Ihasa, on 24 February 2013 - 08:35 AM, said:
My w/l is 1.57 and my k/d is .99. Those are not impressive by any measure. Yet I get them mostly in 4-man teams. I don't play to farm pugs, the matchmaker gives me who the matchmaker gives me. Most of the people on Comstar believe the same thing. And when we recognize another dropship channel on the other side, say hello's and gg's, win or lose. I think that's what most of us expect, to be coming up against another 4-man most of the time. The rare time the matchmaker puts 2 teams together, sometimes we discuss what to do, and sometimes those on my team have offered to intentionally dc or something so as not to steamroll the other side that may be 8 unsuspecting pugs. And I don't run cheese builds (unless a founders Cat is cheese?) and will only participate in a cheese team (4 lights for example) for the occasional lulz. Most of the Comstar players don't run cheese builds or teams either.
There is a big difference in the various classes of players in this game. There are the competitors, the team-casuals, the lone -wolf casuals and the griefers. I think it's important to stop characterizing every player that teams with such broad strokes. I think OP, and other anti-social lone-wolfs, you are letting your team hatred (jealousy maybe?) cloud your vision.
And my Elo is probably exactly where it should be. I think the multitude of games I played Saturday are evidence of that, even if i was having a particualrly bad day. Still won more than 1/2 of my matches with my team. And that's all I really care about, that and getting back to 1.00 k/d.
Comstar telling us how it is huh?
Went on there once, and the first thing I was asked when I was asked to "4 man" was what my kdr and W/L rate was. I bet my kdr and w/l at the time woldnt have been up to their liking.
I laughed, and left. No one wants to be associated with people that define themselves by ig stats, except other players that define themselves by ig stats.
Comstar is funny, its a ton of guys saying they are pro, running 4 mans, which begs the question, why not pair those 4 mans, and fill the 8 man queue.
Theyd rather stat pad and pub farm. But thanks for telling us how it is.
A5mod3us, on 24 February 2013 - 08:39 AM, said:
That being said, I'm no complaining about being paired with more challenging opponents, Yeah, I'm losing more often, but the challenge has forced my usual 4 man to think more strategically, and make our shots count. When CW comes into effect, I hope to face lots of challenging teams in our fight for territory and contracts.
But I will agree with one thing that seems to be a common complaint. Cheese builds are getting old. I understand that all's fair in this game, and an effective build is just that. But there are WAY too many people taking splat cats and AC20 K2s. The lack of variety in the game makes it really plodding and repetitive. I'm holding out, though, because I believe this game will get better later in development, and as more mechs are released.
Anyway, stop whining guys. One way or another, it's going to get better over time.
Also, I agree with Ihasa. Four manning doesn't mean stat-padding. The whole appeal of this game for me was to be able to drop with a lance or multiple lances and have proper lance tactics. Sure the game has gotten tougher, but that's just more reason for our lance to pull together even more. Like I said before, it's all for the better for us, because we're learning to fight more accurately and strategically.
Fair and close games are appealling. If you want to drop with multiple lances, we have a special queue for that. It is called the 8 man queue, what you guys want is to take your 3 buddies, with exp. and a snazzy decked out master mech, and face off versus new players, not on comms, learning the game. You can argue its not stat padding all day long, but that is exactly what it is.
Edited by SlXSlXSlX, 24 February 2013 - 08:57 AM.