This got me thinking about the prices of MC, and how PGI could cut a deal with the F2P players.
Here's my thinking: What if you gave a MC bonus, say, 150 MC per day? Every game you win, you get 25 or 50 MC (Or whatever amount you wanted), up to a total of 150 for the day. You could even make this 150 per 2 days. This would allow F2P players to purchase a new 'Mech Bay, without having to throw money into a game that isn't costing them anything.
Now before you founders jump on your soapbox and start ranting about "It isn't that much to pay" and "Just man up and throw down a few dollars", here are some variables that PGI can control.
- Total amount of MC to be earned in a week (Maximum of 450 or something)
- Amount earned per day (If they wanted you to only earn 50, so be it)
- The requirements to earn it (Winning, doing x amount of damage)
- The cap on the amount of "free" MC you can have, (preventing you from saving up and buying a mech with it). 1000 maybe? This would allow you to save up, unlock a pattern for your mech, paint it, but not enough to buy yourself a spider.
"I've never learned anything from a man who agreed with me"
Feel free to tell me your thoughts, and why you feel that way. "No" doesn't tell me why you think it isn't a good idea. If you don't agree, explain why, and put some logic behind it.
I don't want to hear you whine about how "unfair" it is because you're a founder and how PGI is stealing your "rights"
Flame away. (: