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#1
Posted 19 February 2013 - 11:12 AM
Please attempt to make your titles clear, your threads specific, and to refrain from duplicating discussions already in progress.
#2
Posted 19 February 2013 - 11:26 AM
#3
Posted 19 February 2013 - 11:38 AM
#5
Posted 19 February 2013 - 11:53 AM
#6
Posted 19 February 2013 - 12:08 PM
#7
Posted 19 February 2013 - 12:09 PM
#8
Posted 19 February 2013 - 12:28 PM
that whole discussion regarding the HUD colors served nothing, no hints?
frankly, you disgust me
![;)](https://static.mwomercs.com/forums/public/style_emoticons/default/wacko.png)
put a freaking checkbox in the option menu for color blind people
Edited by zmeul, 19 February 2013 - 12:31 PM.
#9
Posted 19 February 2013 - 01:07 PM
Quote
So all this time we were handicapping ourselves
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/smile.png)
Nice work, loving the new mechlab! Everything is just better now - item stats, descriptions etc. Some of the descriptions and warning text (like not enough slots etc) can be too long for the space allocated, but minor, minor things.
Edited by Arcturious, 19 February 2013 - 01:07 PM.
#10
Posted 19 February 2013 - 01:14 PM
#11
Posted 19 February 2013 - 01:51 PM
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/smile.png)
The mechlab finally shows information that helps non-BT-nerds to build their mech.
Some corrections, minor tweaks and a new mech.
Whats NOT to love here ?
Okay, I can't really say anything about the new matchmaking... too early for that. But if it works as intended it should be great.
Oh and the endless "searching" followed by "failed to find match" is a bit annoying but my guess is that the servers are just overloaded with all the people who want to try out to new content. I expect all will be well in a day or two.
Final verdict: Great patch !
#12
Posted 19 February 2013 - 01:51 PM
#13
Posted 19 February 2013 - 01:54 PM
#14
Posted 19 February 2013 - 02:05 PM
Dracol, on 19 February 2013 - 01:54 PM, said:
Can't say that, still get ROFLstomped and ROFLstomping others. Don't see that much of a improvement.
But I do like this Patch anyways, except for the long time waiting to find matches.
I like the new Front-End-outlay of the mechlab, looks nice.
#15
Posted 19 February 2013 - 02:16 PM
Edited by Warge, 19 February 2013 - 02:19 PM.
#16
Posted 19 February 2013 - 02:41 PM
Love the new map and mechs and holograms. Finally my LBX gets some love!
#17
Posted 19 February 2013 - 03:00 PM
#18
Posted 19 February 2013 - 03:21 PM
Because I honestly deal no more damage now according to the stats, even when I shoot at exposed internals that can be assumed to contain stuff. I don't get much more component destruction either, is destroying someone's weapon noted as component destruction?
I _feel_ as if the MG's do more damage, but I don't have any solid proof at all which is kind of frustrating.
According to maths, my 4xMG Spider 5K should _shred_ internals in a matter of second(s), and I feel they do something more now than before, but as said, it's just a hunch combined with an expectation so not sure.
#19
Posted 19 February 2013 - 03:35 PM
#20
Posted 19 February 2013 - 03:56 PM
IamJeist, on 19 February 2013 - 03:00 PM, said:
Good riddance I say. It's offends me, all of you faithful fanatics, with your names advertising your faith.
And one more thing: isn't this name a blasphemy?
Edited by Warge, 19 February 2013 - 04:44 PM.
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