TheGunBunny, on 25 February 2013 - 02:08 PM, said:
Please name a mech that can rush into the enemy and kill one or two mech before they are destroyed. Your arguement is useless after that statement...
The point is not that there are no mechs that are equally strong as a splatcat in close-combat.
The Splatcat is the most dangerous close-combat mech. But this alone does not make it OP. For instance there is nothing more dangerous than an LRM boat or 6PPC stalker when you are in the open. The latter one even kills you when simply peeking over a ridge.
In their optimum range, they as well as the splatcat are kings and there is no problem with mechs that excel in one area.
Those mechs are highly specialized and have severe weaknesses. The splatcat has it's huge center torso everyone is firing at and even bigger arms. The PPC Stalker is dead close range because of minimum range.
This being said other less specialized mechs will also kill 1-2 guys before they go down. They simply do not need to get that close and risk being focused down.
Give me a huchback-4P/4SP or any stalker. I will deal the same (and often more) damage with it than the average splatcat pilot.
The only difference is that the splatcat kills so fast that it feels frustrating for the killed guy. But it feels equally frustrating to get 1-shotted in your XL-Side torso by the 6PPC Stalker.
The point is this:
Sure it is more easy to achieve a kill with the splatcat than it is with most other mechs. BUT because you have to go very close you take a much higher risk to get focused.
In my more versatile builds i need more time to kill someone. But i can do it from distance and in cover which protects me way longer than the usual splatcat. So i live much longer and have a sustained damage output which brings me in the same regions as a splatcat. It simply takes longer
So being able to one-shot someone alone does not make the splatcat OP.
In my opinion the problem on the splatcat is that it is too fast and agile. Imagine it could only run 60 kph and has less torso twist/speed, then suddendly all mediums have a chance to escape while the big armored heavies and Assaults do have quite a good chance to kill it before they die themselves. And it would limit the splatcats ability to sneak behind other mechs.
But apart from that there is no problem that a fragile burst-mech with serious damage like the splatcat exists. What probably simply lacks is a bit more weakness.
Oh, and i also have an answer to your initial question.
Ever played a Cataphract-4X with 4xAC5 or 2xAC5 + 2xUAC5?
They core everything within seconds but can also do so from quite a distance.
If you want to and are able to aim a bit you can kill someone in close combat nearly as fast as the splatcat.
I even killed several splatcats with this baby. It is probably the second best burst-damage dealer.
The guys i see driving this as well as myself rarely die without killing 1-3 mechs beforehand.
But what prevents him to be recognized as equally dangerous as the splatcat is is low speed and agility.
Make it faster and it will probably seed the same fear as the splattapult...
Edited by Daggett, 25 February 2013 - 02:57 PM.