So How Do You Make The Hunch4G Suck Less?
#21
Posted 23 February 2013 - 07:57 PM
Don't treat your weapon loadout like a gimmick. Find what you're good at. Torso ballistics are far more reliable than arm mounted ones, ask any Cent pilot.
Don't get caught up with pulse lasers either. If you get a steady hand for a good torso ballistic and 3 MLs, load that dirty biznatch up with ammo and DHS and just stay back in the second line. Follow the charge and when your teams Atlas does the inevitable dance with the other teams Atlas (because they always will. Always.) go shoot the other atlas IN THE FRONT. NOT THE BACK.
Focus your fire in the same place as everyone else. Your teams atlas probably only has 3 or 4 tons of AC ammo if he's also got SRMs to feed. 3MLs for wracking up assists. Yes, that's right. Assists. Spray laser fire over every red arrow you find. If you finish a game with less than 5 or 6 assists it's because you don't like money and XP.
It's a solid mech. Just because it's got a bunch of shoulder hardpoints doesn't mean you need to use them.
#22
Posted 23 February 2013 - 08:02 PM
Endo steel
DHS
3 Medium lasers
225 std engine (1 external DHS)
4 tons of ammo
2 points shy of Max armor
As long as you're not the first into a fight this setup will obliterate.
#24
Posted 23 February 2013 - 08:08 PM
It's an excellent light hunter, and fast enough to destroy lone Assaults and extra fun against K2's and the like.
#25
Posted 23 February 2013 - 08:38 PM
#26
Posted 23 February 2013 - 08:54 PM
Option 1:
Engine: standard 200 (64.8 km/h)
Weapons: 3 ML, AC20 or Gauss (3 tons ammo)
Upgrades: Endo, DHS, AMS (1 ton ammo), ~13 heat sinks
Option 2:
Engine: standard 250 (81 km/h)
Weapons: 3 ML, 2 MG (1 ton ammo), AC10 or UAC5 (2-4 tons ammo)
Upgrades: Endo, DHS, ~13 heat sinks
the second build is faster but doesn't have AMS, so when you see "missiles incoming" you should hide. also, don't use the LBX-10 because it lacks the killing power of the AC10/Gauss/UAC5
cheers
Hadros
#27
Posted 23 February 2013 - 08:54 PM
#28
Posted 23 February 2013 - 09:26 PM
AC/20
3 med lasers
std 250
11 dbl heat sink
322 FF armor
endo steel
I did 3 drops tonight in this mech. First time dropping in it for a long time. All 3 matches I had 3 kills and 450-475 damage dealt, and I didn't die. I forgot how much fun it is to blast away with the AC20, especially the back side of an atlas. Or Ravens riunning straight lines or exposing their backside for that precious second.
#29
Posted 24 February 2013 - 10:35 AM
Dremster, on 23 February 2013 - 08:54 PM, said:
Exactly! The AC/20 makes big holes, and you don't need to hang around like an Ilya or CTF-4X chattering away with multiple light autocannons. The 4G was designed as an urban combatant, and fits well as the bodyguard for long range mechs. Play it like that and the mech works. Let someone else be the juggernaut that gets all of the attention.
#30
Posted 24 February 2013 - 10:38 AM
#31
Posted 24 February 2013 - 10:51 AM
#32
Posted 24 February 2013 - 11:28 AM
OP, I know it has already been said but it cannot be stressed enough... trying to improve any hunchback with an XL engine is full durp. Don't do that. TBH, it crossed my mind that you suggested that as a poor attempt to troll, that is how awful it is as an idea. I would get rid of the UAC5, put back the AC/20, and then follow the advice others have given above - stick with the big guys and don't get caught out alone. The other advice I would give is only take shots you are happy will hit your intended target... an AC/20 can do awful things to team-mates when everything gets Charlie Foxtrot in a hot brawl, and your ammo is precious. A well configured 4G (which isn't much different to a stock 4G really) is a lot of fun, so get out there and enjoy it.
#33
Posted 24 February 2013 - 11:34 AM
You can try some speed, Large Lasers and machine guns, but other mechs do that better.
Edited by Roughneck45, 24 February 2013 - 11:35 AM.
#34
Posted 24 February 2013 - 11:34 AM
Protect the assaults they will appreciate it.
#35
Posted 24 February 2013 - 12:13 PM
Edited by Battlecruiser, 24 February 2013 - 12:13 PM.
#36
Posted 24 February 2013 - 05:57 PM
Std 250
3mlas.
DHS, ENDO
That's a solid mech, heat is fine and once you get used to the ac20 you'll bring in the kills.
#37
Posted 24 February 2013 - 06:51 PM
Rayzor, on 23 February 2013 - 07:56 PM, said:
DHS, and FF armor, Standard 200, 4 tons of ammo
Endo, Ferro, DHS, 250 Engine, 3Medium Lasers, 4tons ammo. Alternately take 3 tons ammo and add a heat sink.
#38
Posted 24 February 2013 - 06:57 PM
#39
Posted 24 February 2013 - 07:05 PM
they drive the 4SP much and forget the good time they had in the 4G lol
yeah its a bit Meh, if not the most so in game atm
but with work it can play well also use mine with the
AC20 and 3 Med set up
still i don't do as well as i would in the 4SP, but damn having to work a bit harder,
really fun and pays off in the long run
Edited by Demoned, 24 February 2013 - 07:05 PM.
#40
Posted 24 February 2013 - 07:22 PM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users