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How Exactly Does Ecm Prevent You From Kicking Shiny Metal Butt? [Serious][Poll][Therapy]
#41
Posted 03 February 2013 - 05:45 PM
#42
Posted 03 February 2013 - 05:47 PM
Taemien, on 03 February 2013 - 02:52 PM, said:
It's quite easy to criticize both aspects of the game.
I don't think ECM should be nearly as powerful as it is (or even in the game at all in it's current state) but I also don't want a return to MISSILEINCOMING Warrior Online.
#43
Posted 03 February 2013 - 05:48 PM
My point is do some basic research on the application of ECM and how it works before you start QQing. The above is just about 20th-21st century ECM. Think sci-fi now and relate ECM to the 31st century. Even TT confirms the present application of ECM in MWO. ECMis working as intended so stop QQing, L2P, and stop creating drama/problems for no reason. We do not need the 1,000,000th thread QQing about something that is functioning as it should. Focus your energies on helping the devs fix things that are not functioning properly instead of something that works as intended but hurts the gamestyle you like.
#44
Posted 03 February 2013 - 06:02 PM
Give me ER PPC / ER LL and I'll kill the mech(s) with ECM and ruin the other teams day....
Seems pretty fair to me. I like to run as a support mech and look after my team mates backsides.
I dont mind games where I get 6-7 assists and no kills, afterall Its a Team game and I get 200k+ Cbill just for the assists
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Either that or roll Assault (Fav Awesome 8R) and punch people in the face with 4xSRM6's 2xMed Lzrs.
Even my Atlas RS is a blend of medium to short range support wepons. The trick is not to be the one in the front, be the one behind looking after the front line troops...
#45
Posted 03 February 2013 - 06:06 PM
In the polls that have asked the question approx 60% of voters thought so.
It does too much for too little with inadequate counters.
The people who run around saying learn to shoot or it doesn't affect me because I don't use lock on weapons are actually part of the problem not the solution. The problem is ecm is just too powerful. It does more then any other 5 items in the game.
Most other weapons, modules etc have limited effects and or are balanced. ie. Lrm's with a minimum range.
@icecase88
Seriously? Stupid post.
Your reasoning not to mention your understanding of real world ecm is seriously flawed.
#46
Posted 03 February 2013 - 06:21 PM
IceCase88, on 03 February 2013 - 05:48 PM, said:
My point is do some basic research on the application of ECM and how it works before you start QQing. The above is just about 20th-21st century ECM. Think sci-fi now and relate ECM to the 31st century. Even TT confirms the present application of ECM in MWO. ECMis working as intended so stop QQing, L2P, and stop creating drama/problems for no reason. We do not need the 1,000,000th thread QQing about something that is functioning as it should. Focus your energies on helping the devs fix things that are not functioning properly instead of something that works as intended but hurts the gamestyle you like.
Bro there are plenty of ways to defeat ECM. All ECM is is a signal at a certain dB that is overpowering your sensors or comms. You can use frequency modulation(change the operating frequency), increase the power on your transmitter, or put filters in your receiver to take out the noise produced by the ECM pod.
Your jammer effectiveness is relative to :
transmit power of the signal you want to jam
transmit power of the ECM signal
distance from the reciever
line of sight(refraction of the signal)
The thing about jamming is that it has no IFF. So if you jam in real life you jam everyone in range on that frequency.
#47
Posted 03 February 2013 - 06:22 PM
The Devs say it's working as intended and "under review" so stuff it. It can only get easier in my eyes...
Oh and all the crying is just lame by the way.. Adapt and conquer, you won't get the victory for free in this game.
#49
Posted 03 February 2013 - 06:42 PM
#50
Posted 03 February 2013 - 06:55 PM
#51
Posted 03 February 2013 - 06:58 PM
So, thank you for answering a nagging question I had, with your comment, "ecm doesn't disrupt your aim it just makes you think it does."
Question though: Does the ECM from a fellow teammate shield ME as well? Thanks for your time.
#52
Posted 03 February 2013 - 07:02 PM
Almost every stomp either direction I see while pugging, can be attributed (assuming all 8 players remain connected and are playing without a glitch) to one team being able to both be under an ECM bubble, AND have the enemy team under a disruption bubble, preventing TAGs from being useful. It doesn't have a effect on me PERSONALLY (since I run a 4xPPC 2xSRM6 stalker), short of gimping my pug teamates, which while I can usually still pull a good kill or two, leads to a stomp-loss.
#53
Posted 03 February 2013 - 07:04 PM
#54
Posted 03 February 2013 - 07:15 PM
You can lock on to ECM mechs with LRMs until they get close, but at that close range your LRMs are useless anyways.
#55
Posted 03 February 2013 - 07:16 PM
#56
Posted 03 February 2013 - 07:16 PM
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#58
Posted 03 February 2013 - 07:22 PM
IceCase88, on 03 February 2013 - 05:48 PM, said:
My point is do some basic research on the application of ECM and how it works before you start QQing. The above is just about 20th-21st century ECM. Think sci-fi now and relate ECM to the 31st century. Even TT confirms the present application of ECM in MWO. ECMis working as intended so stop QQing, L2P, and stop creating drama/problems for no reason. We do not need the 1,000,000th thread QQing about something that is functioning as it should. Focus your energies on helping the devs fix things that are not functioning properly instead of something that works as intended but hurts the gamestyle you like.
ELLIPSES!
Your formatting is horrible and you're silly for using real life as a basis for balance in a video game. And you really offered no counterargument that was worth anything other than "devs says it's good, L2P". Maybe people are on here complaining about it in order to change their mind? Novel idea, right?
#59
Posted 03 February 2013 - 07:41 PM
ECM atlas? No big deal.
In anything Medium and up against a ECM Light? Doesn't effect me.
In a light mech without SSRM+ECM against another light mech with? Hosed.
Don't get me wrong, ECM is still silly, it gives way too much advantage for a 1.5 tonne piece of gear (compare it to the AMS or BAP, same weight, not even close to being the same use), but the only serious imbalance it causes in the game at the moment is in making all but two of the light mechs nonviable.
I used to enjoy playing light mechs, but I don't enjoy holding left-click with SSRM to win so there's really no point to playing them at the moment.
Edited by Mahws, 03 February 2013 - 07:44 PM.
#60
Posted 03 February 2013 - 08:29 PM
armyof1, on 03 February 2013 - 04:50 PM, said:
I guess it depends on where you are located, here in Northern Euope my ping jumps around 130-150 and that messes up the timing more. But still when you say hammer ECM's it doesn't say much since there is a difference hitting an Atlas at 50kph or a R3L zigging and zagging at 150kph.
But, I live in central Canada, and the absolute worst my pig ever gets is 80ms, typically 30-50. I didn't have trouble hitting them before this recent patch, but it's trivially easy now.
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