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Make The Premade Teams Visible


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#61 Ilwrath

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Posted 04 February 2013 - 08:44 AM

View PostKuruptU4Fun, on 04 February 2013 - 08:40 AM, said:

It has yet to be counter debated until now. Would you care to change that?


Its clear that this game need larger teams. It would be nice with premades on each side, smaller premades too, as long as there is balance to it. It would be okay to fill in as pub then. I am sure that the ELO will put me above average so I will get this when its finally done by the devs.

But right now I am very sure that the matchmaker is broken. It does not put at least one premade on each team and then fill up with pubs. Broken to the core.

Edited by Ilwrath, 04 February 2013 - 08:45 AM.


#62 Joseph Mallan

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Posted 04 February 2013 - 08:48 AM

View PostElandyll, on 04 February 2013 - 08:38 AM, said:

So ... wait.

Are you telling us that -only- Premades on TS/ Mumble/etc should play this game?
Say .. what? -Only 4 man premades? Or only 8 man premades then? Right?

Because, if it's -only- for premades, and you have a 2 or 3 man premade joining in with a 4 pre made, that leave a 1 man spot, right?

Wait ... even better. Say we go back and allow any size of premade in.
But, as you seem to say, the game is -only- for premades.

What happens to a pre-made of 6, when no pre-made of 2 are available to fill it in?
Or a premade of 5 with no premade of 3 available?


I wish people saying this nonsense would wake up and realize that given how the game is made, Premades -NEED- solo players to fill in blank spots in a way that Solo players do not -NEED- premades in return.
That's why many premades call Puggers "Meat" or "canon Fodder", becasue that's literally how they are treated. And it sucks (I have been a strict Pugger until recently).

How about a minimum of

1) respect

2) making the game a little more palatable for new players and solo players alike, by not only limiting the drops to an actual 4 man and no sync drops, and when a premade is on one side, makking sure that an "equivalent" (+ or - 1 man) premade is also on the other side?

That alone would go a long way.

I see the potential underlining of premades in the roster as a possible good and bad thing.

On the good side, it would entice (decent) Solo players to follow the premade lance, and coordinate with them instead of running off and get killed right away.

On the bad side, it would also entice many players who simply do not want to go through pugstomp after pugstomp to quit the game right away if they see a premade on the opposing side.
Solution? What I proposed, put a premade on each side automatically, and disable synch drops (which should already be a no no since the rule of 4 man pre made limit).

1) Respect is earned, it is not free. I can not like someone but still respect them.

2) ELO will hopefully be a fix for this. Hopefully!

it should be noted that as is, a 2-3 man team is still frowned upon by the vocal PUGs. It would be good for MM to allow 5-7 man groups to drop in the 8 man Que but that may be something coming in later patches. What do we do when a 5 man drops with a 2 man? We still need PUGs or Lone Wolves to fill the drop. That is going to be an integral part of match making IIRC.

View PostIlwrath, on 04 February 2013 - 08:40 AM, said:


He was talking about premades. Not team as in random people working together.

Was he? Are you sure? there are several quotes that address this assumption.

#63 Cordy Ceps

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Posted 04 February 2013 - 08:51 AM

View PostJoseph Mallan, on 04 February 2013 - 08:46 AM, said:

1) Respect is earned, it is not free. I can not like someone but still respect them.



Respect has very, very little meaning on the internet, which is one of the reasons for me being a "social pariah".

:D

#64 zraven7

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Posted 04 February 2013 - 08:52 AM

View PostElandyll, on 04 February 2013 - 08:38 AM, said:

So ... wait.

Are you telling us that -only- Premades on TS/ Mumble/etc should play this game?
Say .. what? -Only- 4 man premades? Or -only- 8 man premades then? Right? (because the strict 8v8 seems so popular these days)

Because, if it's -only- for premades, and you have a 2 or 3 man premade joining in with a 4 pre made, that leave a 1 man spot, right?

Wait ... even better. Say we go back and allow any size of premade in.
But, as you seem to say, the game is -only- for premades.

What happens to a pre-made of 6, when no pre-made of 2 are available to fill it in?
Or a premade of 5 with no premade of 3 available?


I wish people saying this nonsense would wake up and realize that given how the game is made, Premades -NEED- solo players to fill in blank spots in a way that Solo players do not -NEED- premades in return.
That's why too many (not all) premades call Puggers "Meat" or "Canon Fodder", because that's literally how they are treated. And it sucks (I have been a strict Pugger until recently).

How about a minimum of

1) respect

2) making the game a little more palatable for new players and solo players alike, by not only limiting the drops to an actual 4 man and NO sync drops, and when a premade is on one side, making sure that an "equivalent" (+ or - 1 man) premade is also on the other side?

That alone would go a long way.

Now, about the OP's suggestion, I see the potential underlining of premades in the roster as a possible good and bad thing.

On the good side, it would entice (decent) Solo players to follow the premade Lance, and coordinate with them instead of running off and get killed right away.

On the bad side, it would also entice many players who simply do not want to go through pugstomp after pugstomp to quit the game right away if they see a premade on the opposing side.
Solution? What I proposed, put a premade on each side automatically, and disable synch drops (which should already be a no no since the rule of 4 man pre made limit).

First of all, Respect? Try exasperation.

The "Team Play" vs "I wanna be ALONE" argument has been going on since game inception now, and all "respect" has gotten is people jumping up and down on the launch button screaming "it says I can go it alone, so that;s a great idea, nerf teams more!!!" Were this logic applied to anything else in the competitive world, a basketball team would be forced to grab half of it's team from the audience. It makes no sense.

Look, if someone is new to the game and doing solo runs til they get down controls, fine. If they don't know how to find Teamspeak or Vent channels with people to game with, fine. However, once they realize there are plenty of people who just want people to game and talk with, REGARDLESS OF SKILL LEVEL (check the link in my sig if you don't believe me), and still go alone, then gripe about getting shot to boogers by an organized team, that is entirely THEIR FAULT. They have every option available to them to play the TEAM GAME as intended, and they still ignore it.

I'm not saying that solo launch should be removed, Some people do it all the time, and enjoy it. They, however, aren't on here complaining about it.

If you solo drop, the game is going to be harder, and you will die more. If you choose to continue this, you deal with it.

Also, if the solution you want is for premades to be nerfed more, thus reducing team play, I frankly don't want you on my team. You, by your own admission, are not a team player, and therefore are a detriment to any team.

I'm tired of people soft-pawing around this subject. I LOVE new players coming to the game, and will do anything I can to help get them acclimated, including TELLING THEM IT IS A TEAM GAME AND SHOWING THEM THE MANY, MANY, MANY GROUP GAMEPLAY OPTIONS AVAILABLE TO THEM.

#65 Pihb

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Posted 04 February 2013 - 08:53 AM

View PostYokaiko, on 04 February 2013 - 07:39 AM, said:




No because you would have entire teams dropping. WAY to easy to exploit. Just like people who used to suicide rush in trials instead of playing out the game.

After the game would be fine, but before or during the games would be a terrible idea.


Oh no! Your easy kills wont be there anymore. You might have to fight people who shoot back. I understand if you are scared, it's natural.

#66 Joseph Mallan

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Posted 04 February 2013 - 08:53 AM

View PostCordy Ceps, on 04 February 2013 - 08:51 AM, said:


Respect has very, very little meaning on the internet any more, which is one of the reasons for me being a "social pariah".

:D
There now I can agree with you. Shame too. :D

#67 Tombstoner

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Posted 04 February 2013 - 08:57 AM

Not sure if this is the case or not, but i think pre mades should be only available to premium accounts.
it does give you a competitive advantage since communication with a 3rd party program is available.
but that just reenforces the pay to win argument. The playing field needs to be better balanced hopefully with match maker.

#68 Cordy Ceps

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Posted 04 February 2013 - 08:58 AM

View Postzraven7, on 04 February 2013 - 08:52 AM, said:

First of all, Respect? Try exasperation.

The "Team Play" vs "I wanna be ALONE" argument has been going on since game inception now, and all "respect" has gotten is people jumping up and down on the launch button screaming "it says I can go it alone, so that;s a great idea, nerf teams more!!!" Were this logic applied to anything else in the competitive world, a basketball team would be forced to grab half of it's team from the audience. It makes no sense.

Look, if someone is new to the game and doing solo runs til they get down controls, fine. If they don't know how to find Teamspeak or Vent channels with people to game with, fine. However, once they realize there are plenty of people who just want people to game and talk with, REGARDLESS OF SKILL LEVEL (check the link in my sig if you don't believe me), and still go alone, then gripe about getting shot to boogers by an organized team, that is entirely THEIR FAULT. They have every option available to them to play the TEAM GAME as intended, and they still ignore it.

I'm not saying that solo launch should be removed, Some people do it all the time, and enjoy it. They, however, aren't on here complaining about it.

If you solo drop, the game is going to be harder, and you will die more. If you choose to continue this, you deal with it.

Also, if the solution you want is for premades to be nerfed more, thus reducing team play, I frankly don't want you on my team. You, by your own admission, are not a team player, and therefore are a detriment to any team.

I'm tired of people soft-pawing around this subject. I LOVE new players coming to the game, and will do anything I can to help get them acclimated, including TELLING THEM IT IS A TEAM GAME AND SHOWING THEM THE MANY, MANY, MANY GROUP GAMEPLAY OPTIONS AVAILABLE TO THEM.


Thats enough babbling. I didnt ask for nerfing teams. Noone did. Is the information that there IS a team a nerf for you? Thats not a place for you to protect your teamplay rights, because NOONE tries to take them away from you. Premade all you want, I never asked you to stop.

#69 Joseph Mallan

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Posted 04 February 2013 - 09:01 AM

View PostTombstoner, on 04 February 2013 - 08:57 AM, said:

Not sure if this is the case or not, but i think pre mades should be only available to premium accounts.
it does give you a competitive advantage since communication with a 3rd party program is available.
but that just reenforces the pay to win argument. The playing field needs to be better balanced hopefully with match maker.

No sir. There are plenty of players without premium accounts and to limit access is to make it an Unfair advantage. Available for all to use.

#70 zraven7

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Posted 04 February 2013 - 09:01 AM

View PostTombstoner, on 04 February 2013 - 08:57 AM, said:

Not sure if this is the case or not, but i think pre mades should be only available to premium accounts.
it does give you a competitive advantage since communication with a 3rd party program is available.
but that just reenforces the pay to win argument. The playing field needs to be better balanced hopefully with match maker.

What? You have to pay money to enjoy team-based play in the team-based game? NIce idea. While we're at it, we can make everything besides machine guns cost MC. It'll be awesome.

#71 KuruptU4Fun

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Posted 04 February 2013 - 09:03 AM

View PostIlwrath, on 04 February 2013 - 08:44 AM, said:


Its clear that this game need larger teams. It would be nice with premades on each side, smaller premades too, as long as there is balance to it. It would be okay to fill in as pub then. I am sure that the ELO will put me above average so I will get this when its finally done by the devs.

But right now I am very sure that the matchmaker is broken. It does not put at least one premade on each team and then fill up with pubs. Broken to the core.


I'm not denying that the MM capabilities are for the most part considered "broken". But personally I'd say they are more "bent". Considering the first match anyone has ever played was with 7 other people and against 8. So no one is under any delusions that this is a team based game.

Now I understand that some people want to simply enjoy the game by themselves. Personally I have no problem with that, but since this is a team based game, people need to understand the importance of communication. If you don't participate, then the loss is yours as a PUG player. I will wholeheartedly agree that the game needs VOIP, but that is a big challenge for the devs. so I understand their apprehension to add it over suggesting a 3rd party option. Adding VOIP is a big programming challenge and a big resource hog on the servers and the players computer itself. If they have to up the min. specs., then you alienate a lot of people as well.

#72 Yokaiko

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Posted 04 February 2013 - 09:04 AM

View PostPihb, on 04 February 2013 - 08:53 AM, said:


Oh no! Your easy kills wont be there anymore. You might have to fight people who shoot back. I understand if you are scared, it's natural.


My easy kills are people derping around rambo style.

I pug more than I team up.

That being said I dont want games to be 3 on 8 when I am pugging because pansies like you bail.

Edited by Yokaiko, 04 February 2013 - 09:08 AM.


#73 Bluescuba

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Posted 04 February 2013 - 09:11 AM

I being a premade player support premades being identified at the end of a match. As I truly believe that this will finally put pay to all the qqing about premade stomping.

#74 Jooky SeaCpt

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Posted 04 February 2013 - 09:13 AM

View PostCordy Ceps, on 04 February 2013 - 06:35 AM, said:


Make the premades recognizeable! Mark the players with a small L1 (for lance 1) and L2 in the players list before battle.

This way, the other team can see that theyre not against uncoordinated pugs BEFORE they lost 5 mechs to focus fire. The better pugs will be able to adapt their tactics.



I don't mean this as an insult, but shouldn't you be playing your best and coordinating all the time? Why do you only bring your A Game when you face a premade? Do premades force pugs to be better players? I am genuinely confused about this point you are making.

#75 zraven7

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Posted 04 February 2013 - 09:14 AM

View PostCordy Ceps, on 04 February 2013 - 08:58 AM, said:


Thats enough babbling. I didnt ask for nerfing teams. Noone did. Is the information that there IS a team a nerf for you? Thats not a place for you to protect your teamplay rights, because NOONE tries to take them away from you. Premade all you want, I never asked you to stop.

By asking for special concessions for single players, you are asking for teams to be nerfed. Also, by stating that other games only allow 3 person pre-mades, you are passively encouraging a nerf. I may not agree with you in the slightist, but I do not think you ignorant. You know what you did there.

By making premades visible or tagged, you are simply giving people an excuse to blame their poor scores on. If you want premades to be marked, simply assume that every single team you are up against is an 8 man premade, and play accordingly. Honestly, if you are going to solo all the time, you're going to need to be that skilled, anyways.

Friending someone in-game is as simple as remembering their name from the game list, and sending them an invite.

Also, there are many, many threads of people on here just looking for some non-aligned players to game with, VOIP or not.

Heck, if you wanna add me, I'll game with you, anythime I'm not already in a group, and I'd likely drop the group to help you see the team scene a lil better. So would the group I run with.

I solo-ed for about a week, and then I finally started VOIP and gaming with people, and it made the game so much more for me. It is how the game should be played.

And I'm serious about the add. Have at it.

#76 RussianWolf

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Posted 04 February 2013 - 09:18 AM

View PostJoseph Mallan, on 04 February 2013 - 08:48 AM, said:

1) Respect is earned, it is not free. I can not like someone but still respect them.


So you disrespect everyone you meet until they earn your respect? must be a lonely life.

#77 Bobfrombobtown

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Posted 04 February 2013 - 09:22 AM

So... after about 2 and a half pages of pointless discussion about who likes to PUG and who likes to get with premades, let's get back on topic.

I fully support the idea of showing that players x, y, and z are grouped together. I don't really see it making that much difference.

Also, OP you should probably have posted this in the "Suggestions" forum.

#78 Erata

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Posted 04 February 2013 - 09:23 AM

I'm not sure what making groups visible is supposed to do except reinforce your persecution complex.

#79 zraven7

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Posted 04 February 2013 - 09:28 AM

View PostErata, on 04 February 2013 - 09:23 AM, said:

I'm not sure what making groups visible is supposed to do except reinforce your persecution complex.

I love you.

#80 Greyfyl

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Posted 04 February 2013 - 09:29 AM

View PostJoseph Mallan, on 04 February 2013 - 06:57 AM, said:

Yes please. make us Premades visible in the after action report. i would like to know for sure when i get stomped by a fellow premade or a good bunch of PUGs!


Why in the after action report I wonder?





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