Segregation... and yes this is "SEGREGATION" is disastrous to both the game and its players, and undermines the big over-looming delicious cake that is "Community Warfare" that keeps getting passed around like the most popular cheerleader in a frat party, only finding yourself banging her hidious twin sister who's 2 feet shorter and has no *******, butt, legs, or any redeeming factor... at all.
The InnerSphere is basically on alert 24/7 responding to threats from every House player on themselves and makes Covert-Plan missions capable, yet risky. "oh you want to take over the sector IV at 1 am GMT?", "Fine, but there are a bunch a players in Hawaii and California ready to pounce on your ***. good luck to you". Now we're taunted with "80% of the playerbase is asleep at 4 am in the morning... here's the keys to sectors II through VI".
unless PGI gets smart and realizes putting a third server in the middle that takes care of pretty much everything and using the other two as a gateway/repeater fr updates to and from the Dev-Center. We would see a rise in both the player base and effective fighting.
I don't think that most people will even switch to EU servers if it means that people will be divided from each other.
It is... horrible, and it throws a middle finger into the face that is "COMMUNITY... warfare."
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Edited by gavilatius, 11 February 2013 - 07:53 PM.