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#41 Ranek Blackstone

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Posted 30 June 2012 - 07:40 PM

excellent post trickshot. I'd hate to square off against that thing

#42 Risky

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Posted 30 June 2012 - 07:40 PM

Wow, I thought I was going to come to a troll thread and instead found stupid, basically.

Quit your *******'

#43 Joe Mallad

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Posted 30 June 2012 - 07:41 PM

View Postmadheuhl, on 30 June 2012 - 07:30 PM, said:

im not whining im not moaning, im stating a fact. you are all saying exactly what i knew youd say and honestly u can all just stuff it. like that thing from pizza hut. whats it called? doesnt matter. you would have to be horribly horribly bad at this game to lose against anything but an assault while piloting an assault. i know it makes u mad because u dont wanna be in an assault but fact is fact. sorry bros. didnt mean to make you all so mad.
ok... i really was being nice in my first post but you really are getting out of hand. Like I said, Assaults have weakness like any other mech in this game. Just because you have larger weapons or in SOME cases more weapons and have more armor, does not mean you will wen. There are mech that can and will rip an Assault a new one VERY QUICKLY. And once you get into the game (if you do) And I et a chance to meat you on the field... you then tell me how great your assault idea is when I or others blot through you with something NOT an Assault.

#44 wanderer

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Posted 30 June 2012 - 07:43 PM

View PostRanek Blackstone, on 30 June 2012 - 07:24 PM, said:


K2's mount dual MGs, so using the hardpoint system and an XL engine, you could probably mount dual torso mounted AC/20s in a K2.


No, cause in TT you have 12 crit spaces in the torso.

XL's take three. AC/20's take ten. 10+3 = nope.

It should mean that you'll see only 'Mechs with no hand or lower arm actuators packing an XL + AC/20, until/unless they allow you to split crits between two locations like TT does.

#45 Carlton1228

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Posted 30 June 2012 - 07:44 PM

wow the game isnt even released yet and your slamming it........and you paid for it,in advance,you look and sound very foolish.maybe you should ask for your money back and find another game more your speed.........like Tetrus or My Little Pony on the Nintendo DS :lol:

#46 John Kerensky

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Posted 30 June 2012 - 07:46 PM

View Postwanderer, on 30 June 2012 - 07:43 PM, said:


No, cause in TT you have 12 crit spaces in the torso.

XL's take three. AC/20's take ten. 10+3 = nope.

It should mean that you'll see only 'Mechs with no hand or lower arm actuators packing an XL + AC/20, until/unless they allow you to split crits between two locations like TT does.



Good sir, you have forgotten about crit-splitting for Autocanons of caliber "20".

#47 Grotonomus

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Posted 30 June 2012 - 07:47 PM

You know what Jack Burton says in times like these?

Jack Burton says:

Posted Image

#48 Joe Mallad

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Posted 30 June 2012 - 07:48 PM

View PostTyrialRetribution, on 30 June 2012 - 07:38 PM, said:

alot of good points so far. figured since the op, issued a challenge to do any of this in older games id meet it. first of the majority of my experience was with mw4, vengeance, black night and mercs.
in merc my mech of choice for the solaris champs was a black knight heavy mech with 3 er ppcs and a clan light guass plus a few other bits, and yes i could SLAUGHTER with it, often getting 10+ of the 15 possible kills.
my friend and i loved to go the 2 of us in atlas and dashi vs 3 teams of 4. we got to the point where we could win vs assult 75% of the time, the fight we never won however was making them all ravens.
finally some non personal experience, if you go to the video section and watch the breakdown videos on each of the 4 classes one of them (i dont recall which) shows a point where an atlas shoots a jenner or a huntchback with a full barrage and the indicated health display for the hit mech shows some damage but is still very able to take many more such hits, supporting the arguments and the statements of the devs that things have been drastically re balanced from classic games.

i will admit that this is something i have still had some concern over and is part of the reason i haven't preordered yet (as well as not having funds), but i am very optimistic that the devs have delivered as promised here.
yeah you will never see a Blacknight in this game (if) they ever release one for this game, be able to carry 3 ER PPCs and a Gauss lol. It will never work like that in this game. With the way weight works and the hard point system that is in place... not going to happen.

#49 wanderer

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Posted 30 June 2012 - 07:48 PM

View PostJohn Kerensky, on 30 June 2012 - 07:46 PM, said:

Good sir, you have forgotten about crit-splitting for Autocanons of caliber "20".


Quote

until/unless they allow you to split crits between two locations like TT does.


I think not.

#50 madheuhl

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Posted 30 June 2012 - 07:48 PM

not slamming it, i love mw, i plan on playing this game a lot. i made this thread for you guys to prove me wrong... but im still not convinced

#51 Saintphoenix

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Posted 30 June 2012 - 07:48 PM

View Postmadheuhl, on 30 June 2012 - 07:30 PM, said:

im not whining im not moaning, im stating a fact. you are all saying exactly what i knew youd say and honestly u can all just stuff it. like that thing from pizza hut. whats it called? doesnt matter. you would have to be horribly horribly bad at this game to lose against anything but an assault while piloting an assault. i know it makes u mad because u dont wanna be in an assault but fact is fact. sorry bros. didnt mean to make you all so mad.

So tell me again where you got this fact from, what vid have u seen(provide link) what article u read(link also) because u cant jsut spout things out as fact without having anything to back u up

#52 Nacon

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Posted 30 June 2012 - 07:50 PM

For the most moronically simple comparison between MWO and WoT... Think of this way.

Light Tank = Light Mech
Medium Tank = Medium Mech
Heavy Tank = Heavy Mech
Tank Destroyer = Assault Mech

And we know Tank Destroyer aren't always the best tank in WoT game.... Gotta have teamwork and tactic to win.

#53 Joe Mallad

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Posted 30 June 2012 - 07:50 PM

View PostCarlton1228, on 30 June 2012 - 07:44 PM, said:

wow the game isnt even released yet and your slamming it........and you paid for it,in advance,you look and sound very foolish.maybe you should ask for your money back and find another game more your speed.........like Tetrus or My Little Pony on the Nintendo DS :lol:
i think he thinks this will me Mech Assault for xbox. lol

#54 Shiinore

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Posted 30 June 2012 - 07:50 PM

View Postmadheuhl, on 30 June 2012 - 07:48 PM, said:

not slamming it, i love mw, i plan on playing this game a lot. i made this thread for you guys to prove me wrong... but im still not convinced


How can we convince you otherwise when the game is not released?

It's like trying to argue with a brick wall.

Edited by Shiinore, 30 June 2012 - 07:50 PM.


#55 M3chaMike

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Posted 30 June 2012 - 07:52 PM

Well, it's true that Assault mechs = win in the past mechwarrior games, but none of them had a focus on multiplayer. None of them. They were all about giving you the feel of being in a giant mecha, not about balanced and fair competetive multiplayer.
The only Mechwarrior game that has focused on multiplayer, is the Living Legends mod. And while an Atlus will never be beaten by a lone Owens, a few medium-weight or even lightweight mechs working together can slaughter it.
Also, the developers have expicitly said that they are focusing on making any type of mech able to be useful in battle.
Also, it's free to play, so just wait til it comes out, then try it out. There's no harm in it.

#56 wanderer

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Posted 30 June 2012 - 07:53 PM

View Postmadheuhl, on 30 June 2012 - 07:48 PM, said:

not slamming it, i love mw, i plan on playing this game a lot. i made this thread for you guys to prove me wrong... but im still not convinced


Watch the gameplay videos out there the devs have been posting. Atlases have some serious trouble keeping target on faster 'Mechs, who then end up putting shots into their back or head.

I think assaults without a buddy to cover them will find themselves chewed up by inches- and the best buddy is someone fast enough to keep a bead on those backstabbing lights. In other words, another light (or maybe medium) 'Mech.

#57 Skadi

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Posted 30 June 2012 - 07:53 PM

View PostNacon, on 30 June 2012 - 07:50 PM, said:

For the most moronically simple comparison between MWO and WoT... Think of this way.

Light Tank = Light Mech
Medium Tank = Medium Mech
Heavy Tank = Heavy Mech
Tank Destroyer = Assault Mech

And we know Tank Destroyer aren't always the best tank in WoT game.... Gotta have teamwork and tactic to win.

Posted Image

#58 Lightdragon

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Posted 30 June 2012 - 07:55 PM

View Postmadheuhl, on 30 June 2012 - 07:09 PM, said:

People seem to think that other mechs are gonna be viable, but role warfare just doesnt work in the mw universe... Everyone is all like "oh well i can just run around cuz i haz moar mobility" when has that ever mattered in any of the other games? never. An assault mech will beat any other kind of mech period... If a team is all assault mechs against ANY other comp other than all assault they are going to win period. There are no ways around it. Im tired of you people sitting around trying to speculate on ways to get around the assault mechs and come out on top. "oh well a catapult can just shoot missles and - SHUT THE F@#$% up. NO. THEY WONT DO ANYTHING. FIRST OFF

1. they do not have enough missles, and the missles do not do enough damage to destroy an assault mech im sorry but no just no.
2. those stupid lil scouts that are "spotting" for your lock on are going to die in 2 hits from an ac20 im sorry if that hurts ur feelings because u wanna be a scout but thats just how it is.. then boom no more lock on for mr. catapult.

People seem to think that everyone piloting an assualt mech has had a stroke right before the match and wont be able to turn around and alpha strike you once and watch you die. The fact is that assualt mechs will always destroy everything else they come across. period.

There are no if ans or buts about it. there is no way around it. If you are in anything under an assault mech you are inferior. period.

This is the part where everyone starts posting **** like "omg nooo they will be able to outmaneuver and out play them" but the fact is its not going to happen. sorry. Go onto m4 m3 m2 idc what ever ur favorite mech game is and get in a medium mech and try to beat an assault mech that isnt retarded i dare you. Role warfare will never exist in this series... the only other mechs that are worth anything are the scouts but even then the knowledge of where they are for missle lock ons nd such will matter very VERY little.

Oh you might say "WELL THEN THEY WILL CAP THE BASE LOL WHILE LOL U LOL ARE LOL AWAY LOL AND LOL UR LOLOLOL TO TROLOL SLOW LOL" well im sorry but they will leave like what 1 maybe 2 assaults at the base? what then? game over guys.

Im sorry if this upsets all you people out there that are trying to find justification to pilot heavies and mediums but you will always lose to assualts. End of story.

sorry sir but in my opinion heavies are the most useful of all mechs as they fit just as many guns and are more flexible speed and armor wise

#59 Joe Mallad

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Posted 30 June 2012 - 07:55 PM

View Postmadheuhl, on 30 June 2012 - 07:48 PM, said:

not slamming it, i love mw, i plan on playing this game a lot. i made this thread for you guys to prove me wrong... but im still not convinced
I think what you are trying to do is get someone here who may be a beta tester to slip up and tell you something from experience that he/she KNOWS for fact will or wont happen in the game and prove to you that your Assault idea/theory will or wont work... am I right?

You are aware that many beta testers are still replying to the forums and may even be in this thread while you are making a fool of yourself and trying to tell them (if any of them are here) something they may already know is not going to happen or may not happen... such as your Assault IS GOD theory?

Edited by Yoseful Mallad, 30 June 2012 - 07:56 PM.


#60 xSidewinder

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Posted 30 June 2012 - 07:56 PM

My best guess is they will be implementing drop limits on certain weight classes.

Matches are 12v12

Lets say the devs want a drop limit imposed, so maybe a team will be restricted to 3 lights 4 mediums 3 heavies and 2 assaults.





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