Hoffburger, on 20 June 2015 - 01:19 PM, said:
Imagine if solo queue and group queue were allowed to intermingle in League of Legends or DotA. There would be the biggest shitfit in the history of shitfits. Not having a solo queue for CW is the sole reason why I refuse to play it (other than when they force you to like the current Summer Event).
Except those games really don't work like this one.
Saying CW has MOBA-like maps does not equate CW to a MOBA. Warthunder has maps that would work great on a turn based strategy game. Does that mean WarThunder is a turn based strategy game?
CW is a mode with units, and groups at it's core. So you should be expecting that.
In addition: Didn't many of you Founders (and non, founders, but founders especially) post endless threads about how this game is becoming less of a sim, and more of an FPS? Now that you have a mode that is closer to simulating BT battles than any other game, or mode has done before, you don't want it?
I'll tell you what, when MW:O has a player population in the neighberhood of 250,000, we can talk about splitting queue again, although I'll bet the answer would still be: Nope, it's ineffective, and eliminates the whole point of queuing to begin with, and makes it even easier for groups to farm solos.