I normally use it for flight sims like A-10C, but I'll give it a go here aswell.
Best joystick to use for the game?
#41
Posted 07 November 2011 - 06:38 AM
I normally use it for flight sims like A-10C, but I'll give it a go here aswell.
#42
Posted 07 November 2011 - 06:53 AM
Strategic Commander
The Strategic Commander is designed to complement a standard mouse/keyboard setup for Real Time Strategy games. It features a total of 6 programmable command buttons, 2 zoom buttons, 3 shift buttons, a macro record button and a 3-point configuration switch. The device also has three movement axes; X, Y and Z (rotation). Through extensive configuration of the shift and command buttons, it is possible to create a total of 24 different commands per configuration.
The Strategic Commander is a highly ergonomic device, and resembles a large mouse in shape, contoured for the left hand. It has an upper section attached to a base. On the upper section, the programmable buttons mentioned above are located near the tips of the index, middle and ring fingers for quick access. Three buttons are located near the thumb in an arc.
A feature of the device is that the upper section is also a 2-axis motion controller with additional support for rotation. It allows motion in the X, Y & Z axis (corresponding to Forward, Backwards, Strafe left & right, Turn left & right). This made it an ideal companion for FPS and similar games; because you can aim weapons or look up and down with the right hand while simultaneously slewing position with the left hand, and change weapons etc. with the left finger buttons.
Software was included for the device to provide [color="#0645ad"]hotkeys[/color] for a number of (then popular) games. The buttons are also programmable, allowing the device to be used with other games and applications. For example, one interesting application developed at [color="#0645ad"]Carnegie Mellon[/color] used the device as a peripheral for navigating massive [color="#0645ad"]social network[/color] maps.
Linux treats this device as a joystick (with all 3 axis and 12 plus 3 buttons) and can be used as one or using various applets can be used as a "joystick action to key press" device (e.g. Joy2Key)
#43
Posted 07 November 2011 - 07:37 AM
A good stick is a must though for Mech Piloting.
#44
Posted 07 November 2011 - 07:43 AM
the logitech is very tough and last many years under hard usage.It also has this=http://www.logitech.com/gaming/joysticks/devices/291
#45
Posted 07 November 2011 - 08:52 AM
#46
Posted 07 November 2011 - 09:04 AM
Silent, on 06 November 2011 - 09:27 AM, said:
And anyone that is still holding onto their Sidewinder has the holy grail of joysticks.
That's me too! I boxed my Precision Pro up years ago until the day it would be used in awesome mech combat again. There's more than a few of us Sidewinder owners, sounds like
#47
Posted 07 November 2011 - 09:53 AM
it was my second joystick.. thrustmaster was my first.. and it was a **** fine stick.. but no torso twist capabilities. that thing had real buttons and stuff.. not these cheap flimsy ones on all the latest sticks.. of course.. they dont give them thrustmasters away either.
#48
Posted 07 November 2011 - 09:01 PM
#49
Posted 07 November 2011 - 09:02 PM
#50
Posted 07 November 2011 - 09:13 PM
The reason I recommend it is easy to use deadzone and sensitivity lets you adjust it to any game (so far anyway), since games all set these values differently. Certainly works great in MW4.
#51
Posted 07 November 2011 - 09:16 PM
#52
Posted 07 November 2011 - 09:26 PM
#53
Posted 08 November 2011 - 01:12 PM
#54
Posted 08 November 2011 - 01:19 PM
Replaced it with a Saitek x52 Pro.
#55
Posted 08 November 2011 - 01:31 PM
Yeah, they may be a bit dated, but they're rugged as hell.
only issue I had was the tendancy to tip the joystick a bit when playing. so I made a small box to put it in and filled it with some weights.
I can't really recommend CH's pedals. They're really not that great. I just programmed one of the hat switches to do torso twists.
That's 176 programmable functions per controller
#56
Posted 08 November 2011 - 01:33 PM
Kumakichi, on 06 November 2011 - 04:14 PM, said:
Hee Hee. I'm using the Strategic commander for movement and the logitech 3d pro for torso....I'll put my joystick combo against any mouse/kb combo in MW 4 any day
#57
Posted 08 November 2011 - 01:53 PM
#58
Posted 08 November 2011 - 01:56 PM
storm dragon, on 07 November 2011 - 09:26 PM, said:
yes and no, i bought a flight sim stick and throttle set once and the torso twisting and elevations were just off, it was really weird to play with
#59
Posted 08 November 2011 - 04:05 PM
And there is a whole lot of Buttons and Hat switches to assign all the neccessary functions to. Unfortunatly to make it work in MW4 you have to use ppjoy to emaulate a single controller because mw4 only recognises one controller instead of the 3 controllers as wich the pc recognises the g940. It works pretty well and is not that hard to do but with the emulation forcefeedback isnt supported in the game.
However i highly recommend the g940. Its not exacly cheap but considering the prices of other hotas setups you basicly get the pedals as a freebee.
But the stick has some downsides too. Its mostly that the supporting software is not that good. actually its rather bad, complicated to setup, unintuitive and sometimes is unresponsive.
But again , that aside, once you get it to work the g940is realy realy good.
I had a X52 in the past and its a pretty good system too. too bad i broke mine, but i had never any luck with saitek products. Must be me. Alot of my flightsimfirend use X-52s and othe saitek stuff and are pretty happy with it.
I had the chance to try out the new x65f made by saitek and it seems very robust and has a ton of features. Very well made too. It was nice to fly falcon bms with it but in mw4 i wasnt so impressed anymore.
Its a frocesensing stick. It does not move att all.
It registers the aplied force of your hand in the x, y and in the rotation axis. x and y-axis work pretty well but the rotation axis always seems to interfere with the other axises. Hard to discribe but it didnt work well for me. Might be a matter of getting used to it. You can however dactivate the rotation and use rudderpedals instead.
This might work better but considering the x65f is already quite expensive, buying peadls for it just make it very expensive. But as i said, its robust, looks good, lots of functions and way easier to setup than a g940.
But for players without a flightsimbackground a thrustmaster hotas X or most other joysicks with 4 axis should do the trick. But i realy recommend using a hotas setup no matter wich brand. You just have so much more fuctions and the feeling is better too.
Edited by Marxman, 08 November 2011 - 04:06 PM.
#60
Posted 08 November 2011 - 04:26 PM
You can't get them new, but I've had the temptation recently to run over to Amazon and pick one up used. A Force Feedback 2 is only about $50-60, and being purely electric (no springs), they're rather reliable.
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