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Next Batch: 500 Keys


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#241 Shadow Avatar

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Posted 27 May 2012 - 11:11 AM

Awe, Still cant own people with a mech loaded down with energy weapons :)

#242 Aelos03

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Posted 27 May 2012 - 11:19 AM

moar invites !!!!

#243 xwolf12x

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Posted 27 May 2012 - 11:25 AM

Just a though, are the keys going to e continuusly coming out like this until everyone has 1, or are they going to eventually have a massive oen beta where everyone finally gets there access at the same time

#244 Aelos03

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Posted 27 May 2012 - 11:26 AM

View Postxwolf12x, on 27 May 2012 - 11:25 AM, said:

Just a though, are the keys going to e continuusly coming out like this until everyone has 1, or are they going to eventually have a massive oen beta where everyone finally gets there access at the same time


Not everyone will get and yes there is open beta

#245 Aegis Kleais

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Posted 27 May 2012 - 11:53 AM

Come on guys, chin up.

It's normal for a closed beta to have but a small fraction of the community involved in it.

Remember! The Founder Packages are a ONCE in a lifetime option! Not only are you ensuring yourself access to the Beta for an indeterminate amount of time, but you're helping offset PGI's initial expenses and moving them towards making a profit off the game quicker.

#246 Suicidal Idiot

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Posted 27 May 2012 - 12:02 PM

Coders are expensive (labor is almost always the biggest cost in a business).

If they're needing more beta testers, it can only be because the coders are getting idled. That is very, very good.

The launch date is set in stone, but the advance purchasing guaranteeing a slot in the open beta is a brilliant move. It allows collecting revenue on game sales, and giving people a big window to hit the opening sales day. Opening day sales are huge, and the momentum will help sell even more copies.

Meanwhile, the massive open beta allows the servers to get pounded on before release by a forgiving crowd (beta test, remember?) so on opening day, new customers won't get frustrated by network/server issues.

I posted a while ago a promise to pre-purchase at full retail price in order to get in on the beta. I hope that it influenced the founder's packs. It's nice to prevaricate to oneself that I've done something to help my fellow man.

#247 Faenwulf

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Posted 27 May 2012 - 12:05 PM

Well, for many people buying the founders pack depends on whether they will be avaiable outside of NA and/or transferable to other regional servers after they launch sometime.
Same for me. I just hope Piranha wants my money badly enough to accomodate us non-NA players in this aspect( we don't need our own servers that badly, but we would like to migrate later on and take our founder-stuff with us!)

#248 Ageis

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Posted 27 May 2012 - 12:06 PM

down but not out hopefully, got my pen and pad ready to report some bugs, and waste the occasional mech or two :)

#249 remmon

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Posted 27 May 2012 - 12:08 PM

View PostSuicidal *****, on 27 May 2012 - 12:02 PM, said:

Coders are expensive (labor is almost always the biggest cost in a business).

If they're needing more beta testers, it can only be because the coders are getting idled. That is very, very good.

The launch date is set in stone, but the advance purchasing guaranteeing a slot in the open beta is a brilliant move. It allows collecting revenue on game sales, and giving people a big window to hit the opening sales day. Opening day sales are huge, and the momentum will help sell even more copies.

Meanwhile, the massive open beta allows the servers to get pounded on before release by a forgiving crowd (beta test, remember?) so on opening day, new customers won't get frustrated by network/server issues.

I posted a while ago a promise to pre-purchase at full retail price in order to get in on the beta. I hope that it influenced the founder's packs. It's nice to prevaricate to oneself that I've done something to help my fellow man.


Except for the part where almost every MMO release I've been part of so far (And that goes all the way from Anarchy Online to World of Tanks. I've seen a LOT of MMO releases), no matter how hard the servers got pounded and subsequently fixed and improved, launch day still inevitably sees the servers buckling under the strain.

On launch day, expect the massive influx of users all trying to play at the same time to cause issues. It may last for only a few hours or for a particularly bad launch, as long as a week before things stabilise and the servers both get upgraded to handle more users and the surge of players from the launch drops off a little.

#250 Pigi

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Posted 27 May 2012 - 12:10 PM

Wahh! *HOPE*

#251 Benthic7

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Posted 27 May 2012 - 12:11 PM

Have the devs given any information on generally how many they are going to bring into the closed beta?

#252 Aelos03

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Posted 27 May 2012 - 12:12 PM

View PostAegis Kleais, on 27 May 2012 - 11:53 AM, said:

Come on guys, chin up.

It's normal for a closed beta to have but a small fraction of the community involved in it.

Remember! The Founder Packages are a ONCE in a lifetime option! Not only are you ensuring yourself access to the Beta for an indeterminate amount of time, but you're helping offset PGI's initial expenses and moving them towards making a profit off the game quicker.




yeah but not everyone is able to give 60$ on something you see only glimpse, i would rather take 60$ and make party or something like that its not like its 10 $ in my situation im not able(student) to that i will wait for game to start then i will see how i will spend money.

#253 DireWolf307

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Posted 27 May 2012 - 12:14 PM

View PostSuicidal *****, on 27 May 2012 - 12:02 PM, said:

Coders are expensive (labor is almost always the biggest cost in a business).

If they're needing more beta testers, it can only be because the coders are getting idled. That is very, very good.

The launch date is set in stone, but the advance purchasing guaranteeing a slot in the open beta is a brilliant move. It allows collecting revenue on game sales, and giving people a big window to hit the opening sales day. Opening day sales are huge, and the momentum will help sell even more copies.

Meanwhile, the massive open beta allows the servers to get pounded on before release by a forgiving crowd (beta test, remember?) so on opening day, new customers won't get frustrated by network/server issues.

I posted a while ago a promise to pre-purchase at full retail price in order to get in on the beta. I hope that it influenced the founder's packs. It's nice to prevaricate to oneself that I've done something to help my fellow man.


Open Beta testers are a forgiving croud? :) Not in any of the Open Beta tests I've done, especially those who get Open Beta access through pre-ordering or other paid-for bonuses.

#254 Aegis Kleais

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Posted 27 May 2012 - 12:16 PM

View PostAelos03, on 27 May 2012 - 12:12 PM, said:


yeah but not everyone is able to give 60$ on something you see only glimpse, i would rather take 60$ and make party or something like that its not like its 10 $ in my situation im not able(student) to that i will wait for game to start then i will see how i will spend money.

As with all things in life, you have to determine whether such a thing in a video game that is designed for entertainment is worth your money or not. If you're hard pressed for money, then it's best to just ignore the offer and wait for the game to come out for free and play it then.

Like you said, once it's out, you can then spend your money how you see fit. Founder status is just an item of prestige. I'm sure PGI is appreciative of anyone who buys products from the game and helps them turn a profit on MWO.

#255 Holski77

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Posted 27 May 2012 - 12:23 PM

Glad you guys are progressing quickly, can't w8 to get in!

#256 Aegis Kleais

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Posted 27 May 2012 - 12:25 PM

I hope the next batch of beta keys that gets released, PGI chooses like "Next Batch 341 keys"

Just so people start going crazy why they chose 341 keys. *rubs hands together maliciously* mwa ha ha ha!

#257 Aelos03

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Posted 27 May 2012 - 12:28 PM

View PostAegis Kleais, on 27 May 2012 - 12:16 PM, said:

As with all things in life, you have to determine whether such a thing in a video game that is designed for entertainment is worth your money or not. If you're hard pressed for money, then it's best to just ignore the offer and wait for the game to come out for free and play it then.

Like you said, once it's out, you can then spend your money how you see fit. Founder status is just an item of prestige. I'm sure PGI is appreciative of anyone who buys products from the game and helps them turn a profit on MWO.


Yes but i hope these mech are just skins and not special in any way expect looks and when game goes live they will be unique because no one will be able to buy it, any info about ELITE mechs ? because i have a bad feeling about that :)

#258 McGruff

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Posted 27 May 2012 - 12:28 PM

Hope you let some of us Europe-Guys into the Beta. We could test while North America is still working (7-9 hours difference) :).

#259 Damion Stranik

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Posted 27 May 2012 - 12:31 PM

Did they just send out more? I thought the post title was different before, but maybe I am crazy.

#260 Aegis Kleais

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Posted 27 May 2012 - 12:32 PM

View PostAelos03, on 27 May 2012 - 12:28 PM, said:


Yes but i hope these mech are just skins and not special in any way expect looks and when game goes live they will be unique because no one will be able to buy it, any info about ELITE mechs ? because i have a bad feeling about that :)

The Elite Founder Mechs not only come with a custom skin, but when used, provide a C-bill earning bonus. This effect is tied to the Mech (not the pilot).





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