Orzorn, on 29 May 2012 - 08:39 AM, said:
I think the most telling statistic is the one relating to forum participation. It is extremely important that folks ALWAYS keep in mind that they ARE a minority. Of the potentially millions of people playing a game, only a fraction of them have forum accounts. Of the fraction with forum accounts, only a fraction actually post.
In short, there is never a majority opinion for the population as a whole, only for the tiny insignificant posting forum population.
Very true. We are valued for our content creation however. We give the community a lot of life and help garner attention with our flooding of the internet with mechwarrior content.
MaddMaxx, on 29 May 2012 - 08:39 AM, said:
Since we are doing #'s, I would really like to see the "Likes" numbers (pun intended btw) but without the PGI Staffers included of course (they win hands down).
On it's way
Dihm, on 29 May 2012 - 06:06 AM, said:
I don't know if it is depressing or what, that I'm part of such a small "minority" in those statistics.
LOL it's not depressing. The game hasn't even launched yet, so you are going to remain a minority. After this summer, I expect the number of users with 100+ posts to grow rather fast.
bawchicawawa, on 29 May 2012 - 01:19 AM, said:
Erm, i think that " gamer's" is a very vague term. This would classify my 50 year old mother as a gamer and she only plays farmville.
Could you find some data on gamer's that usually play strategic, online, faster paced games?
Gamer is a very vague term. ESA had it's own criteria for defining a gamer when it released that information. As for other data, a quick google search might yield some results.
Quentin Yatoki, on 29 May 2012 - 05:36 AM, said:
I have to disagree with this assertion. Simply because there is an overwhelming male interest in the product does not mean that it being poorly marketed or not engaging the proper demographics. While your data is most certainty solid, I would recommend more critically analyzing your data. You can't argue that a larger female presence is needed with out first understanding why there are so few females in the game to begin with. To be honest, it's not surprising as the majority of TT wargamers and those who favor simulation and shooter games are male. Also, you imply that in order for this game to be more successful it needs to draw in more women. I disagree, what this game needs to do to be successful is to be a fun and enjoyable simulation game with a strong and active fan base.
Other then that, I enjoyed reading your post and I thought your other points are well made.
Everything you said is correct. I was simply looking at the data from a financial aspect and nothing more. Anytime you have a male dominated game you are missing a portion of the market. Bringing in that half *could* increase revenue. However this depends on if a larger female presence would add or detract to the gameplay. I deleted that statement from the analysis, as you are correct in saying that more factors need to be analyzed to determine if a larger female presence is beneficial.
Lt Trevnor, on 29 May 2012 - 05:57 AM, said:
Nice graphs there Hawkeye. I'm only online so much because my job is testing video games, and I can just lurk around the forums all day... I can't help it that I like to be active...
Nothing wrong with being a forum lurker. I lurk enough myself to make nice graphs
Adridos, on 29 May 2012 - 06:27 AM, said:
I'm one of 2! people on the whole forums (the other one is Aegis), hwo should we feel?
Also, could you find any data on factions like nubnub did a while ago? Thanks.
Lt Trevnor, on 29 May 2012 - 06:36 AM, said:
Oohh, good point. Factions listing of players would be nice. Most will be Merc corp or lone wolf though...
I am working on producing some faction data. Just currently examining the most efficient means of gathering it, and making that method dynamic as the community grows. Most likely the devs will eventually provide this data. However having it now would be fun.
Vulpesveritas, on 29 May 2012 - 07:23 AM, said:
Curse my devotion to the game and my finding forums more fun than other games at the moment and my obsession with helping others with computers...
*facedesks in agony at the prospect his post count might hurt his chances of getting into beta*
Never said a high post count would HURT your chances of getting into the Beta. I just reasoned why PGI should not give its first 2000 keys to the most dedicated users on the forums. That is not a good sample range for data analysis. The developers have repeatedly stated that post count has nothing to do with Beta selection. It should neither hurt nor help. Your obsession is very healthy for the community actually, though not sure if the same can be said for your own health lolol
Aunax, on 29 May 2012 - 07:27 AM, said:
You make an excellent point about those who are selected for the beta. Now I won't feel bad if I'm not selected. It isn't that long untill release anyway. But I swear to god if someone I know gets in and doesn't let me watch over thier shoulder I will take all thier cookies, I have my eyes on you...
You and the several thousand users on here probably have very similar sentiments lol