 February 2013 - 08:10 PM

Posted Image

#597 ConnorSinclair

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Posted 15 February 2013 - 10:35 PM

View PostDagger6T6, on 15 February 2013 - 08:10 PM, said:

Posted Image



http://youtu.be/F9uoV3pRA0g

Edited by ConnorSinclair, 15 February 2013 - 10:36 PM.


#598 Dagger6T6

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Posted 15 February 2013 - 11:10 PM

View PostConnorSinclair, on 15 February 2013 - 10:35 PM, said:



Posted Image

#599 xX_Nero_Xx

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Posted 15 February 2013 - 11:12 PM

the best way to deal with a splat cat is jsut **** it before it can even shoot ya get on comms focus fire on it kill it in seconds and go on

#600 Corporate Ninja Assassin

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Posted 15 February 2013 - 11:24 PM

My A1 is superior...because I'm the mech pilot!


:)





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