Jump to content

Unraveling The Ecm Issue.


189 replies to this topic

#121 p4g3m4s7r

    Member

  • PipPipPipPipPip
  • Little Helper
  • 190 posts

Posted 25 February 2013 - 09:15 PM

View PostSlXSlXSlX, on 25 February 2013 - 07:21 PM, said:

Never said the team was pro. It is hard to say I do not have xvm for mwo yet. I can tell you said ecm mech never came out, he hung in there for a bit before his group massed, and they came out en mass. I saw the radar distortion effect, and it tipped me off, so I relayed it to my mates/ No one but me said a word, and that is pretty typical.


Lol, work on your reading comprehension. You're so far off on your interpretation of what I'm getting at that it's comical.

View PostSlXSlXSlX, on 25 February 2013 - 07:21 PM, said:

And I guess your saying 2 more DHS's offers no advantage? I hope I catch you on the field. Ill be the DDC running without ECM. When we go toe to toe, you will go down. My dps/cooling combo cannot be matched carrying even 2 more tons that are not 1. armor 2. DHS's, or 3. a deadlier array of weapons. (Mines ac20/3 srm 6/ 2 LL, w max armor, and a cooling of 133). Whats your DDC packin? Not at al saying im pro, but I do think I have pretty good mechlab skillls. Heck, the lab is my fav. part of the game.

However, if you can focus fire better maybe you can core me first. I'd like to find out. I am not pro, but assertng your atlas w 2 tons less of fighting equipment can overpower mine w 2 tons more, is not a strong argument.


I don't brawl, son. I get my kicks from moving fast or staying far away. I don't use LRMs, but I've always wanted to try. Sadly, they're worthless to a long range support mech because of ECM. You have to be a mid-long light support guy to use them, which in this game is an incredibly limited role that is further limited by how ECM works.

It's funny though, you seem to think that no one knows how to be flexible in what role they play, but every anecdote you provide revolves around piloting an Atlas. Do you only know how to brawl with a 100 ton mech? Is that why you think ECM hasn't affected gameplay? Because really, you know that it has and it's finally removed LRM boats that punished you so severely when you broke cover with poor timing? Or because you've never even considered a build that is very effected by ECM and employ so little teamplay that a severe lack of team awareness doesn't really effect you anyway?

It must be nice to be so removed from the problems of the world, when the realities of the current ECM implementation mean the best strategy is to clump around the slow atlas.

#122 p4g3m4s7r

    Member

  • PipPipPipPipPip
  • Little Helper
  • 190 posts

Posted 25 February 2013 - 09:19 PM

View PostAbivard, on 25 February 2013 - 09:14 PM, said:

I take offense at the anti-ecm streak users trying to use LRM's as a cat's paw. LRM does not suffer from ECM unless the LRM pilot can't play, which category most anti-ecm lrm pilots fall into.

Streaks is why they want ecm gone, and hardly anyone has sympathy for streak boats do we?

I also can shoot well with any weapon, anyone can fire lrms, and anyone can rack up damage with lrms vs stupid enemys who stand still in the open. But as soon as they shoot back and move we will hear the cry OMG nerf ECM, wether it was present or not.

as for the arguement that everyone that can does equip ecm making it OP by default, well then;

Everyone equips weapons, any and all weapons are OP
Everyone equips armor, any armor is OP
Everyone needs a computer and they vary a lot, do you want them balanced out to the lowest common denominator?
Some people have skill, should my weapons do less damage than yours because I am a better shot and it isn't fair you always lose?

Whine is whine, and your whine is so sweet to me.


You clearly don't pilot any light mechs. Or you only pilot 3Ls. Because streaks still do way too much damage way too often if you don't have ECM. I want streaks and ECM fixed, and I think that's what most people who have problems with ECM want. In fact, just look at any one of the multitude of polls. You'll find that people mostly disagree with you.

Also, your attempt to over-generalize the "everyone uses it" argument is silly and crass.

#123 Abivard

    Member

  • PipPipPipPipPipPipPipPip
  • Shredder
  • 1,935 posts
  • LocationFree Rasalhague Republic

Posted 25 February 2013 - 09:22 PM

View Postp4g3m4s7r, on 25 February 2013 - 09:15 PM, said:

Lol, work on your reading comprehension. You're so far off on your interpretation of what I'm getting at that it's comical.[/size]



I don't brawl, son. I get my kicks from moving fast or staying far away. I don't use LRMs, but I've always wanted to try. Sadly, they're worthless to a long range support mech because of ECM. You have to be a mid-long light support guy to use them, which in this game is an incredibly limited role that is further limited by how ECM works.

It's funny though, you seem to think that no one knows how to be flexible in what role they play, but every anecdote you provide revolves around piloting an Atlas. Do you only know how to brawl with a 100 ton mech? Is that why you think ECM hasn't affected gameplay? Because really, you know that it has and it's finally removed LRM boats that punished you so severely when you broke cover with poor timing? Or because you've never even considered a build that is very effected by ECM and employ so little teamplay that a severe lack of team awareness doesn't really effect you anyway?

It must be nice to be so removed from the problems of the world, when the realities of the current ECM implementation mean the best strategy is to clump around the slow atlas.

What world are you living in?

The one and only build I can think of that ECM is OP to is a streak cat, so yea, you convinced me we need to remove ECM so you can play your streak cat lol

#124 Doc Holliday

    Member

  • PipPipPipPipPipPip
  • Knight Errant
  • 377 posts
  • Locationplaying some other game that's NOT PAY TO WIN

Posted 25 February 2013 - 09:28 PM

View PostAbivard, on 25 February 2013 - 09:22 PM, said:

What world are you living in?

The one and only build I can think of that ECM is OP to is a streak cat, so yea, you convinced me we need to remove ECM so you can play your streak cat lol

Don't worry, no one cares about convincing you. The devs are already convinced and are already working on a nerf, though they're taking their sweet time about it.

#125 TOPGUN Viper

    Member

  • PipPip
  • 33 posts
  • LocationSan Diego, CA

Posted 25 February 2013 - 09:37 PM

At the TOP GUN Academy Electronic Counter Measure are a great way to break Missile locks!!!

#126 Shadowsword8

    Member

  • PipPipPipPipPipPip
  • 323 posts

Posted 25 February 2013 - 09:39 PM

View PostAbivard, on 25 February 2013 - 09:22 PM, said:

What world are you living in?

The one and only build I can think of that ECM is OP to is a streak cat, so yea, you convinced me we need to remove ECM so you can play your streak cat lol


You're trying to divert attention away from the ECM module itself in a pretty ridiculous manner.

According to TT rules, an ECM suite should take 9 critical slots (7 of them distributed on the whole mech body, so ECM would shut down as soon as the mech lose a limb), weight 1.5 tons, and generate heat equivalent to one constantly firing PPC. Yet PGI reduced those requirements to 2 critical slots, 1.5 tons, making it insanely overpowered compared to other modules like AMS or BAP.

Try to give a viable reason for that, if you can.

#127 SlXSlXSlX

    Member

  • PipPipPipPipPipPipPip
  • 666 posts

Posted 25 February 2013 - 09:50 PM

View PostShadowsword8, on 25 February 2013 - 09:39 PM, said:


You're trying to divert attention away from the ECM module itself in a pretty ridiculous manner.

According to TT rules, .....


Your trying to divert attention away from a 2013 FPS video game, by citing arguments that relate to a boardgame from waht decade.

Please, just stop, it hurts to watch.

View PostDoc Holliday, on 25 February 2013 - 09:28 PM, said:

Don't worry, no one cares about convincing you. The devs are already convinced and are already working on a nerf, though they're taking their sweet time about it.


We'll see where the issue ends..

So you assert your not an LRM spammer, your jsut a light mech that stays far far away using long range weapons? What pray tell weapons are those, and in what way does ecm soil you meching exp to teh point that you have refused to play until it is "nerfed"??

To me, playing lights is alot more akin to Call of Duty than most any other meching experience one could create within MWO. Which is fine I guess. Now I know what game your playing while you "refuse to play MWO".

Im sure your just the kind of guy PGI cares to cater to.

#128 Doc Holliday

    Member

  • PipPipPipPipPipPip
  • Knight Errant
  • 377 posts
  • Locationplaying some other game that's NOT PAY TO WIN

Posted 25 February 2013 - 09:58 PM

View PostSlXSlXSlX, on 25 February 2013 - 09:50 PM, said:


Your trying to divert attention away from a 2013 FPS video game, by citing arguments that relate to a boardgame from waht decade.

Please, just stop, it hurts to watch.



We'll see where the issue ends..

So you assert your not an LRM spammer, your jsut a light mech that stays far far away using long range weapons? What pray tell weapons are those, and in what way does ecm soil you meching exp to teh point that you have refused to play until it is "nerfed"??

To me, playing lights is alot more akin to Call of Duty than most any other meching experience one could create within MWO. Which is fine I guess. Now I know what game your playing while you "refuse to play MWO".

Im sure your just the kind of guy PGI cares to cater to.

I found your picture.

Posted Image

#129 0X2A

    Member

  • PipPipPipPipPip
  • 197 posts

Posted 25 February 2013 - 10:00 PM

Things learned from a night of playing:

=>ECM is quite OP
=>Lrm's are quite OP

In games with ECM, the team with more SSRM spammers wins (4 man Raven squads)
Why? Because you dont just block missile lock, you block out friendly and enemy locations and markers on the minimap and hud.

In games without ECM, the team toting the most LRM's wins.
Why? LRM's are OP in the fact that they don't just do insane damage, but also have an insane fire rate and shake your cockpit violently when hit. There is no "sniping" in retaliation to a constant LRM barrage.

Will edit/make another post tomorrow... must sleep

#130 SlXSlXSlX

    Member

  • PipPipPipPipPipPipPip
  • 666 posts

Posted 25 February 2013 - 10:01 PM

Eureka, I figured you out Doc.

Guy asserts he likes fast mechs, and asserts he does not engage as a brawler. Hates ECM so much hes been QQing in some other game since inception... what is he???

...
...
..
..
.
Clue: STREAK SPAMMER!!!!!

Doc, ssrm spam isnt coming back, nomore thna this game will ever return to the dark ages. Post artemis, pre ecm. Sorry man. ECM might change, but your auto aim equivilents of the modern warfare 2 noob tube/dual G18s, will never dominate this game again.

PGI has too much business sense to let that happen. (Optimistic assertion)

View PostDoc Holliday, on 25 February 2013 - 09:58 PM, said:

I found your picture.

Posted Image


Thats when I was younger. Ive gained alot of weight since then....

Posted Image

#131 Pihoqahiak

    Member

  • PipPipPipPipPipPip
  • The Defiant
  • The Defiant
  • 359 posts
  • LocationU.S.A., West Coast

Posted 25 February 2013 - 10:23 PM

View PostSlXSlXSlX, on 23 February 2013 - 03:11 AM, said:

Overall summary is, theres a ton of weapons, the majority, it does not negate. Missle Warrior Online is dead, your going to have to accept that. It was not very popular, save the LRM boaters themselves.
Side Note: Wow there is a manual of all this stuff.?! You kind of lost me on that technical BT stuff. Can you dumb it down for me? :lol:
Id be happy w more counters, provided they take skill to employ. We need more skill, and less LMB spam.

You make it sound like using ECM requires skill or something? The only skill it takes is the skill to know enough to make sure you have several ECM mechs on a team to provide that needed ECM advantage. Just the fact that you have restricted yourself to using only line of sight weapons alone is a sign of your play being pushed to one style of weaponry due to the fact that you don't want to be affected as much by ECM. You are still affected in the game though. You and your team will have much less situational awareness if the enemy team has a significant amount of ECM, especially if you don't have much ECM. They will also be able to use a wider variety of tactics and weapons against you if they field an ECM superiority. I get the distinct impression you would really just rather they completely remove LRMs and SSRMS from the game though from your statements and keep it a Halo style first person shooter with robots instead of power armor wearing soldiers. I think maybe a game of Clan Elemental (power armored infantry, that hopefully is never implemented into MW:O) combat would appeal more to your style.

Also, people aren't saying to remove ECM or all of it's affects, they are merely saying to lessen it's impact for such a small, low cost piece of equipment. That isn't much different than people wanting LRM and SSRM impact/damage to be scaled down a little because they feel it would make a more balanced game environment allowing more tactics and strategies to be viable. They could lessen the affects of ECM a decent amount, but have modules available to improve it instead of trying to do the opposite. ECM is similar to things in Battletech like reflective and ablative armor, which mitigate specific types of weapons used against a mech, only it does it much more effectively and with less cost and/or drawbacks. There are definitely ways to improve the game balance overall, but PGI has been resistant to use them.

Boating can obviously have a detrimental effect on gameplay. LRMs do have several methods of mitigating their effect (not including ECM), so boating them can be a gamble. SRMs (Splatcats are really the only problem causing mech with them though) can be made slightly more reasonable by making the initial spread more spread out before it narrows back down to it's wave form pattern so that point blank alpha strike is more spread out and less likely to one shot mechs. Another possibility to tone down the Splatcat is to cause SRM6s to launch in 2 fairly rapid volleys of 3 missiles, or even 3 volleys of 2, regardless of how many "tubes" are available in the mounted location. This would give them a similar effect as Ultra A/Cs with their staggered fire, causing damage on the move to often end up a bit more spread out.

Edited by Pihoqahiak, 25 February 2013 - 10:29 PM.


#132 SlXSlXSlX

    Member

  • PipPipPipPipPipPipPip
  • 666 posts

Posted 25 February 2013 - 10:36 PM

I dont care how many uac5s you pack on a mech, youll be hard pressed to compare it to the killing power of a LRM100 stalker, which I have seen and felt, and god does it hurt. Sometimes the situation forces you to cross areas where their auto aim volleys will crush you, from 1000 meters out, using JUST the LMB.

#133 Doc Holliday

    Member

  • PipPipPipPipPipPip
  • Knight Errant
  • 377 posts
  • Locationplaying some other game that's NOT PAY TO WIN

Posted 25 February 2013 - 10:45 PM

View PostSlXSlXSlX, on 25 February 2013 - 10:36 PM, said:

I dont care how many uac5s you pack on a mech, youll be hard pressed to compare it to the killing power of a LRM100 stalker, which I have seen and felt, and god does it hurt. Sometimes the situation forces you to cross areas where their auto aim volleys will crush you, from 1000 meters out, using JUST the LMB.

Post the video of where you got yourself blown up like that, and I'll tell you what you did wrong.

#134 SlXSlXSlX

    Member

  • PipPipPipPipPipPipPip
  • 666 posts

Posted 25 February 2013 - 11:00 PM

View PostDoc Holliday, on 25 February 2013 - 10:45 PM, said:

Post the video of where you got yourself blown up like that, and I'll tell you what you did wrong.


Who records their games? Not I.

And for a guy who asserts hes quit mwo since ecm was introduced, you sure seem to follow its forums closely.

Me thinks you havnt quit at all. Spot on that your streak spammer eh?

#135 iminbagdad

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 221 posts

Posted 25 February 2013 - 11:01 PM

LRM boat usage is stupid and needs to be worked on but there are tons of non LRM stalkers out there. With the exception of trolls or idiots who will respond to this there are zero 2d 3l ddc pilots who don't use ECM on their mechs. Did it change LRM warrior online? Yes and thank god it did. Does that mean it is perfect in this current form? Heck no.

There are a million threads about ways to fix ECM. Most people aren't trying to say get rid of ECM they are saying make it better. I hate LRM boats, I hate streak cats, but guess what I hate ECM right now too.

I'm willing to wait a little to see if net code, knock downs, and ongoing balancing fixes things but the bottom line is for the weight, cost, heat, and slots it is way too powerful.

#136 Abivard

    Member

  • PipPipPipPipPipPipPipPip
  • Shredder
  • 1,935 posts
  • LocationFree Rasalhague Republic

Posted 25 February 2013 - 11:27 PM

if they get rid of ECM, what will your guys excuse then be for why you can't play and win?

LRM's, get rid of them then what will you whine about?

Splat cats... then what?

Energy weapons....then what?

Ballistic pop tarts, then what?

-chorus-

Nerf everything but streaks! can't play without a streak boat, Learning is nonsense too!

#137 DocBach

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 4,828 posts
  • LocationSouthern Oregon

Posted 25 February 2013 - 11:28 PM

View PostAbivard, on 25 February 2013 - 11:27 PM, said:

if they get rid of ECM, what will your guys excuse then be for why you can't play and win?


I don't like ECM how its been implemented

Posted Image

can you teach me how to play this game good sir?

*also done without LRM's, Streaks, or ECM

Edited by DocBach, 25 February 2013 - 11:28 PM.


#138 One Medic Army

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 5,985 posts
  • LocationBay Area, California

Posted 25 February 2013 - 11:32 PM

View PostAbivard, on 25 February 2013 - 11:27 PM, said:

if they get rid of ECM, what will your guys excuse then be for why you can't play and win?

LRM's, get rid of them then what will you whine about?

Splat cats... then what?

Energy weapons....then what?

Ballistic pop tarts, then what?

-chorus-

Nerf everything but streaks! can't play without a streak boat, Learning is nonsense too!

I dislike ECM.
I was also a vocal opponent of StreakCats.
I'm hearing the same thing in both arguments, people who like the power the current system gives them saying "L2P".

I have (and have posted) rational arguments and comments about why I think ECM needs to be nerfbatted, and suggestions on how to do such.
I'd like to hear why you think there's no problem with cutting off IFF and friendly locations (plus monopolizing SSRM usage) with a single 1.5ton piece of equipment.

#139 Abivard

    Member

  • PipPipPipPipPipPipPipPip
  • Shredder
  • 1,935 posts
  • LocationFree Rasalhague Republic

Posted 26 February 2013 - 01:37 AM

iff is a crutch,
locations? use chat, TS, Mk1 Eyeball.. again the SSRM just has to come out as it is the REAL reason most hate ECM lol.

What are wrong with all those simple things...
Oh forgot, y'all don't want to have to learn to play, its over rated, learning.

#140 DocBach

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 4,828 posts
  • LocationSouthern Oregon

Posted 26 February 2013 - 01:40 AM

View PostAbivard, on 26 February 2013 - 01:37 AM, said:


Oh forgot, y'all don't want to have to learn to play, its over rated, learning.


How come you won't respond to my response to your "learn to play" accusations? Is it because I'm ranked in the top 10 of a class that doesn't have the ECM crutch and that alone destroys your only argument?





15 user(s) are reading this topic

0 members, 15 guests, 0 anonymous users