Budor, on 20 February 2013 - 10:30 AM, said:
Rift is fugly. Not so much on the technical side but the art design is awfull.
I think MWO looks really good as far as the mechs, effects and animations go.
The maps lack though. Forrest Colony is nice in the standard version and River city looks good to (although it has horrible LOD issues since the "performance pass") so does caustic but the other maps are somehow uninspired.
Frozen city is well foggy and thats it. The night version has a cool skybox and people like it because you can finally see the mechs clearly on a mwo map but the buildings look very bland. Copy pasted all over the place.
River night might look good but its thermal city so yeah.
Alpine looks flat out boring. It severely lacks any sort of clutter, vegetation/rocks or stuff going on in the skybox. No idea if its due to technical limitations (fps) or playtesting the layout but the "art/design" couldnt have taken that long... The icey layer on the mountains is kind of nifty though ^^
I think RIFT's artwork looks great actually.
Sure there's some duds in the game too, but for the most part it's great quality and great looking art and I like the style most of the time for a fantasy game. The sheer size of the game for as young as it is with the quality level involved is respect worthy if nothing else.
The mechs aren't really my biggest beef with MWO, it's the god awful environments. I think Frozen City Night looks decent if only because it's not layered in the thickest fogging that PGI could throw on everything to hide the sub par texturing.
I've seen alot of the 'it's beta'' guys posting about how this game is going to some how dramatically improve upon launch. Having been in a handful betas in modern games now (STO, RIFT, star wars, this game's, guild wars) the graphics aren't what improves. Stability, does, frame rate will. It's more than likely that what we see now in terms of graphic quality is what we get, which is disappointing given just how beautiful a Cry Engine game can look, and given the performance requirements this game has to get over 30 FPS on high specs.
Do I think MWO is the worst thing ever for being graphically fugly? Not really, but when I see my PC chugging the same load or more than it does in Crysis 1 or 2 I expect abit more you know? Especially with as far along as we are in the development cycle at this point.
And for those that say "I don't want bright vibrant colors that's cartoony!" By the way the corvette photos were taken on a partly cloudy day. And there's more light and vibrancy than you find anywhere in MWO. You can even see the clouds reflecting in my car's clear coat
How about in the heart of a forest?
Life is vibrant, life is bright. Life is colorful. I think people that think otherwise need to either A drive out of the city for a while and get away from all the greys, or B step out of the basement or their rooms during the daylight and take a look outside.
Edited by Mavairo, 20 February 2013 - 11:09 PM.