

Have Master Module Slot For Every Mech & Variant. What Comes Next?
#161
Posted 25 February 2013 - 12:34 PM
#162
Posted 25 February 2013 - 12:45 PM
#163
Posted 25 February 2013 - 12:55 PM
Also, if Master's don't teach, how do you start your own chain of Mech-Fu Dojo's?
Edited by Jetfire, 25 February 2013 - 12:56 PM.
#166
Posted 25 February 2013 - 01:03 PM
#167
Posted 26 February 2013 - 04:37 AM
Fiachdubh, on 25 February 2013 - 01:03 PM, said:
Nope. Most computer games do bore me quickly, but I love the Battletech Universe, so I dived all the way in. A few rough patches, like the Stalkers, but not too bad.
Just finished the Trebuchets. That makes all 61. Get to relax for one week, before the Hero mech.
I'll play the occasional game, start getting on Teamspeak (not US primetime, but I have other things to do then).
Premium Time is over, all goals met!
#168
Posted 26 February 2013 - 07:17 PM

Something about going outside or something.
In all seriousness...When you are not practicing, remember, someone somewhere is practicing, and when you meet him he will win
#169
Posted 26 February 2013 - 07:36 PM
Volume, on 26 February 2013 - 07:17 PM, said:

Something about going outside or something.
In all seriousness...When you are not practicing, remember, someone somewhere is practicing, and when you meet him he will win
Yeah, funny thing about all these going outside comments.
We have flood warnings, since it's been raining for the last week. I should know, I spend 10 minutes on my balcony as a keyboard break every hour. Spend any more out in the open, and I risk pneumonia.
Practicing?
Yeah, I'll get some in. I'm trying to be social right now, and use Teamspeak when I play, instead of soloing. I think soloing is the better option when on a grind run though.
#170
Posted 26 February 2013 - 08:34 PM
Voidsinger, on 26 February 2013 - 07:36 PM, said:
Yeah, funny thing about all these going outside comments.
We have flood warnings, since it's been raining for the last week. I should know, I spend 10 minutes on my balcony as a keyboard break every hour. Spend any more out in the open, and I risk pneumonia.
If you're between career points, you could always look for work somewhere warm. That's how I moved from Michigan to California.
#171
Posted 27 February 2013 - 04:51 AM
Voidsinger, on 06 February 2013 - 05:04 PM, said:
So my question is:
WHAT DO I DO NOW?
You save up 100M to buy clan tech/mechs. That might not be enough for you.... I only have 18 mechs mastered. But I am only interested in the 100 ton clan mech (and clan tech for my current mechs if it is compatable).
I have 100M in the bank.... 3 Atlases, 3 stalkers, 3 Jenners, 3 Hunchbacks, 3 Catapults, and 3 Commandos. I have 4 sensor decay mods, at least 4 adv. sensor mods, several zoom mods, 1 cap module and 2 of the defective 360 targeting mod. I also have 25,000 gxp waiting incase they decide to give us some decent mods. Hint Hint.... this would be nice:
http://mwomercs.com/...module-upgrade/
And I have the 2 days of premium banked for when my clan mech of choice comes out. That's really enough time to grind through 3 new mechs if you find a good group and have a few aftenoons to spare.
And I even hit my goal which was to achieve a 4.0 KDR.
I like you am saying..... where's the rest of the content?
#172
Posted 28 February 2013 - 09:27 AM
Just waiting on the clans, honestly. I'd do something productive.
#173
Posted 28 February 2013 - 09:43 AM
I believe there will be a lot more to do in these upcoming months.
Can't wait!!!

#174
Posted 28 February 2013 - 09:51 AM
#175
Posted 28 February 2013 - 09:53 AM
Voidsinger, on 06 February 2013 - 05:04 PM, said:
Just got the Master Module Slot Proficiency for the Hero Awesome.
56 mechs sitting in mechbays.
Each one has been skilled up to and including the Master Module Slot proficiency.
I have all the pilot modules unlocked, and 4 each of most.
Every mech has its own engine.
So my question is:
WHAT DO I DO NOW?
I ask this, simply because I know there should be players out there who have hit this same situation (Tech support was very familiar with the 32 mech master module bug). Do I just save up for the Clans, play a minimal amount to keep skills up?
I like to keep going forward, so I'd like some in game goals.
Getting all the proficiencies and owning all the mechs before my Founder's premium time ran out was my own personal goal. It started as lights and mediums, then I added Dragons, then heavies, and finally bit the bullet and started on assaults. I got carried away.
For those who think there is little hope. Average latency was 280ms, and it was 99% PUGged.
To all those who have set in game goals, my best wishes that you achieve them.
So, ideas?
I thought this game was about piloting mechs in combat. Guess I missed the memo on when they made it an RPG?
Edited by Doc Holliday, 28 February 2013 - 09:54 AM.
#176
Posted 28 February 2013 - 10:09 AM
Doc Holliday, on 28 February 2013 - 09:53 AM, said:
The grind Is not necessary. It Is just a goal that some pilots like to make for themselves for a good challenge.
Plus, who wouldn't want to have the option of choosing any BattleMech before a match.

#177
Posted 01 March 2013 - 01:34 PM

#178
Posted 01 March 2013 - 03:04 PM
Don't know if you are a maker but it is next level.
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