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Please Fix The Ssrm2 Bug Asap.


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#81 Budor

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Posted 07 February 2013 - 05:22 AM

View PostVonRunnegen, on 07 February 2013 - 05:19 AM, said:

Knockdowns coming back in would be nice, or at least decent amounts of collision damage, but has nothing to do with the issue at hand.


This.

#82 Gaan Cathal

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Posted 07 February 2013 - 05:27 AM

View PostHexcaliber, on 07 February 2013 - 02:28 AM, said:

Light pilots whining about the only really viable counter, whatever next. Lights are already the easiest mech to stay alive in and you want to improve that further, ****. Streaks are not a guaranteed hit against lights, they can, and will miss.

View PostSolis Obscuri, on 07 February 2013 - 02:31 AM, said:

I still find it bizarre that people are convinced Jenners are somehow invincible and unbeatable without broken mechanics via ECM and Streaks. Gotta get off crutch mode, kiddie...


At this point, if you can't hit lights without SSRMs and you don't live in asia/australasia you don't deserve to hit lights. If it's a problem with your connection, sorry mate but game balance > compensation for ping issues.


View PostZylo, on 07 February 2013 - 02:39 AM, said:

In the case of some players outside NA streaks might be the only viable way to kill lights due to connection quality.

I usually kill lights with SRM6's or sometimes the AC/20. The commando makes the best explosion but the Jenner is the most fun to kill.


Twin AC/20 is unpleasant when it lands. I'm less convinced about the 'not NA' excuse these days, I hit other lights regularly with my lasers, and fairly well with my SRMs (although they are more lag-vulnerable, but hey, them's the breaks) and I'm playing from Euro. Besides which people having bad ping isn't a justification to implement a skill-less weapon, my ping isn't reliable enough for proper sniping, so no PPC-heavy or Gauss-based fits for me. Look at me not crying a river over them not auto-aiming for me.

View PostJohanssenJr, on 07 February 2013 - 02:44 AM, said:

I gotta say, watching light pilots ***** and moan about SSRM's is comical. I slay lights all the time in my 4 LPL 9M. I just shoot the legs, and once the legs are gone (usually in a single volley) I move on to the next mech and left the vultures descend on the gimped light.


"SSRM's aren't broken because I can hit lights with LPL"? All you're doing is supporting the point that they aren't needed in their current config because you can deal with lights without the bloody things, it just requires aiming.

View PostJoseph Mallan, on 07 February 2013 - 04:12 AM, said:

The only nerf I agree with for SSRMs is the need to relock after missile detonation. While Missiles are in flight, no more SSRMs can be fired. That is a fair limitation on the system.


This would work, although I'd also quite like it if they didn't launch out of the rear of a mech. Perhaps only let them fire if the locked target is within a reachable arc? Or, better, force forward travel for 0.X seconds before they begin homing. Just for sanity's sake regarding the launcher barrels.

#83 Joseph Mallan

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Posted 07 February 2013 - 05:29 AM

You know I seem to remember some threads that was on about Ravens being UP before the ECM introduction. At that time it was the Jenner that reigned supreme OP. Interesting change in perspective... also at the time Streaks did not get a limelight role in the complaining.

Odd that.

View PostGaan Cathal, on 07 February 2013 - 05:27 AM, said:

This would work, although I'd also quite like it if they didn't launch out of the rear of a mech. Perhaps only let them fire if the locked target is within a reachable arc? Or, better, force forward travel for 0.X seconds before they begin homing. Just for sanity's sake regarding the launcher barrels.
360 target lock allows Streaks to launch and streak to the target... even if it's behind you. graphics just don't have the 'art' right.

#84 Rauchsauger

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Posted 07 February 2013 - 05:36 AM

View PostJoseph Mallan, on 07 February 2013 - 05:09 AM, said:

They are cute aren't they...
...
...
you mean the Gamer not the dog dontcha? :)


Also hubris seems only to be matched loudmouthing (is that a word?) being loud-mouthed

Edited by Rauchsauger, 07 February 2013 - 05:37 AM.


#85 ArchAngelWC

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Posted 07 February 2013 - 05:38 AM

ummm hit and run..not hit and circlejerk...is how you avoid streaks..if you stay engaged once you note those flying at you...its your own damn fault when you get cored by them

#86 Rauchsauger

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Posted 07 February 2013 - 05:40 AM

View PostArchAngelWC, on 07 February 2013 - 05:38 AM, said:

ummm hit and run..not hit and circlejerk...is how you avoid streaks..if you stay engaged once you note those flying at you...its your own damn fault when you get cored by them


So true most of them seem to just put a brick on the accelarator and tie the steering and then wonder why they get blasted.
On that topic:
If you do not overextend in your light you can simply run back to your team and any sane light pilot ECM or not would think twice to follow you

Edited by Rauchsauger, 07 February 2013 - 05:41 AM.


#87 Rovertoo

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Posted 07 February 2013 - 05:41 AM

I actually kind of like his idea. Streaks should lock on when the reticule they are mounted on is over the target. That would make some sense and help a lot, I think!

#88 Enig

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Posted 07 February 2013 - 05:49 AM

Here I am in my Raven-3L, not giving a ****.

#89 Larkis

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Posted 07 February 2013 - 05:51 AM

View PostJoseph Mallan, on 07 February 2013 - 05:05 AM, said:

Smallest I drive is a 4SP. What you are complaining about is part of being in a combat game. SSRM2x2 is 10 damage. I would think you would be more challenged by a 6 SSRM Cat than the one you listed.


No a 6SSRM Cat is not nice, but its slow and big. When youare a light, you can easily avoid them. :)

But you cant avoid a mch which ist so fast like you.

#90 Deamhan

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Posted 07 February 2013 - 05:52 AM

Already have adv. target decay and half way to having the gxp to unlock 360 targeting. I'm looking forward till when they introduce the EMP side effect to PPC. Two light lasers, two erppc, and two SSRM 2's w/ the above targeting upgrades. Oh and BAP once that has the added perk against ECM to increase the SSRM window. It's gonna be good.

#91 Rauchsauger

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Posted 07 February 2013 - 05:52 AM

View PostRovertoo, on 07 February 2013 - 05:41 AM, said:

I actually kind of like his idea. Streaks should lock on when the reticule they are mounted on is over the target. That would make some sense and help a lot, I think!


It would not really...
I lock my streaks on the raven by shooting the enemy with my lasers.
(The time you keep the lasers on target grant you a lock)
Since they are mounted on torso and arm nothing would change

#92 Joseph Mallan

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Posted 07 February 2013 - 05:53 AM

Ok true. But you know they are out their and you accept the risk when you choose a Mech that has trouble countering it.

#93 Rauchsauger

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Posted 07 February 2013 - 05:58 AM

View PostJoseph Mallan, on 07 February 2013 - 05:53 AM, said:

Ok true. But you know they are out their and you accept the risk when you choose a Mech that has trouble countering it.


ECM really did hurt the mech diversity
Maybe they can implement a system where you could work towards ECM capability like with basic/elite/master tree

Edited by Rauchsauger, 07 February 2013 - 06:01 AM.


#94 Larkis

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Posted 07 February 2013 - 05:59 AM

View PostArchAngelWC, on 07 February 2013 - 05:38 AM, said:

ummm hit and run..not hit and circlejerk...is how you avoid streaks..if you stay engaged once you note those flying at you...its your own damn fault when you get cored by them


How would you run away for a mech which has the same speed as you?

And how will you fill your role as Recon when you just cant leave the own team? Why should i play i light when i must play it as a medium? Do you see the problem?

Indeed i can ignore them an stay only on side of the Atlai like a heavy or a medium. But im a light and should to be able to play as a light.

#95 Joseph Mallan

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Posted 07 February 2013 - 06:00 AM

A bit. I still see plenty of Hunchies, Cents, Phracts, Stalkers, etc. I see commando, Ravens and some Jenners still. I have one ECM mech and I used it half of my drops Yesterday the other half I used Snowflake... my Pretty Baby!

#96 Flapdrol

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Posted 07 February 2013 - 06:02 AM

Streaks are overpowered. They have been for ages. ECM decides who gets to use them.

Jenner D with 2 streaks dominated light v light before ECM. A good counter was something heavier, with more streaks.

You cant counter streaks with lasers because you'll be heat limited, streaks have great damage/heat, good dps/ton and superb ammo efficiency. A light with a few lasers and a few streaks will always beat a light with lasers and good aim with current weaponstats.

#97 Rauchsauger

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Posted 07 February 2013 - 06:04 AM

View PostLarkis, on 07 February 2013 - 05:59 AM, said:


How would you run away for a mech which has the same speed as you?

And how will you fill your role as Recon when you just cant leave the own team? Why should i play i light when i must play it as a medium? Do you see the problem?

Indeed i can ignore them an stay only on side of the Atlai like a heavy or a medium. But im a light and should to be able to play as a light.


That is bs. You can always scout just make sure you have terrain to cover you if you need to fall back.
Also move in a way that you will NOT suddenly stare at 3 other mechs (blind crests etc)

#98 Budor

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Posted 07 February 2013 - 06:13 AM

View PostFlapdrol, on 07 February 2013 - 06:02 AM, said:

Jenner D with 2 streaks dominated light v light before ECM. A good counter was something heavier, with more streaks.


Heres someone that actually knows what hes talking about...

#99 Larkis

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Posted 07 February 2013 - 06:18 AM

View PostFlapdrol, on 07 February 2013 - 06:02 AM, said:

Streaks are overpowered. They have been for ages. ECM decides who gets to use them.

Jenner D with 2 streaks dominated light v light before ECM. A good counter was something heavier, with more streaks.

You cant counter streaks with lasers because you'll be heat limited, streaks have great damage/heat, good dps/ton and superb ammo efficiency. A light with a few lasers and a few streaks will always beat a light with lasers and good aim with current weaponstats.


Like i said. Streaks are overpowerd. Not the Raven, not the ECM, the Streaks.

#100 Joseph Mallan

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Posted 07 February 2013 - 06:21 AM

View PostLarkis, on 07 February 2013 - 06:18 AM, said:


Like i said. Streaks are overpowerd. Not the Raven, not the ECM, the Streaks.

Streaks are not OP. Multiple streaks are powerful. Not OP.





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